Kangaskhan

Early Bird
Reduces sleep time by 50%.
Scrappy
Can hit Ghost-types with Fighting- and Normal-type moves.
Type Tier
Normal UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
105
- 351 414 -
Atk
95
203 226 289 317
Def
80
176 196 259 284
SpA
40
104 116 179 196
SpD
80
176 196 259 284
Spe
90
194 216 279 306
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Avalanche 60 100% 10 Single non-user Doubles in power if damaged by the target.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Comet Punch 18 85% 15 Single non-user Hits 2-5 times in one turn.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Crush Claw 75 95% 10 Single non-user 50% chance to lower Def 1 stage.
Cut 50 95% 30 Single non-user No additional effect.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Disable - 80% 20 Single non-user Prevents the last move used from being used again for 4-7 turns.
Dizzy Punch 70 100% 10 Single non-user 20% chance to confuse.
Double Hit 35 90% 10 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Drain Punch 60 100% 5 Single non-user Leeches 50% damage.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Endeavor - 100% 5 Single non-user Lowers target's HP to the user's HP.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Energy - - 30 User Boosts critical hit rate two stages.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Foresight - - 5 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hammer Arm 100 90% 10 Single non-user Lowers user's Spe 1 stage.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Leer - 100% 30 All enemies Lowers target's Def 1 stage.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Mega Punch 80 85% 20 Single non-user No additional effect.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Outrage 120 100% 15 Random enemy Repeats for 2-3 turns. Confuses at the end.
Protect - - 10 User Prevents most moves from working on the user that turn.
Rage 20 100% 20 Single non-user Boosts Atk 1 stage if hit.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Reversal - 100% 15 Single non-user Does more damage as HP decreases.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokémon.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Safeguard - - 25 User party Blocks status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for 5 turns.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Sing - 55% 15 Single non-user Puts the target to sleep.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Stomp 65 100% 20 Single non-user 30% chance to flinch.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Surf 95 100% 15 All others Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tail Whip - 100% 30 All enemies Lowers target's Def 1 stage.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.
Wish - - 10 User Heals 50% max HP after 2 turns.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.