Kyogre

Drizzle
Summons permanent rain.
Type Tier
Water Uber
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 341 404 -
Atk
100
212 236 299 328
Def
90
194 216 279 306
SpA
150
302 336 399 438
SpD
140
284 316 379 416
Spe
90
194 216 279 306
  • Uber

Overview

Kyogre has gotten upgraded in this generation. With Choice Scarf, it makes an excellent revenge killer. With Choice Specs, it strikes fear into its nemesis, Blissey, and also can 2HKO almost every Pokémon in the game. With its massive Special Attack and rain, Kyogre is truly one of the most fearsome sweepers in the Uber tier. Despite the lack of movepool, the sheer power of its moves compensates for that loss. Every Uber team must have a strategy against Kyogre, or it will easily plow through them. The fact that a Pokémon like Quagsire is viable for the sole purpose of beating Kyogre shows how much of a powerful force Kyogre is in the Uber metagame!

Name Item Nature

Choice Specs

Choice Specs Timid / Modest
Moveset EVs
~ Water Spout
~ Surf
~ Ice Beam
~ Thunder
4 HP / 252 SpA / 252 Spe

Choice Specs Kyogre is absurdly deadly; a Timid Water Spout deals 54-64% to 252 SpD Calm Blissey, a guaranteed 2HKO, something that most special attackers cannot boast about. With Choice Specs, Ice Beam deals massive damage to Latias and Latios, and Thunder becomes capable of OHKOing an opposing Kyogre. Palkia will actually hesitate to switch in to this, since a Thunder from a Timid Choice Specs Kyogre does 58% minimum to a 4 HP / 0 SpD Palkia, and the paralysis chance is always threatening.

Team Options & Additional Comments >>>
Name Item Nature

Choice Scarf

Choice Scarf Timid
Moveset EVs
~ Water Spout
~ Surf
~ Ice Beam
~ Thunder
4 HP / 252 SpA / 252 Spe

Kyogre is most often seen as a hit and run Pokémon, setting up the rain as it enters into the battle. With Choice Scarf boosting its mediocre Speed, and the rain boosting Water Spout's already gargantuan Base Power, Kyogre becomes a deadly revenge killer. Water Spout is pure power; it can easily destroy Mewtwo and Darkrai in one hit assuming Kyogre is at full health. When one wants to conserve the abysmal PP of Water Spout, or if Kyogre's HP is too low to abuse Water Spout, it can fall back onto Surf or Hydro Pump for STAB. Surf is more reliable, but Hydro Pump OHKOes Mewtwo and Metagross. The other two attacks are used to cover what the Water attacks don't. Thunder 3HKOes Palkia and will 2HKO opposing Kyogre, while Ice Beam OHKOes Rayquaza, Garchomp, and Shaymin-S.

Team Options & Additional Comments >>>
Name Item Nature

Calm Mind

Leftovers Timid / Modest
Moveset EVs
~ Calm Mind
~ Surf
~ Ice Beam
~ Thunder
4 HP / 252 SpA / 252 Spe

Kyogre is capable of smashing through teams with its ridiculously powerful double-STAB Surfs after a single Calm Mind. In addition to boosting Kyogre's Special Attack, Calm Mind also boosts Kyogre's titanic 140 base Special Defense, making Kyogre much tougher to revenge kill. For example, Palkia cannot 2HKO a +1 Kyogre with Thunder without Life Orb, while Kyogre 2HKOes most Palkia with Thunder. Even a Life Orb Shaymin-S can only do 84% maximum to a +1 Kyogre with Seed Flare, while Kyogre will easily OHKO with Ice Beam.

Team Options & Additional Comments >>>
Name Item Nature

SubCM

Leftovers Modest
Moveset EVs
~ Substitute
~ Calm Mind
~ Surf
~ Ice Beam / Thunder
252 HP / 252 SpA / 4 Spe

This set destroys anyone depending on a non-Psych Up, non-Calm Mind Blissey to counter Kyogre. 101 HP Substitutes mean that Blissey can't break them with Seismic Toss, and Kyogre's massive Special Defense ensures that they will become unbreakable with Thunder after the second Calm Mind, and the first if Blissey doesn't carry maximum Special Attack. It can also wear down many things your opponent may use to attempt to counter Kyogre and allows it to set up a Substitute and start Calm Minding against whatever their next answer is after their first gets worn down or fainted.

Team Options & Additional Comments >>>
Name Item Nature

Mono-Attacker

Leftovers Modest
Moveset EVs
~ Calm Mind
~ Surf
~ Rest
~ Sleep Talk
240 HP / 244 Def / 24 Spe

RestTalk Calm Mind Kyogre is yet another option. It is very similar to the previous set, with the exception of Calm Mind. Calm Mind boosts its already titanic special stats even further, and as it sets up, Surf washes almost everything ashore. RestTalk keeps Kyogre alive and healthy and free from status. With this set, Kyogre will easily beat any Blissey without Psych Up + Thunder.

Team Options & Additional Comments >>>
Name Item Nature

Thunder Wave Lead

Lum Berry Modest
Moveset IVs
~ Thunder Wave
~ Surf / Hydro Pump
~ Ice Beam
~ Thunder
30 Spe
EVs
252 HP / 4 Def / 252 SpA

Kyogre in a lead position is often helpful to set the tone for the entire battle; not only will it set up rain that you can take advantage of with your other team members, it will also cripple opposing leads such as Darkrai and Groudon. Choice Scarf Mewtwo is easily Thunder Waved and picked off by Surf, as it can only muster a 4-3HKO (27.7% - 32.6%) with its strongest non-Selfdestruct attack, Focus Blast. 176 HP / 176 SpD Scizor has a small chance of getting OHKOed by Surf, and a 252 HP / 4 SpD Scizor is always OHKOed. The common 240 HP / 184 SpD Tyranitar lead is 2HKOed (54.1% - 63.8%) with sandstorm up by Surf as well.

Team Options & Additional Comments >>>
Name Item Nature

ChestoRest

Chesto Berry Modest
Moveset EVs
~ Calm Mind
~ Rest
~ Surf
~ Ice Beam / Thunder
240 HP / 232 Def / 36 Spe

Although this seems similar to the Mono-Attacker set, this set packs some notable advantages. Instead of setting up Calm Minds over time, this set focuses on getting as many Calm Minds as possible and then Resting. Thanks to Chesto Berry, Kyogre will immediately wake up at full HP, ready to drown anything in its path with STAB Surf. Without the need for Sleep Talk, this Kyogre can afford to run a second attacking move. Ice Beam is generally the best option as it allows Kyogre to stop Rayquaza, Giratina-O, Palkia, and Shaymin-S cold. Thunder can also be used to allow Kyogre to defeat some opposing Calm Mind Kyogre, Manaphy, and Lugia, while also dealing more damage to Palkia than Ice Beam.

Team Options & Additional Comments >>>
Name Item Nature

Baitogre

Life Orb / Sea Incense Hasty / Mild
Moveset EVs
~ Waterfall
~ Surf
~ Thunder Wave
~ Thunder / Ice Beam
4 Atk / 252 SpA / 252 Spe

Although this set may seem more offensive at first glance, its primary role is to support, focusing on luring Kyogre's common counters as opposed to blasting everything in sight. Its main selling point is the ability to 2HKO Blissey with Waterfall, which helps immensely to facilitate a sweep for another special sweeper. However, Kyogre's usefulness doesn't end there, as it can also cripple its two primary counters, Latias and Palkia, with Thunder Wave.

Team Options & Additional Comments >>>

Other Options

Despite being a huge threat with many sets, Kyogre does not have much of a movepool when compared to other Ubers; thus there really are not any other options for moves. It can use Safeguard and Roar, although these options are almost never seen due to being outclassed. Safeguard allows Kyogre and the rest of the team to block status moves without being forced to use Substitute. It also protects the team from Toxic Spikes. Roar allows Kyogre to phaze away other Calm Minders as they try Calm Minding along with it.

Checks and Counters

Psych Up / Calm Mind Blissey, Latias, specially defensive Dialga (particularly the Bulk Up set), and Latios are checks for all the sets. These are really the only reliable Kyogre switch-ins; Kyogre's special stats are just too high for anything else to threaten Kyogre without too much risk to itself after Kyogre gets a Calm Mind in, or switch into Choice Specs Kyogre's extremely powerful assaults. Shedinja gets a comedy mention as well; it completely walls Kyogre unless it carries Hidden Power specifically to hit it, or Toxic. Similarly, Quagsire takes on Kyogre without Ice Beam, and can hit hard with Choice Band Earthquake, again for a 2HKO, or it, too, can predict a switch and Ice Punch something. Quagsire can also use Encore to foil any attempts to set up on Kyogre's part. Dugtrio gets a special mention just because of the popularity of Choice Scarf / Choice Specs Kyogre, because if Dugtrio catches Kyogre locked into Thunder, it's a guaranteed KO.

Palkia easily switches in to a Choice Scarf Water Spout with its 4x resistance. In the process, Kyogre wasted 2 PP due to Pressure. Note that if Kyogre gets in a Calm Mind on the switch, it 2HKOs Palkia with Thunder, but Palkia cannot 2HKO back with a Thunder of its own, unless that Palkia carries Choice Specs. Palkia, however, can switch into Kyogre's STAB Water moves with relative ease. A specially defensive Ludicolo with Rain Dish can take any of Kyogre's attacks with ease, and can use Leech Seed and Protect to stall if needed. Ludicolo can also use Grass Knot to quickly whittle down Kyogre's HP. Ludicolo will not beat the Rest+Sleep Talk Calm Mind Kyogre though, as Ludicolo will eventually run out of PP. If Kyogre does not pack Ice Beam, Rayquaza will be troublesome, cutting down the rain to neutralize Kyogre's Water powers and Thunder's accuracy.