Granbull

Intimidate
Lowers the foe's Attack 1 stage. Decreases wild encounter rate.
Quick Feet
Increases Speed by 50% when afflicted with a status condition.
Type Tier
Normal NU
Statistics
Min- Min Max Max+
HP
90
- 321 384 -
Atk
120
248 276 339 372
Def
75
167 186 249 273
SpA
60
140 156 219 240
SpD
60
140 156 219 240
Spe
45
113 126 189 207
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Bulk Up - - 20 User Boosts Atk and Def 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Single non-user Lowers foe's Atk 2 stages.
Close Combat 120 100% 5 Single non-user Lowers user's Def and SpD 1 stage.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Defense Curl - - 40 User Boosts Def 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
DynamicPunch 100 50% 5 Single non-user Confuses the foe.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double base power.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Fire Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to burn.
Fire Punch 75 100% 15 Single non-user 10% chance to burn.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Heal Bell - - 5 User party Cures status on the user's team.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to freeze.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Lick 20 100% 30 Single non-user 30% chance to paralyze.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Mega Kick 120 75% 5 Single non-user No additional effect.
Mega Punch 80 85% 20 Single non-user No additional effect.
Metronome - - 10 None Picks a random move.
Mimic - - 10 Single non-user Copies the last move used by the target.
Mud-Slap 20 100% 10 Single non-user Lowers foe's accuracy 1 stage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held berry.
Overheat 140 90% 5 Single non-user Lowers SpA 2 stages.
Payback 50 100% 10 Single non-user Base power doubles if the foe has taken its turn.
Present - 90% 15 Single non-user Has random power and a chance to heal the target.
Protect - - 10 User Prevents most moves from working on the user that turn.
Rage 20 100% 20 Single non-user Boosts Atk 1 stage if hit.
Rain Dance - - 5 All Summons rain for 5 turns.
Reflect - - 20 User party Lowers damage from physical attacks for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Roar - 100% 20 Single non-user Forces a switch to a random Pokémon.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers Spe 1 stage.
Scary Face - 90% 10 Single non-user Lowers Spe 2 stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seismic Toss - 100% 20 Single non-user Does damage equal to the user's level.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison.
SmellingSalt 60 100% 10 Single non-user Has 120 power on a paralyzed target, but cures it of paralysis.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Super Fang - 90% 10 Single non-user Does damage equal to half the foe's current HP.
Superpower 120 100% 5 Single non-user Lowers the user's Atk and Def 1 stage.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 Single non-user No additional effect.
Tail Whip - 100% 30 All enemies Lowers Def 1 stage.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the foe.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.