Huntail

Swift Swim
Speed doubles in rain.
Type Tier
Water NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 251 314 -
Atk
104
219 244 307 337
Def
105
221 246 309 339
SpA
94
201 224 287 315
SpD
75
167 186 249 273
Spe
52
126 140 203 223
Name Power Accuracy PP Target Description
Aqua Ring - - 20 User User recovers 1/16th max HP each turn.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Bounce 85 85% 5 Single non-user User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze.
Brine 65 100% 10 Single non-user Base Power doubles if foe's HP is 50% or less.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Clamp 35 75% 10 Single non-user Traps and damages over multiple turns.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Ice Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to freeze.
Iron Defense - - 15 User Boosts Def 2 stages.
Mud Sport - - 15 All Electric-type attacks do 50% less damage.
Muddy Water 95 85% 10 All enemies 30% chance to lower accuracy 1 stage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Protect - - 10 User Prevents most moves from working on the user that turn.
Rain Dance - - 5 All Summons rain for five turns.
Refresh - - 20 User Removes status.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Scary Face - 90% 10 Single non-user Lowers target's Spe 2 stages.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Super Fang - 90% 10 Single non-user Does damage equal to half the foe's current HP.
Supersonic - 55% 20 Single non-user Confuses the target.
Surf 95 100% 15 All others Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Waterfall 80 100% 15 Single non-user 20% chance to flinch.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.