Heatran

Flash Fire
Grants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move.
Type Tier
Fire / Steel OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
91
- 323 386 -
Atk
90
194 216 279 306
Def
106
223 248 311 342
SpA
130
266 296 359 394
SpD
106
223 248 311 342
Spe
77
171 190 253 278

Overview

Heatran is the anti-metagame Pokemon, capable of keeping top threats, such as Scizor, Lucario, Infernape, and Dragonite, in check with its popular Choice Scarf set. With the ability to counter some of the biggest threats in the game and a neutrality to Stealth Rock, Heatran is far beyond the level of any other Fire-type in Pokemon. The secondary Steel typing gives him a lot of good resistances, and Flash Fire allows him to take on its fellow Fire-types quite easily. While the weaknesses to extremely common moves such as Earthquake, Surf, and Close Combat hinder its walling potential, its ability as a defensive Pokemon should not be overlooked. With decent defensive typing and one of the highest Special Attack stats in the Overused tier, Heatran should not be underestimated.

Heatran will be seen on a lot of teams, so be prepared for him. Heatran is a sturdy tank, a great team player, and a frightening sweeper. Its frequent presence near the top of the usage list is for a good reason, and if your team is not prepared to deal with him then you cannot expect to have a healthy winning record.

Name Item Nature

Choice Scarf

Choice Scarf Naive / Rash
Moveset EVs
~ Fire Blast / Flamethrower
~ Earth Power
~ Explosion
~ Dragon Pulse / Hidden Power Grass / Hidden Power Electric
252 SpA / 4 SpD / 252 Spe

When equipped with a Choice Scarf, Heatran can effectively take on the role of revenge killer, outpacing dangerous threats such as Lucario, Dragonite, and neutral-natured Gyarados after a Dragon Dance. Heatran reaches a maximum Speed stat of 417 when wielding Choice Scarf, outspeeding all Pokémon in OU bar Ninjask. Heatran's typing and ability allows him to switch into a lot of attacks relatively unscathed, making him that much more useful as a revenge killer. Heatran also resists almost all of the priority attacks in the game, which makes him incredibly hard to KO unless your opponent is packing a faster Choice Scarf user, or a Pokemon who can resist the attack Heatran is locked into and KO back.

Fire Blast serves as Heatran's main STAB move, allowing him to deal a ridiculous amount of damage to anything that doesn't resist it. Pokémon such as Rash Dragonite risk being 2HKOed by Fire Blast with Stealth Rock due to Heatran's impressive Special Attack stat of 359. Flamethrower is an option over Fire Blast if you prefer accuracy over power, but it should be noted that the power difference is evident if you opt for Flamethrower. Earth Power is necessary on this set because it provides Heatran with a way of disposing of other Fire-types, specifically opposing Heatran. Explosion fills the third slot, giving Heatran an effective way of eliminating Blissey and bulky Water-type Pokemon who dare to switch in. For the last slot, Dragon Pulse, Hidden Power Grass, and Hidden Power Electric are all decent options. Dragon Pulse allows Heatran to revenge kill Dragonite and Kingdra without having to resort to Explosion, while Hidden Power Grass is useful in wearing down Water-types who can otherwise wall Heatran. Finally, Hidden Power Electric lets Heatran revenge kill +1 Adamant Gyarados who rarely suspect it and tend to stay in.

Team Options & Additional Comments >>>
Name Item Nature

Support

Shuca Berry Naive / Timid
Moveset EVs
~ Stealth Rock
~ Fire Blast
~ Earth Power
~ Explosion / Taunt / Hidden Power Grass
252 SpA / 4 SpD / 252 Spe

Heatran makes for a fine lead and overall user of Stealth Rock, having the ability to easily take on the ever so common Metagross and Azelf leads. The only commonly seen leads who stand a chance against Heatran are Aerodactyl, Infernape, Machamp, and Swampert, but only the former two can actually prevent Heatran from laying down Stealth Rock. Although this set packs Explosion, Heatran is one of the few offensive leads that are not considered suicide leads, because it can often leave the scene in relatively good health due to its natural bulk, and provide the team with utility later in the game.

Fire Blast provides Heatran with a powerful STAB option to apply offensive pressure while Earth Power is a reliable move for dealing with opposing Heatran (who cannot OHKO your Heatran thanks to Shuca Berry) and finishing off Occa Berry Metagross leads. With a Base Speed of 77, Heatran barely outpaces Smeargle, making Taunt a solid option over Explosion. Taunt will also allow Heatran to prevent any slower Pokemon from using Stealth Rock, which can be very useful if it has teammates who are weak to Rock-type attacks. Taunt can also stop certain Pokemon from setting up against Heatran, such as non-Jolly Gyarados, Kingdra, and Dragon Dance Tyranitar. Hidden Power Grass should also be considered over Explosion, as it allows Heatran to do a considerable amount of damage to Swampert, making the list of leads who can beat Heatran even shorter. Shuca Berry is the item of choice for this set, as it allows Heatran to stay in on Pokemon who might use Earthquake, such as Metagross and Swampert.

Team Options & Additional Comments >>>
Name Item Nature

Substitute

Leftovers Timid / Naive
Moveset EVs
~ Substitute
~ Fire Blast
~ Earth Power
~ Toxic / Explosion
252 SpA / 4 SpD / 252 Spe

Heatran is one of the best Pokemon at forcing switches in the game. Because of this, Substitute is a great move choice, as it eliminates the guesswork often needed to nail its switch-ins. Fire Blast and Earth Power provide respectable coverage, and Toxic really hurts the many bulky Water-type Pokemon who tend to switch into Heatran. Explosion is also a great option for a more offensively-paced team, as they usually don't pack any Pokemon who can put Toxic's stacking damage to use.

Team Options & Additional Comments >>>
Name Item Nature

Life Orb

Life Orb Timid / Naive
Moveset EVs
~ Fire Blast
~ Earth Power
~ Hidden Power Grass / Hidden Power Electric
~ Taunt / Explosion / Substitute
252 SpA / 4 SpD / 252 Spe

Heatran is a great candidate for utilizing Life Orb to further boost its already massive Special Attack stat. This set allows Heatran to act as a fluent sweeper without the restrictions of a Choice item, while maintaining the power needed to achieve certain KOs that Heatran would otherwise miss without the boost Life Orb gives. Although Heatran's Speed stat is somewhat low compared to conventional sweepers, this set still outpaces most bulky teams and can effectively blast huge holes in them. Against offensive teams, Heatran provides a unique combination of resistances and immunities which provides him many opportunities to switch in and lay down the hurt.

Fire Blast is Heatran's STAB move for this set, causing decent amounts of damage to common switch-ins such as Gyarados and Dragonite, while also ruining Scizor, Jirachi, and Celebi. Earth Power is essential in providing Heatran with a way of eliminating opposing Fire-types. The third moveslot is used to hit Water-types who may try to wall Heatran and hit back for super effective damage. Hidden Power Grass should be used if Swampert is more of a concern while Hidden Power Electric works best against Gyarados. For the last moveslot, Taunt, Explosion, and Substitute are all great options that benefit this set. Taunt negates any of your opponent's attempts to heal or set up. Explosion is an option that complements this set by providing a surefire way of taking out Blissey, OHKOing even max Defense versions after Stealth Rock, and other Pokémon who resist your Fire-type attack of choice. Finally, Substitute eases prediction at the cost of 25% of Heatran's HP each time it is used.

Team Options & Additional Comments >>>
Name Item Nature

Choice Specs

Choice Specs Modest
Moveset EVs
~ Fire Blast / Overheat
~ Earth Power
~ Hidden Power Grass
~ Dragon Pulse / Flamethrower
40 HP / 252 SpA / 216 Spe

Heatran's plethora of resistances, natural bulk, ridiculously high Special Attack, and mediocre at best Speed all scream for Heatran to use Choice Specs. With this set, Heatran can come in on many occasions and just blast away, hitting even those who resist its attacks for a lot of damage. Because its Speed stat is not built for sweeping, this set is probably the best way for Heatran to deal immediate and significant damage on offensive teams. The move options provide Heatran with amazing coverage, allowing him to KO any and all of its switch-ins with perfect prediction.

The boost from Choice Specs coupled with STAB in the form of Fire Blast or Overheat provides Heatran with a nearly unmatched level of power. Even Blissey risks being 2HKOed by a Flash Fire-boosted Fire Blast after Stealth Rock damage, and anything that doesn't resist Fire will be permanently destroyed. Between Fire Blast and Overheat, Fire Blast deals more damage over two turns with no Special Attack drop, while Overheats deals much more damage on the first turn and has slightly better accuracy. Earth Power will OHKO opposing Heatran who may try to nab a free Flash Fire boost, and Hidden Power Grass will 2HKO the majority of Water-types. For the last slot, Dragon Pulse and Flamethrower are both decent options to consider. Dragon Pulse can be used to eliminate Dragonite or Kingdra, both common switch-ins to Heatran, while Flamethrower deals consistent damage and also helps you sweep later in the game if you are using Overheat.

Team Options & Additional Comments >>>
Name Item Nature

Torment

Leftovers Calm
Moveset EVs
~ Torment
~ Substitute
~ Protect
~ Lava Plume / Taunt
244 HP / 36 SpA / 12 SpD / 216 Spe

Torment, combined with Heatran's impressive set of resistances and considerable bulk, turns Heatran into one of the toughest Pokemon to KO in the game. The idea behind this set is that not many Pokemon carry more than one attack powerful enough to break Heatran's Substitutes. With that in mind, Torment allows Heatran to stay safe by using Protect to prevent its opponent from breaking its Substitute with their STAB or super effective attack. That means that every other turn, Heatran can attack with Lava Plume for free without having to worry about being damaged. This set slowly chips away at Heatran's opponent while maintaining Heatran's Substitute at the end of the duel when they faint.

Lava Plume is the move of choice on this set, due to its high PP and 30% burn rate. Many Heatran switch-ins (such as Gyarados, Tyranitar, and Swampert) do not like getting burned. The chance to burn also helps slowly drain the opponent's HP, meaning Heatran does not even have to attack. Instead, it can alternate between Substitute and Protect to rack up residual damage. Taunt is an interesting option over Lava Plume for dealing indirect damage. It prevents Pokemon from healing and forces them to attack Heatran's Substitutes in vain. When combined with Torment, Pokemon such as mono-attacking Blissey and Suicune will struggle every other turn, allowing Heatran to beat certain Pokemon who would otherwise completely counter him; however, Taunt also makes Heatran lose to other Pokemon whom Heatran would normally be able to beat. In fact, any Pokemon with more than one attack, or a faster Pokemon with Taunt will be able to beat this set unless they are afflicted with a status condition.

Team Options & Additional Comments >>>
Name Item Nature

Trapper

Shuca Berry / Wide Lens / Passho Berry Modest
Moveset EVs
~ Magma Storm
~ Hidden Power Grass
~ Dragon Pulse / Taunt / Earth Power
~ Explosion / Taunt
128 HP / 216 SpA / 164 Spe

The purpose of this Heatran is to trap your opponent's switch-in with Magma Storm and deal with it accordingly. This set is designed to eliminate most of Heatran's common counters, including Swampert, Blissey, and Dragonite. Magma Storm does not only force opposing Pokemon to stay in, but it deals 6.25% of extra damage at the end of every turn, allowing Heatran to do just enough damage to score KOs that it otherwise would not be able to. Much like other baiting sets, the purpose of HeaTrap is to help clear the way for other Pokemon to sweep later on by eliminating common counters. What separates this set from the pack is that once Heatran lands a Magma Storm, Heatran's opponent cannot switch out to scout if it is indeed a bait set or not; the KO is essentially guaranteed.

With the given spread and nature, Swampert and Blissey cannot survive Hidden Power Grass or Explosion, respectively, after Magma Storm and Stealth Rock damage. With Shuca Berry, Heatran can also survive an Earthquake from the standard Swampert, Gliscor, and Hippowdon.

Team Options & Additional Comments >>>
Name Item Nature

RestTalk

Leftovers Modest
Moveset EVs
~ Rest
~ Sleep Talk
~ Lava Plume / Fire Blast
~ Earth Power / Roar
248 HP / 56 SpA / 204 SpD

While Heatran lacks any form of recovery outside of Rest, its large number of resistances and above average defenses makes him an excellent status absorber and special wall. Typically, it would be better to choose a special sponge that has access to instant recovery, but Heatran is sturdy enough that it doesn't matter. On top of that, its huge Special Attack stat makes him a difficult wall to switch into. With Heatran's decent typing and good defenses it can easily take on special attackers such as Celebi, Rotom-A, Jirachi, Zapdos, and many others. With the help from Lava Plume's Burn and Earth Power's Special Defense drop, this set can even beat Blissey one-on-one, which most other Heatran cannot claim.

Lava Plume makes physical attackers think twice before switching in, as a 30% burn rate is nothing to scoff at. Fire Blast, on the other hand, carries significantly more raw power, and Sleep Talk makes Fire Blast's low PP a non-issue. However, since this is a defensive set, Lava Plume is still the primary option because it provides better team support. Earth Power has excellent coverage with Lava Plume, hitting Fire- and Rock-types who resist it. Additionally, if this Heatran is on a team with Spikes support, Roar makes a great option over Earth Power. Because of its large number of resistances, Roar makes it extremely difficult to take Heatran out, as opponents are forced to rely on luck of the draw to bring out something to deal with Heatran. While asleep, Heatran also loses the negative priority of Roar if it happens to select it with Sleep Talk, allowing him to "speed shuffle."

Team Options & Additional Comments >>>
Name Item Nature

Metal Sound

Life Orb / Passho Berry Timid / Modest
Moveset IVs
~ Metal Sound
~ Fire Blast
~ Earth Power
~ Hidden Power Grass
2 Atk / 30 SpA
EVs
252 SpA / 4 SpD / 252 Spe

Combine base 130 Special Attack, 120 Base Power Fire Blast, and the Special Defense-reducing Metal Sound, and Heatran becomes an extremely potent threat in the OU metagame. With Metal Sound, Heatran can combat Pokemon whom it otherwise cannot, such as Blissey, Tyranitar, and bulky Water-types. Because of this, Heatran can more effectively threaten its common switch-ins, making him harder to check.

After taking a Metal Sound, even Pokémon who resist Fire Blast will take huge amounts of damage. Earth Power and Hidden Power Grass are used for type coverage. The former hits Tyranitar and opposing Heatran, while the latter hits Water-types who constantly shut down Heatran. (It should be noted that the majority of Tyranitar hold Choice Scarf, so take caution if you decide to stay in and go for the kill). In OU, only Dragonite resists this combination of moves; however, if Heatran is able to hit him with Fire Blast after a Metal Sound, it is in for a deadly surprise.

Team Options & Additional Comments >>>
Name Item Nature

Specially Defensive

Leftovers Calm
Moveset EVs
~ Lava Plume / Flamethrower
~ Earth Power
~ Protect
~ Roar
252 HP / 4 SpA / 252 SpD

This set focuses more on Heatran's decent bulk and unique typing instead of its offensive power. As such, this Heatran is best used on teams with a stall-based approach. Although Heatran lacks an instant recovery move, which is usually preferred on a special sponge, it is sturdy enough to take a couple of special hits. Besides, Heatran's base 130 Special Attack stat makes him a very difficult Pokemon to switch into, even without EV investment.

Lava Plume is Heatran's preferred attack move, as it has high PP and a 30% chance to burn the opponent, which is always beneficial for specially defensive Pokemon. Flamethrower is also an option due to its higher Base Power. Earth Power is a great move to use alongside Heatran's STAB move as it provides decent coverage, especially against opposing Heatran trying to obtain a Flash Fire boost. Protect has two functions: it allows Heatran to scout Choice users, reducing the need for prediction, and it gives him an additional turn for Leftovers recovery, while in the meantime letting your opponent take extra residual damage. Roar is another useful move on this set, especially with entry hazard support. Heatran forces a lot of switches, so phazing your opponent's team will cause even more residual damage. Roar also allows you to scout your opponent's team.

Team Options & Additional Comments >>>

Other Options

Hidden Power Electric can be used to nab a surprise kill on Gyarados, especially if they suspect Heatran is Choiced. Hidden Power Rock gets 2HKOes on both Gyarados and Dragonite while also hitting opposing Heatran for neutral, easing prediction on Choiced sets. However, running either will leave Heatran completely walled by Swampert. Flamethrower can be used over Fire Blast on most sets if you prefer accuracy at the cost of some important KOes. Dragon Pulse is an option on sets other than Choice Scarf to hit Kingdra, Dragonite, and Flygon for super effective while also maintaining neutrality on Gyarados and other Water-types. As far as items go, Shed Shell can be used to escape Dugtrio and Magnezone's clutches while a Salac Berry can be used on Substitute sets to gain a Speed boost and possibly sweep.

Never underestimate Heatran's bulk and support move options. By using a Modest Nature and Leftovers with the spread 252 HP / 16 SpA / 240 SpD, Heatran can always survive a Life Orb Shadow Ball followed by a Focus Blast from Gengar and OHKO back with Overheat. Utilizing Will-O-Wisp on such a specially bulky set allows Heatran to also cripple physical sweepers as well, making him a very tough Pokemon to take out. Finally, when going the utility route, it could be useful for Heatran to set up Stealth Rock while enduring hits, and even use Roar to shuffle opponents and pile on the entry hazard damage.

Do not be tempted to use moves like Dark Pulse, Flash Cannon, and AncientPower. Their type coverage is poor, and Heatran's Fire Blast will hit for the same or greater damage on nearly everything in OU.

Always maximize Heatran's Special Attack unless you are running a defensive set. Then decide what you would like to outrun. 128 EVs and a Modest nature beats Adamant Tyranitar. Modest and 216 EVs beats Jolly Tyranitar and Adamant Metagross. On the Scarf set, just maximize Speed. You don't want to lose a Speed tie with another Scarftran if it comes down to it.

Checks and Counters

Bulky Water-types such as Suicune, Vaporeon, Swampert, Milotic, Slowking, and Tentacruel can counter Heatran quite effectively, but Specs boosted Hidden Power Grass and Earth Power can take them down. Suicune is the best of these, as her high defenses allow her to take an Explosion as well as most special attacks, she is faster than the defensive Heatran sets, and her Pressure forces Heatran to watch its remaining Fire Blast PP. Gyarados can handle Heatran on occasion, but Stealth Rock, potential burns, and the occasional Hidden Power Electric are a nuisance. Porygon2 is an interesting counter. It traces Flash Fire and isn't weak to any other moves. Porygon2 can then paralyze Heatran and wear him down with Thunderbolt, using Recover as necessary. Kingdra can come in on Heatran and set up unless it switches into a Dragon Pulse.

Blissey is a fairly good counter to Heatran, provided she has some means of hitting him. With the increase in Fire-type attacks thanks to Scizor, getting a Flash Fire boost is easier, which means Blissey might have to take boosted Fire-type attacks. Explosion also gets rid of Blissey, but at the cost of Heatran's own life. Heatran counters himself as long as it doesn't come into Earth Power. Adamant Choice Scarf Dugtrio can trap and KO Heatran no matter the set, and Magnezone does the same if Heatran is locked into a Hidden Power or Dragon Pulse.

Snorlax can come into Heatran with relative impunity thanks to Thick Fat and can threaten him back with Earthquake. Hariyama does the same, but uses Fighting-type attacks instead. Like Blissey, both will fall to Explosion. A Careful Tyranitar can shrug off any hits not boosted by Choice Specs, even Earth Power, which barely 4HKOes.