Lunatone

Levitate
This Pokémon is immune to Ground-type moves.
Type Tier
Rock / Psychic NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 23 26 -
Atk
55
10 12 15 16
Def
65
11 13 16 17
SpA
95
14 16 19 20
SpD
85
13 15 18 19
Spe
70
11 13 16 17
  • Underused

Overview

Lunatone has had a rough road since its introduction in ADV. It has a very unique typing, a great ability, and an expansive movepool, but it lacks any exceptional stats with which to abuse its good qualities. Add that to the fact that its typing brings with it a whole slew of weaknesses, the absence of a good special Rock-type STAB, and the fact that Lunatone is directly outclassed by its counterpart, Solrock, and there seems to be little reason to use it all. While Lunatone's lower Attack stat compared to Solrock does make for a weaker Explosion, its higher Special Defense and Special Attack do provide it with a niche in the UU metagame. Play to Lunatone's strengths and the results just may surprise you.

Name Item Nature

Baton Pass

Leftovers / Petaya Berry Calm
Moveset EVs
~ Rock Polish
~ Baton Pass
~ Psychic
~ Calm Mind / Substitute
252 HP / 28 SpD / 228 Spe

This set is designed to actually take advantage of Lunatone's many weaknesses; Lunatone can lure out specific counters, use Rock Polish on the switch, and then proceed to Baton Pass to the appropriate teammate. The last two attacks allow Lunatone to deal decent damage off its respectable base 95 Special Attack stat. With the lack of a good Rock-type STAB, Psychic is the STAB move to use, striking Poison- and Fighting-types for solid damage. Calm Mind gives Lunatone another boost to Baton Pass to its teammates. In most situations, Lunatone will only be able to set up a Rock Polish before needing to Baton Pass out; however, in a Baton Pass chain, Lunatone could be passed some defensive boosts, allowing it to find more time to set up a few Calm Minds before passing to a receiver. Finally, Substitute can be abused in the last slot to bring Lunatone down to a low enough HP total to activate Petaya Berry. Substitute itself can be passed too, and it is very helpful for blocking unexpected status attacks and protecting Lunatone's teammates as it Baton Passes to them.

Team Options & Additional Comments >>>
Name Item Nature

Rock Polish

Life Orb Modest
Moveset EVs
~ Rock Polish
~ Psychic
~ Earth Power
~ Shadow Ball / Grass Knot / Baton Pass
28 HP / 252 SpA / 228 Spe

This set aims to abuse Lunatone's decent Special Attack, access to Rock Polish, rare Speed stat, and generous movepool to their fullest extent. After a single Rock Polish, Lunatone reaches 466 Speed, enough to outpace Timid Choice Scarf Rotom. From there, Lunatone's goal is to either blast its usual counters with a super effective coverage move, sweep late-game, or Baton Pass out to a teammate if the opposition is too tough. Psychic is Lunatone's STAB move of choice, and is powerful enough to OHKO offensive Venusaur on the spot. Earth Power and Shadow Ball, when combined with Psychic, provide the best possible super effective coverage in the UU tier. Earth Power nails Registeel (though only for 33.5% - 39.6%), Rhyperior, Drapion, and Skuntank, while Shadow Ball blasts opposing Psychic- and Ghost-types into oblivion, dealing 44.6% - 53.1% to 252/0 Uxie and 73.3% - 87% to 4/0 Mismagius. Grass Knot is a good alternative for the last slot, as it 2HKOes Milotic and other bulky Water-types that would otherwise wall Lunatone and drown it with Surf. Finally, Baton Pass is available to allow Lunatone to escape from a bad situation, such as against a full-health Registeel or Spiritomb, and pass the Rock Polish boost to a teammate.

Team Options & Additional Comments >>>
Name Item Nature

Trick Room

Leftovers / Focus Sash Brave
Moveset IVs
~ Trick Room
~ Explosion
~ Stealth Rock
~ Psychic
0 Spe
EVs
252 HP / 252 Atk / 4 SpD

As a Trick Room user, Lunatone has a unique array of qualities that separate it from its competition. Lunatone's biggest advantage is its access to both Explosion and Stealth Rock. With Explosion, Lunatone is able to set up Trick Room, Explode on whichever unfortunate Pokemon happens to be across from him, and allow a teammate to come in unscathed with three turns of Trick Room remaining. Stealth Rock is always useful for chipping health off opposing Pokemon, making it easier for Lunatone's teammates to score their KOs. The last slot is mostly filler; Psychic is Lunatone's most reliable STAB, but unfortunately leaves it walled by Spiritomb and Steel-types. Not much else could go there, though, and at least this prevents Lunatone from becoming total Taunt bait.

Team Options & Additional Comments >>>

Other Options

Lunatone has a plethora of other support options, including Hypnosis, Reflect, Light Screen, and Gravity, but is generally too frail to successfully use any of them. Lunatone can also pass Charge Beam and Cosmic Power boosts, but has a hard time doing so due to its many weaknesses and lack of Speed. A Choice Specs set consisting of Psychic, Grass Knot, Shadow Ball, and Ice Beam is possible, but Lunatone is far too frail and slow to effectively pull it off. AncientPower is Lunatone's sole special Rock-type STAB outside of Hidden Power Rock, but the Base Power is far too low and the benefits are not worth the effort. Lunatone also has Pain Split, but, again, Lunatone is neither bulky nor fast enough to make use of it. If using Lunatone in the lead slot, Hidden Power Grass can be used in place of Stealth Rock to 2HKO Rhyperior, Omastar, and Kabutops, but has little use otherwise.

Checks and Counters

Countering Lunatone directly is tricky due to Baton Pass and Explosion, but Chansey, Clefable, and Miltank easily wall anything special that Lunatone may attempt. Registeel fears almost nothing from Lunatone, except maybe a +4 Earth Power, and easily breaks down the Meteorite Pokemon with a super effective Iron Head or Shadow Claw. Altaria and bulky Grass-types not named Venusaur walk all over Lunatone if it lacks Ice Beam. Phazers stop Lunatone's Baton Passing games in their tracks and prevent any stat boosts from being accumulated. Dark-types put Lunatone in a checkmate position if it lacks Baton Pass, and Water-types can easily wash Lunatone away if it lacks Grass Knot. Lanturn sticks out as a Water-type who doesn't fear Grass Knot in the slightest, but it won't like Earth Power much. In general, Lunatone probably won't be attacking any Pokemon directly, but be wary of who it may be passing to and watch out for Explosion.