Machamp

Guts
Attack is increased 50% when statused.
No Guard
All attacks used by and used on this Pokémon will never miss.
Type Tier
Fighting OU
Statistics
Min- Min Max Max+
HP
90
- 321 384 -
Atk
130
266 296 359 394
Def
80
176 196 259 284
SpA
65
149 166 229 251
SpD
85
185 206 269 295
Spe
55
131 146 209 229
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bulk Up - - 20 Boosts Atk and Def 1 stage.
Bullet Punch 40 100% 0 The user always attacks first.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Close Combat 120 100% 0 Lowers user's Def and SpD 1 stage.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Cross Chop 100 80% 5 High critical hit rate.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Energy - - 30 Boosts critical hit rate 2 stages.
Focus Punch 150 100% 20 Fails if the user is damaged.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Punch 75 100% 15 10% chance to freeze.
Karate Chop 50 100% 25 High critical hit rate.
Leer - 100% 30 Lowers foe's Def 1 stage.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Low Kick - 100% 20 Deals damage based on the foe's weight.
Meditate - - 40 Boosts Atk 1 stage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Payback 50 100% 0 Base power doubles if the foe has taken its turn.
Poison Jab 80 100% 0 30% chance to poison.
Protect - - 10 Prevents most moves from working on the user that turn.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Revenge 60 100% 10 Doubles in power if damaged.
Rock Climb 90 85% 0 20% chance to confuse.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rolling Kick 60 85% 15 30% chance to flinch.
Scary Face - 90% 10 Lowers Spe 2 stages.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
SmellingSalt 60 100% 10 Has 120 power on a paralyzed target, but cures it of paralysis.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Stone Edge 100 80% 0 Has a high critical hit rate.
Strength 80 100% 15 No additional effect.
Submission 80 80% 25 Has 1/4 recoil.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Thief 40 100% 10 Gives the user the foe's item.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Vital Throw 70 - 10 Ignores Accuracy modifiers.
Wake-Up Slap 60 100% 0 Double power if used on a sleeping foe.