Hitmonlee

Limber
Blocks paralysis.
Reckless
Increases the power of recoil moves by 20%.
Type Tier
Fighting UU
Statistics
Min- Min Max Max+
HP
50
- 241 304 -
Atk
120
248 276 339 372
Def
53
127 142 205 225
SpA
35
95 106 169 185
SpD
110
230 256 319 350
Spe
87
189 210 273 300
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Blaze Kick 85 90% 10 High critical hit rate. 10% chance to burn the target.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bulk Up - - 20 Boosts Atk and Def 1 stage.
Bullet Punch 40 100% 0 The user always attacks first.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Close Combat 120 100% 0 Lowers user's Def and SpD 1 stage.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Double Kick 30 100% 30 Hits twice in 1 turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Feint 50 100% 0 Only works if the foe uses Detect or Protect; nullifies effects of those moves.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Energy - - 30 Boosts critical hit rate 2 stages.
Focus Punch 150 100% 20 Fails if the user is damaged.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hi Jump Kick 100 90% 20 If it misses, 1/2 the damage that would have been done is done to the user.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Jump Kick 85 95% 25 If it misses, it does 1/2 the damage that would have been done to the user.
Mach Punch 40 100% 30 The user always attacks first.
Meditate - - 40 Boosts Atk 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Mind Reader - - 5 The next move used will always hit.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Poison Jab 80 100% 0 30% chance to poison.
Protect - - 10 Prevents most moves from working on the user that turn.
Rain Dance - - 5 Summons Rain for 5 turns.
Rapid Spin 20 100% 40 Removes Leech Seed, Spikes, Stealth Rock, and Toxic Spikes.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Revenge 60 100% 10 Doubles in power if damaged.
Reversal - 100% 15 Does more damage as HP decreases.
Rock Climb 90 85% 0 20% chance to confuse.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rolling Kick 60 85% 15 30% chance to flinch.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Stone Edge 100 80% 0 Has a high critical hit rate.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Thief 40 100% 10 Gives the user the foe's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Vacuum Wave 40 100% 0 The user always attacks first.