Jumpluff

Chlorophyll
Speed doubles in sun.
Leaf Guard
Prevents status effects in sun.
Type Tier
Grass / Flying UU
Statistics
Min- Min Max Max+
HP
75
- 291 354 -
Atk
55
131 146 209 229
Def
70
158 176 239 262
SpA
55
131 146 209 229
SpD
85
185 206 269 295
Spe
110
230 256 319 350
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Amnesia - - 20 Boosts SpD 2 stages.
Aromatherapy - - 5 Cures status on the user's team.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Bounce 85 85% 5 User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Confusion 50 100% 25 10% chance to confuse.
Cotton Spore - 85% 40 Lowers foe's Spe 2 stages.
Defense Curl - - 40 Boosts Def 1 stage.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endure - - 10 The user always survives with at least 1 HP.
Energy Ball 80 100% 0 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Giga Impact 150 90% 0 User cannot move next turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Mega Drain 40 100% 10 Leeches 50% damage.
Memento - - 10 User faints. Lowers foe's Atk and SpA 2 stages.
Mimic - - 10 Copies the last move used by the target.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
PoisonPowder - 75% 35 Poisons the foe.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Secret Power 70 100% 20 Effects vary with terrain.
Silver Wind 60 100% 5 10% chance to boost all stats 1 stage.
Sleep Powder - 75% 15 Puts the target to sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Splash - - 40 No effect whatsoever.
Stun Spore - 75% 30 Paralyzes the target.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Toxic - 85% 10 Inflicts intensifying poison on the target.
U-turn 70 100% 0 Attacks, then switches.
Worry Seed - 100% 0 Changes the foe's ability to Insomnia.