Jolteon

Volt Absorb
Heals 25% HP when hit by an Electric attack.
Type Tier
Electric OU
Statistics
Min- Min Max Max+
HP
65
- 271 334 -
Atk
65
149 166 229 251
Def
60
140 156 219 240
SpA
110
230 256 319 350
SpD
95
203 226 289 317
Spe
130
266 296 359 394
Name Power Accuracy PP Description
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Bite 60 100% 25 30% chance to flinch.
Body Slam 85 100% 15 30% chance to paralyze.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 0 70% chance to boost SpA 1 stage.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Covet 40 100% 40 Steals target's item.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Kick 30 100% 30 Hits twice in 1 turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fake Tears - 100% 20 Lowers SpD 2 stages.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Last Resort 130 100% 0 Can only be used if all other moves have been used once.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Pin Missile 14 85% 20 Hits 2-5 times in one turn.
Protect - - 10 Prevents most moves from working on the user that turn.
Quick Attack 40 100% 30 Users attacks first.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Sand-Attack - 100% 15 Lowers accuracy 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Thunder 120 70% 10 30% chance to paralyze.
Thunder Fang 65 95% 0 10% chance to flinch. 10% chance to paralyze.
Thunder Wave - 100% 20 Paralyzes the foe.
Thunderbolt 95 100% 15 10% chance to paralyze.
ThunderShock 40 100% 30 10% chance to paralyze.
Tickle - 100% 20 Lowers Atk and Def 1 stage.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Trump Card - - 0 Power increases as PP decreases.
Wish - - 10 Heals 50% max HP after 2 turns.
Yawn - - 10 Puts the target to sleep after 2 turns.