Hariyama

Thick Fat
Fire- and Ice-type damage reduced 1/2.
Guts
Attack is increased 50% when statused.
Type Tier
Fighting UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
144
- 429 492 -
Atk
120
248 276 339 372
Def
60
140 156 219 240
SpA
40
104 116 179 196
SpD
60
140 156 219 240
Spe
50
122 136 199 218
Name Power Accuracy PP Target Description
Arm Thrust 15 100% 20 Single non-user Hits 2-5 times in one turn.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Belly Drum - - 10 User User loses 50% max HP. Maximizes Attack.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Brine 65 100% 10 Single non-user Base Power doubles if foe's HP is 50% or less.
Bulk Up - - 20 User Boosts Atk and Def 1 stage.
Bullet Punch 40 100% 30 Single non-user The user always attacks first.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Close Combat 120 100% 5 Single non-user Lowers user's Def and SpD 1 stage.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Cross Chop 100 80% 5 Single non-user Has a high critical hit rate.
Detect - - 5 User Prevents most moves from working on the user that turn.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
DynamicPunch 100 50% 5 Single non-user Confuses the target.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Feint 50 100% 10 Single non-user Only works if the foe uses Detect or Protect; nullifies effects of those moves.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Energy - - 30 User Boosts critical hit rate two stages.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Force Palm 60 100% 10 Single non-user 30% chance to paralyze.
Foresight - - 5 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Iron Head 80 100% 15 Single non-user 30% chance to flinch.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Protect - - 10 User Prevents most moves from working on the user that turn.
Rain Dance - - 5 All Summons rain for five turns.
Refresh - - 20 User Removes status.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Revenge 60 100% 10 Single non-user Doubles in power if damaged by the target.
Reversal - 100% 15 Single non-user Does more damage as HP decreases.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Sand-Attack - 100% 15 Single non-user Lowers target's accuracy 1 stage.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seismic Toss - 100% 20 Single non-user Does damage equal to the user's level.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
SmellingSalt 60 100% 10 Single non-user Has 120 power on a paralyzed target, but cures it of paralysis.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Superpower 120 100% 5 Single non-user Lowers user's Atk and Def 1 stage.
Surf 95 100% 15 All others Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 Single non-user No additional effect.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Vacuum Wave 40 100% 30 Single non-user The user always attacks first.
Vital Throw 70 - 10 Single non-user Ignores accuracy modifiers.
Wake-Up Slap 60 100% 10 Single non-user Double Base Power if used on a sleeping foe.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.
Whirlwind - 100% 20 Single non-user Forces the target to switch to a random Pokémon.