Mareep

Static
Enemies' contact moves can paralyze them.
Type Tier
Electric LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 251 314 -
Atk
40
104 116 179 196
Def
40
104 116 179 196
SpA
65
149 166 229 251
SpD
45
113 126 189 207
Spe
35
95 106 169 185
  • Little Cup

Overview

If cuteness was a stat, Mareep would have base 255. However, it isn't, and thus Mareep suffers. It could be called the worst Electric-type in Little Cup and few people would raise an eyebrow. The Screening Sheep can be effective, but there are still better dual screeners, such as Bronzor and Magnemite. Unless you really like Mareep, want to have a bunch of fun playing Pokémon, or have a theme going, use something else.

Name Item Nature

The Screening Sheep

Oran Berry / Light Clay Bold / Calm
Moveset EVs
~ Reflect
~ Light Screen
~ Thunder Wave / Hidden Power Grass / Hidden Power Ice
~ Thunderbolt / Discharge
236 HP / 196 Def / 76 SpD

Mareep isn't the bulkiest thing alive, but it can take a hit or two. Using this set isn't hard, and can be pretty helpful to any team. All you do is switch in, set up Reflect and Light Screen, and switch to a setup sweeper. However, Mareep does have an extra trick up its...wool. Mareep can use Thunder Wave to stop sweepers in their tracks as long as they aren't named Glameow or have Ground-typing. This also helps compensate for Mareep's bad Speed. The problem is this set is countered by Ground-types, unless you are running Hidden Power Grass or Ice. That means Mareep is going to be luring in Ground-types like ants to honey, which hampers its ability to spread paralysis. Hidden Power Grass is great since it keeps Mareep from being walled by Ground-types and Chinchou. With Reflect and Hidden Power Ice, Mareep can lure in Gligar and take it out. Hidden Power Ice also gets excellent coverage with Discharge. Thunderbolt is the Mareep's main attacking option, although Mareep won't being doing much damage with its 13 Special Attack. Discharge works well with Hidden Power Grass due to the higher chance of paralyzing the opponent.

Team Options & Additional Comments >>>
Name Item Nature

Choice Specs

Choice Specs Modest
Moveset EVs
~ Discharge
~ Hidden Power Ice / Hidden Power Grass
~ Power Gem
~ Signal Beam
156 HP / 40 Def / 236 SpA / 76 SpD

This set takes a more offensive approach with Mareep. Discharge is Mareep's main STAB attack. While it is weaker than Thunderbolt, Discharge comes with a nifty 30% chance of paralyzing the foe, which helps with Mareep's poor Speed. Hidden Power Ice provides great coverage with Discharge, and is only resisted by Magnemite and Chinchou. Hidden Power Grass is useful for taking down Chinchou and Rock-types, such as Geodude. Power Gem is the only thing that separates the Mareep's attacking movepool from other Electric-types. Power Gem is useful for putting the hurt on Ice- and Bug-types, such as Snover and Venonat. Signal Beam hits Psychic-types, and hits Grass-types harder than Hidden Power Ice. As you can see, Mareep doesn't have much of a movepool to work with, but it has enough to make this set viable.

Team Options & Additional Comments >>>

Other Options

Mareep has very few other options at its disposal. Heal Bell can be used so Mareep can act as a cleric, but has trouble finding a moveslot. Cotton Spore can be used to lower Speed two stages, but Thunder Wave is generally better, since the Speed drop is permanent and has the chance to incapacitate the foe. Offensively, Mareep could use Rain Dance and Thunder, and it is a fairly decent option for setting up rain. Lastly, Mareep can surprise Chinchou and Magnemite with Hidden Power Ground, and you get decent coverage with Power Gem. Substitute is always useful for getting a free turn. Mareep does hit 14 Speed, but it goes down fairly quickly without EVs in HP and Defense.

Checks and Counters

The Screening Sheep set is extremely easy to counter. Anything part Ground destroys it, unless it has Hidden Power Grass or Ice. Diglett, Gible, Gligar and Barboach are just a few examples of Pokémon who stop this thing. However, Mareep typically has the Ground-type immune partner in the wings, so be careful about using Earthquake. If Mareep is running Hidden Power Grass, Magnemite can stop it. Taunt also shuts it down completely, so Taunt Voltorb or Gligar do well against it. The Choice Specs set is beaten by prediction, like most Choice sets. If it uses Discharge, switch in Gligar, Gible, or any other Ground-type. Munchlax can easily switch in on Hidden Power Ice and hit back with super effective Earthquake. Gible, Diglett, and Aron can switch in on Power Gem and hit back with Earthquake as well. Aron can also switch in on Signal Beam. Also, Magnemite resists all four of those moves, and Chinchou can switch in on Discharge and Hidden Power Ice.