|
-
Intimidate
- Lowers the foe's Attack one stage. Decreases wild encounter rate.
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Level 50 Statistics (see level 5, 50, 100)
|
Min- |
Min |
Max |
Max+ |
| HP |
95
|
- |
170 |
202 |
- |
| Atk |
125
|
130 |
145 |
177 |
194 |
| Def |
79
|
89 |
99 |
131 |
144 |
| SpA |
60
|
72 |
80 |
112 |
123 |
| SpD |
100
|
108 |
120 |
152 |
167 |
| Spe |
81
|
90 |
101 |
133 |
146 |
Overview
Gyarados is a massive threat whom one should be prepared for. A high base 125 Attack, an excellent offensive typing in Water, and a diverse movepool all make Gyarados a top-tier sweeper. Gyarados is also easy to switch in, and can even serve defensive roles, thanks to 95 / 79 / 100 base defensive stats, Intimidate, and key resistances to Water, Fighting, Bug, Fire, and Steel, plus an immunity to Ground. Gyarados isn't without its shortcomings though. Electric moves are rather common in the standard metagame, and Gyarados's 4x weakness to them means Gyarados can find it hard to deal with very fast or bulky Pokémon who pack electricity. Furthermore, Stealth Rock limits the times Gyarados can switch in. Combined with sandstorm and Life Orb recoil, Gyarados may end up dying more quickly than you want it to. Overall, with the right support, Gyarados can easily bulldoze its way through a weakened team, and is a valuable addition to any OU team.
Gyarados is a very potent sweeper, due to its powerful, diverse movepool, excellent stats and Intimidate. With an Adamant nature, Gyarados hits 391 Speed, outspeeding +Speed base 120s and Choice Scarf Tyranitar; however, with a Jolly nature, Gyarados gets the jump on Timid Jolteon, so that is worthy of consideration. Waterfall is Gyarados's main means of doing damage, being able to break through the majority of walls, since most don't resist Water. Stone Edge provides coverage with Waterfall, hitting Zapdos, Dragonite, and other Gyarados.
Earthquake lets Gyarados take out Empoleon, Magnezone, and Metagross, while providing good coverage with Gyarados's other attacks. Bounce is another good option for the last slot, being Gyarados's most powerful attack on the set, and more importantly, allowing Gyarados to get past some of its usual counters, such as defensive Starmie and Celebi. Ice Fang can be useful to hit Grass and Dragon-types, but Bounce can hit all of them harder with the exception of Gliscor, Dragonite, and Flygon.
Team Options & Additional Comments >>>
Life Orb is the recommended item when using a completely offensive EV spread, as it allows Gyarados to OHKO or 2HKO most Pokémon in OU (with the exception of the bulkiest walls like Skarmory and Forretress). Leftovers, however, is viable on alternative EV spreads such as 72 HP / 252 Atk / 184 Spe, designed to outrun positive base 115s, mainly Starmie, after a Dragon Dance. Life Orb combined with residual damage also depletes Gyarados's health fast, whereas Leftovers can provide some healing.
After a Dragon Dance, not many Pokémon can withstand Gyarados's power. However, it is during the set-up process that Gyarados encounters problems. Bulky Water-types that invest in Defense, including Suicune and Vaporeon, can stop Gyarados cold, especially if they wield Hidden Power Electric. Bulky physical walls, such as Skarmory, Forretress, and Dusknoir, can phaze, Explode on, and burn it respectively, ending its sweep. Celebi (should Bounce or Ice Fang be absent), Cresselia, bulky Rotom-A, and Swampert can also be problematic as they can either paralyze it, phaze it, or hit it with an Electric-type attack, while Gyarados fails to 2HKO in return without Dragon Dance boosts. Other Pokémon who can be problematic are Choice Scarf Gengar and Rotom-A, who outpace Gyarados even after one Dragon Dance and possibly even two depending on how much Speed Gyarados runs.
Because offensive Gyarados is typically found on offensive teams, it will often appreciate powerful and hard-hitting partners. Life Orb Starmie can OHKO Skarmory and Forretress, and 2HKO Vaporeon and Suicune, essentially getting rid of four of Gyarados's top counters. Choice Specs Rotom-A performs similarly, and can use Shadow Ball to scare Cresselia and Celebi away. Having Scizor in your party makes Choice Scarf Rotom-A and Gengar think twice before switching in due to Pursuit. The same applies to Tyranitar, who causes the aforementioned three problems, Dusknoir, Cresselia, and even some Celebi. Life Orb Gengar is also a stellar Gyarados partner, OHKOing Rotom-A with Shadow Ball, while denting Cresselia, Celebi, and Dusknoir in the process.
This set sacrifices offensive power and Speed for the ability to use its typing and defenses to set up on the likes of Heatran, Infernape, Lucario, and Scizor. Stone Edge is the main option for a secondary attack, for heavily damaging other Gyarados, Dragonite, and Zapdos. Water / Rock is also only resisted by Breloom and Empoleon in OU. The combination of Waterfall and Bounce, however, is only resisted by Empoleon and Lanturn. It also has the merit of an extra turn of Leftovers recovery, and the 30% paralysis chance is extremely useful for most teams. Other options include Return and Earthquake. Return hits most Pokémon who resist Water for neutral damage, and the combo is only resisted by Empoleon and Shedinja. Earthquake can help Gyarados deal with Magnezone and Empoleon, but it leaves it at the mercy of set-up by Pokémon like Dragonite. Taunt allows Gyarados to have a better fighting chance against Skarmory and Celebi. Skarmory will be unable to Whirlwind Gyarados out, while Gyarados sets up on the helpless Skarmory. Celebi will be unable to paralyze Gyarados, and Bounce severely weakens it.
Team Options & Additional Comments >>>
The EVs balance between offense and defense. 156 HP EVs lets Gyarados survive two Life Orb Heatran's Fire Blasts after Stealth Rock. 96 Defense EVs allows Gyarados to avoid a 2HKO by Quick Attack by Choice Band Scizor. 184 EVs in Speed means Gyarados will outspeed Choice Scarf Tyranitar and +Speed base 115s after a Dragon Dance. The rest are put into Attack. There are some alternate EV spreads to consider for different reasons, however. 152 HP / 176 Atk / 36 Def / 144 Spe gives Gyarados the power to OHKO Zapdos with Stone Edge, while still being able to handle Lucario when needed. 152 HP / 168 Def / 188 Spe sacrifices power for the ability to better handle the likes of Heracross and still take down frail foes like Gengar.
This set will work significantly better by packing an anti-Stealth Rock lead on your team. Choice Scarf Jirachi is fairly reliable at stopping Aerodactyl, Azelf, and Mamoswine leads, making it a great partner for Bulky Gyarados. Gyarados also resists all of Jirachi's weaknesses. Other leads, such as Taunt / Stealth Rock Aerodactyl or Azelf, can accomplish the same task while supporting Gyarados with Stealth Rock. Aerodactyl's higher Speed can come in use though due to Azelf being the most common lead. A Rapid Spinner, such as Forretress or Starmie, can be useful, though most Rapid Spinners share the common counter of Rotom-A with Gyarados.
Bulky Gyarados is a great lure for Electric- and Rock-type attacks, as well as bulky status-inducing counters. Gyarados can beat the latter with Taunt, but not the former, so packing Pokémon who can set up on Rock- and Electric-type attacks is recommended. Ground-type attackers like Flygon and Dugtrio are ideal as they resist both; while Gliscor may not resist Rock-type attacks, it has the Defense to take those hits well. Electric-type attacks can often be set up on by Jolteon or Electivire (the latter forming the infamous "GyaraVire" combo), and Rock-type attacks by Lucario or Metagross.
Good defenses combined with Intimidate and an excellent array of resistances means that Gyarados can take on a defensive role. Rest can cure Gyarados of any damage it has lost through direct attacks, Stealth Rock, and other residual damage, while Sleep Talk lets Gyarados perform moves while it's asleep. Rest also removes status, so Gyarados can take on Heatran and Dusknoir without being crippled. The large number of EVs in HP and Defense makes Gyarados an excellent check to some of the most common threats in OU, such as Lucario, Infernape and Heatran.
Waterfall is a very reliable STAB move for Gyarados to hurt Water-weak foes. Roar lets Gyarados shuffle the opponents. This is useful if you lack a phazer or you're using a stall team. Two other options are Stone Edge and Avalanche. Stone Edge provides nice coverage, hurting most Dragon-types and all Flying-types. Avalanche also does this, plus it also hurts Celebi.
Team Options & Additional Comments >>>
248 HP EVs caps Gyarados's HP off at 393, allowing it to switch into Stealth Rock five times. Defense is maximized and the remaining EVs are placed in Special Defense. Another possible EV spread is 252 HP / 80 Def / 176 SpD with a Careful nature, which lets Gyarados have an easier time against special attackers like Heatran and still do well against Infernape, Lucario, and Scizor thanks to Intimidate.
This set has a lot of problems with Taunt users who either resist Waterfall or have the defenses to take it. Opposing Gyarados with Taunt can set up freely, while Taunt Skarmory can set up multiple layers of Spikes. While this set is great at shuffling the opponent's team, it cannot do that against strong special attackers with Thunderbolt, such as Jolteon, Magnezone, Rotom-A, Zapdos, and Gengar. When not using Roar, a major problem this set faces is the lack of type coverage, while still being unable to shuffle the opponents' team. Choosing a moveset of Rest + Sleep Talk + Dragon Dance + Waterfall can be deadly, but is walled to death by Suicune, Vaporeon, and Celebi. All three can retaliate against Gyarados in some way. Choosing a moveset of Rest + Sleep Talk + Waterfall + Stone Edge solves this problem, but Gyarados often finds its attacks doing little-to-average damage. Pokémon like Suicune and Breloom can take advantage of Gyarados's weak attacks and set up on it via Calm Mind or Substitute. Waterfall + Avalanche is even worse; in this case, foes like Empoleon and Cresselia, in addition to the aforementioned Suicune, will gladly come in on Gyarados and set up right in its face.
To help Gyarados out, Blissey can stall out Suicune, Vaporeon, Cresselia, Empoleon, and even Celebi. In return, Gyarados fends off the Fighting-types that endanger Blissey's life. Rotom-A can check some of Gyarados's counters well, including Dusknoir and Celebi. Entry hazard support is very helpful, as Roar racks up residual damage. Toxic Spikes support can help it stall out bulky Water-types that lack an Electric-type move; an essential partner to set Toxic Spikes up is Roserade, but Forretress can also set them up reliably. Forretress and Skarmory are the best options for setting up Spikes, especially since this Gyarados is commonly used on stall teams. They both have the Defense to set up Spikes on physically offensive Pokémon. There are many Pokémon who can set up Stealth Rock to aid Gyarados, such as Blissey, Forretress, Hippowdon, Skarmory, and Swampert. Just use whichever fits your team best and remember not to overload Pokémon with entry hazards, as they may not always be able to get all of them up. Specially-based Pokémon in general are useful teammates for Gyarados.
Gyarados is perfectly capable of using a Choice Band to surprise some of its potential counters, despite not being as threatening as some of its other sets. Waterfall is incredibly powerful with a Choice Band boost, 2HKOing defensive Rotom-A after Stealth Rock. Payback is what Gyarados uses to beat many of its counters, 2HKOing Celebi after Stealth Rock and OHKOing Rotom-A and Starmie as they switch in. Stone Edge hits Flying-types that resist Water, such as other Gyarados and Dragonite. Earthquake prevents Empoleon, Magnezone, and Metagross from walling Gyarados, OHKOing Empoleon and Magnezone and 2HKOing Metagross. Ice Fang is an alternate option, hurting Breloom who would otherwise wall Gyarados, as well as being more accurate than Stone Edge as a move for hurting Flying types.
Team Options & Additional Comments >>>
Other options for this set include Aqua Tail for use over Waterfall as the lack of Speed can justify the use of a more powerful, albeit less accurate move. Bounce can also be used as it hits Breloom and Celebi, for example, harder than any other move, although the two turns it takes to hit has its downsides as it's vulnerable to Protect stalling and also must watch out for slower Pokémon who either resist Bounce or have the Defense to take it, such as some Rotom-A, switching in as it Bounces up and then taking it out the next turn. 184 Speed EVs put Gyarados at 244 Speed, just ahead of Jolly Tyranitar, but adding a few EVs to ensure Gyarados is faster than defensive Celebi can be a good idea. Running maximum Speed to Speed tie with opposing neutral natured Gyarados is also perfectly acceptable.
Here are some damage calculations to show just how powerful Choice Band Gyarados is:
- Waterfall vs. 4 HP neutral nature Rotom-A: 81.8% - 96.7%
- Waterfall vs. 252 HP / 120 Def +Defense nature Rotom-A: 52.6% - 62.5%
- Waterfall vs. 252 HP / 252 Def +Defense nature Rotom-A: 47.4% - 56.3%
- Waterfall vs. 248 HP / 228 Def +Defense nature Zapdos: 44.6% - 52.7%
- Aqua Tail vs. 4 HP neutral nature Rotom-A: 91.7% - 100%
- Aqua Tail vs. 252 HP / 120 Def +Defense nature Rotom-A: 59.2% - 70.1%
- Aqua Tail vs. 252 HP / 252 Def +Defense nature Rotom-A: 53.3% - 63.2%
- Aqua Tail vs. 248 HP / 228 Def +Defense nature Zapdos: 50.4% - 59.5%
- Payback vs. 4 HP neutral nature Rotom-A switching in: 100%
- Payback vs. 252 HP / 120 Def +Defense nature Rotom-A switching in: 88.2% - 100%
- Payback vs. 252 HP / 252 Def +Defense nature Rotom-A switching in: 78.9% - 93.4%
- Payback vs. 252 HP / 220 Def +Defense nature Celebi switching in: 63.9% - 75.2%
- Payback vs. 136 HP / 156 Def neutral nature Starmie switching in: 100%
- Stone Edge vs. 248 HP / 228 Def +Defense nature Zapdos: 74.2% - 87.7%
- Ice Fang vs. 252 HP / 220 Def +Defense nature Celebi: 41.6% - 49%
- Bounce vs. 252 HP / 220 Def +Defense nature Celebi: 81.7% - 96.5%
The removal or weakening of Rotom-A, which this set provides by luring it in and then smacking it with Payback, can facilitate a sweep for a number of Pokémon including Lucario, Swords Dance Scizor (who fears Will-O-Wisp), Agility Metagross, and Jirachi. These Pokémon therefore make ideal partners for Choice Band Gyarados. Pokémon like Infernape appreciate the removal of Starmie.
While this set is very powerful, there are still some Pokémon who can cause it problems. Bulky Water-types, such as Suicune and Vaporeon, can take two hits from Stone Edge or Earthquake and hit back with Hidden Power Electric. Therefore, having someone on your team to deal with them is very useful. Celebi makes a great partner to Gyarados for this exact reason as it has high Special Defense to take hits from bulky Water-types and can hit back with STAB Grass-type attacks. Jolteon can make a solid partner as Gyarados lures in Electric-type attacks for it to recover health and it can also scare off bulky Water-types with STAB Electric-type attacks. Cresselia has high Defense to take hits from Gyarados and has Charge Beam to hurt it, so it can be troublesome. Tyranitar and Scizor can therefore make a great partner to this set as they can both easily take hits from Cresselia, hit back with super effective STAB attacks, or even Pursuit should Cresselia try to switch out. Choice Specs Rotom-A also makes an effective partner to Choice Band Gyarados as Thunderbolt deals with bulky Water-types that trouble Choice Band Gyarados while Shadow Ball deals with Cresselia.
While RestTalk Roar Gyarados should only be used on stall teams with lots of entry hazards, this version plays nicely on any team looking for a solid mixed wall. Instead of Roaring out your opponents, this Gyarados threatens to set up against them and clean up their team. Forgoing Attack and investing in both defenses lets Gyarados set up against Pokemon who would otherwise be considered counters, such as Celebi, Empoleon, Swampert (without Roar), and Vaporeon (without Hidden Power Electric). It also excels at countering Fire-types (especially Heatran and any Infernape without Stone Edge) while still performing very well against the likes of Scizor and Lucario.
With a Careful nature, 96 Special Defense EVs ensure that a defensive Celebi's Grass Knot never inflicts more than 32%, meaning it will never 3HKO; Empoleon's Grass Knot is about equally powerful (Empoleon will rarely get a Petaya boost against this Gyarados), so these two will find themselves watching idly as Gyarados boosts its Attack and Speed. This also guarantees that Heatran's Fire Blast has only a very small chance to 3HKO after a Flash Fire (or Choice Specs) boost. 8 Speed is a minimal investment, but it is enough to outrun the neutral-natured base 100 Speed group after a single Dragon Dance, which can mean the difference between winning the game and being flinched to death by Jirachi; it also outspeeds Timid Rotom-A. The remainder goes into Defense to help Gyarados take physical attacks better, and this is amplified by Intimidate. This Gyarados laughs in the face of Breloom, as it does not fear Spore or any of Breloom's other attacks. Lastly, with all of these investments, this Gyarados will even be able to beat out powerful mixed attackers, including the big three Dragon-types of OU: Kingdra, Flygon, and Dragonite.
Team Options & Additional Comments >>>
While it may be tempting to start using Dragon Dance right away, like you would with any offensive Gyarados set, it's important to keep in mind that this Gyarados is primarily a wall and should be kept in good condition. Unlike the more conventional offensive sets, this Gyarados will virtually never be able to smash through your opponent's team early on in a battle. Gyarados is more of a "win condition"—you can depend on it to finish up in the endgame, but only if you've gotten rid of any potential threats. This primarily refers to wielders of Electricity, but also includes fast, powerful Rock-type attackers like ScarfTar and Life Orb Aerodactyl. You will definitely want at least one solid switch-in for threats like Jolteon and Zapdos. A Jolteon of your own will love to switch into Thunderbolts, and will serve Gyarados very well by shooing away Skarmory and Vaporeon. Swampert is also immune to Electric and carries a bonus Rock resistance, making it a natural choice for a partner. Shaymin is an adorable alternative; she resists Electric, and with Gyarados around, needs not worry about Heatran or Blissey when firing off her powerful Seed Flare.
Uniquely, Toxic Spikes are very helpful to this Gyarados, since opponents like Celebi will be constantly forced to heal away damage instead of spamming Grass Knot for critical hits. A single layer is great, but with two layers, Gyarados will boast assured victory against the likes of Vaporeon, Suicune, and Celebi. Removing Stealth Rock will make it considerably easier to bring Gyarados in and out, so either a fast Taunt lead or a Rapid Spin user is a good idea. Tentacruel and Forretress can both lay down Toxic Spikes and use Rapid Spin, but their synergy with Gyarados is suspect as they pose little offensive threat (and Tentacruel shares an Electric weakness). An offensive Starmie with Rapid Spin is more suitable, despite the shared weakness, because it can lure in Rotom-A and take it down with a manly Hydro Pump. Overall, remember that this Gyarados is more of a supporter than a supportee; it's probably not a Pokemon to build your team around.
Theoretically, one could put an offensive twist on this set by investing heavily in Speed and possibly Attack in order to threaten opponents earlier, while maintaining some longevity and a virtual immunity to status. After a Dragon Dance, 88 Speed outruns Jolly Jirachi and Timid Zapdos, which should be the minimum for any offensive RestTalk Gyarados. Below that, you could aim to beat Jolly Lucario and Timid Roserade, but the feral flower is nearly always used in the lead slot and Lucario will simply ExtremeSpeed anyway. Gliscor, although somewhat annoying with Taunt, will never switch into any Gyarados. 184 Speed will outspeed Starmie, although whether you'll be able to KO it with Waterfall is another matter. The problem with any fast, powerful RestTalk Gyarados is that it won't be able to wall and set-up against many of the same opponents, such as Celebi, who will beat it without Special Defense investment. Feel free to experiment, but this spread is tried and true, like a delicious lemon meringue pie.
Other Options
Wacan Berry can allow Gyarados to survive a Thunderbolt and get another Dragon Dance in. Lum Berry also grants Gyarados another boost, except it cures status. Choice Scarf can give Gyarados a boost in Speed, making it a good revenge killer.
Bite is Gyarados's best option against Slowbro. It also OHKOes Starmie after a Dragon Dance. Thunder Wave can cause problems with some of Gyarados's common switch-ins, working well with Waterfall, and Ground-types won't usually switch-in. Flail has good coverage with Waterfall and Substitute can get it to maximum power, but the high use of sandstorm makes this a difficult strategy. Gyarados has a great special movepool, with moves such as Hydro Pump, Fire Blast, Ice Beam, and Thunderbolt. Although Gyarados can 2HKO some physical walls, Gyarados's pitiful Special Attack makes a special Gyarados nothing more than a gimmick.
Dragon Dance Numbers
This section provides a useful reference to Gyarados's key "Dragon Dance Numbers", or precise EV investment needed to reach a certain Speed stat. This Speed stat is used to outrun a specific base Speed threat group. Notable opponents that should be taken into consideration include +Speed Starmie (maxing out at 361 Speed), +Speed Jolteon (maxing out at 394 Speed), and neutral Speed natured Choice Scarf Rotom-A (maxing out at 406 Speed).
| EVs Used |
Speed Hit |
Speed Hit After Dragon Dance |
+1 Outspeeds |
| 8 Spe |
200 Spe |
300 Spe |
Neutral Base 100s |
| 88 Spe |
220 Spe |
330 Spe |
Positive Base 100s |
| 144 Spe |
234 Spe |
351 Spe |
Positive Base 110s |
| 184 Spe |
244 Spe |
366 Spe |
Positive Base 115s |
| 204 Spe |
249 Spe |
373 Spe |
Positive Base 120s |
| 236 Spe |
257 Spe |
385 Spe |
Positive Base 125s |
| EVs Used |
Speed Hit |
Speed Hit After Dragon Dance |
+1 Outspeeds |
| 8 Spe |
220 Spe |
330 Spe |
Positive Base 100s |
| 60 Spe |
234 Spe |
351 Spe |
Positive Base 110s |
| 96 Spe |
244 Spe |
366 Spe |
Positive Base 115s |
| 116 Spe |
249 Spe |
373 Spe |
Positive Base 120s |
| 144 Spe |
257 Spe |
385 Spe |
Positive Base 125s |
| 168 Spe |
264 Spe |
396 Spe |
Positive Base 130s |
| 220 Spe |
278 Spe |
417 Spe |
Positive Base 140s |
| 252 Spe |
287 Spe |
430 Spe |
Positive Base 140s |
Checks and Counters
Porygon2 with a defensive EV spread and Trace is the best counter to Gyarados. Thanks to Trace, Intimidate bounces back on Gyarados, and Porygon2 can unleash either Thunderbolt or Discharge to finish it off. Rotom-A can absorb a Waterfall, outpace most Gyarados, and retaliate with STAB Thunderbolt. Thunder Wave and Will-O-Wisp are also useful to cripple Gyarados. Timid Choice Scarf variants even outspeed +1 Jolly Gyarados and OHKO with Thunderbolt. Bold Cresselia can block most of Gyarados's attack for a while and use Charge Beam, while a combination of Thunder Wave and Reflect renders Gyarados without Taunt nearly useless.
Celebi's high HP and Defense lets it take on Ice Fang well, and can hit Gyarados hard with a 120 Base Power Grass Knot. Recover prevents it from being worn down so it can switch in repeatedly. An Impish Tangrowth can shrug off Ice Fangs with its 125 base Defense and use STAB Power Whip on Gyarados. Bounce does hurt them both badly though; 252 HP / 252 Def Bold Celebi, for example, is sometimes OHKOed by a +1 Life Orb Adamant Bounce with Stealth Rock support. Metagross with ThunderPunch stands a fair chance against Gyarados provided Gyarados isn't using Earthquake. Forretress can always Explode on Gyarados if need be as its high Defense lets it take a few beatings.
Water-types that carry Hidden Power Electric pose a bigger threat to Gyarados. Though they risk being 2HKOed sometimes by a Dragon Danced Stone Edge, they can attempt to stop the sweep: Milotic, Slowbro, Suicune, and Vaporeon are perfect examples of this. Starmie can revenge kill some forms of Gyarados, but it must tread lightly, as a Life Orbed Stone Edge can nearly OHKO it if Gyarados has a Dragon Dance under its belt, and a +1 Life Orb Bounce OHKOes 136 HP / 156 Def Timid Starmie most of the time with Stealth Rock support.
Skarmory has a chance to at least threaten Gyarados if it has Brave Bird. Due to the lack of Leftovers when running Shed Shell and the recoil from Brave Bird, this is a risky 3HKO to attempt, and bulky Gyarados can take some of the beating. Taunt prevents Skarmory from its usual strategies of using Roost and Whirlwind to counter Gyarados. Intimidate also becomes a deadly factor to Skarmory since after Gyarados switches in, Skarmory is often forced to switch.