Houndoom

Flash Fire
Grants immunity to Fire-type moves and increases Fire-type move's power 50% when hit by a Fire-type move.
Early Bird
Reduces sleep time by 50%.
Type Tier
Dark / Fire UU
Statistics
Min- Min Max Max+
HP
75
- 291 354 -
Atk
90
194 216 279 306
Def
50
122 136 199 218
SpA
110
230 256 319 350
SpD
80
176 196 259 284
Spe
95
203 226 289 317
Name Power Accuracy PP Target Description
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Beat Up 10 100% 10 Single non-user All healthy Pokémon aid in damaging the target.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Single non-user Lowers foe's Atk 2 stages.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Embargo - 100% 15 Single non-user Item use is prevented for 5 turns.
Ember 40 100% 25 Single non-user 10% chance to burn.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Feint 50 100% 10 Single non-user Only works if the foe uses Detect or Protect; nullifies effects of those moves.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Fire Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to burn.
Fire Spin 15 70% 15 Single non-user Traps and damages over multiple turns.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Heat Wave 100 90% 10 All enemies 10% chance to burn.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Howl - - 40 User Boosts Atk 1 stage.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Leer - 100% 30 All enemies Lowers foe's Def 1 stage.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Mimic - - 10 Single non-user Copies the last move used by the target.
Mud-Slap 20 100% 10 Single non-user Lowers foe's accuracy 1 stage.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Odor Sleuth - - 40 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Overheat 140 90% 5 Single non-user Lowers SpA 2 stages.
Payback 50 100% 10 Single non-user Base power doubles if the foe has taken its turn.
Protect - - 10 User Prevents most moves from working on the user that turn.
Punishment - 100% 5 Single non-user Does more damage to foes with stat boosts.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rage 20 100% 20 Single non-user Boosts Atk 1 stage if hit.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Reversal - 100% 15 Single non-user Does more damage as HP decreases.
Roar - 100% 20 Single non-user Forces a switch to a random Pokémon.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison.
Smog 20 70% 20 Single non-user 40% chance to poison.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Super Fang - 90% 10 Single non-user Does damage equal to half the foe's current HP.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Will-O-Wisp - 75% 15 Single non-user Burns the foe.