Meganium

Overgrow
Raises the power of Grass-type moves 50% when at 1/3 HP or less.
Type Tier
Grass NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
82
180 200 263 289
Def
100
212 236 299 328
SpA
83
181 202 265 291
SpD
100
212 236 299 328
Spe
80
176 196 259 284
  • Underused

Overview

Although Meganium is outclassed by Venusaur in most areas, it does have a few things going for it, namely its greater physical bulk, useful Ground-type resistance, dual screens, and Aromatherapy. Sadly, its movepool is shallow, and it has less Special Attack, a lack of secondary STAB, and no access to Sleep Powder. Despite these flaws, Meganium can still play as a useful supporter or an unexpected sweeper in place of Venusaur due to its unique traits. Just don't play Meganium like an inferior Venusaur and you'll have a capable Pokemon in your hands.

Name Item Nature

Support

Leftovers Bold / Impish
Moveset EVs
~ Energy Ball / Seed Bomb
~ Aromatherapy
~ Synthesis
~ Leech Seed / Toxic
252 HP / 252 Def / 4 Spe

With great physical bulk and access to Aromatherapy, Meganium can successfully fend off dangerous physical threats such as Azumarill, Feraligatr, and Donphan while clearing your team of status. Energy Ball is a reliable STAB move on the special side, but Seed Bomb can be used instead to break the Substitutes of physically frail Pokemon such as Mismagius. Synthesis helps Meganium recover lost health, which is very useful for any supporting Pokemon. In the last slot, Leech Seed is helpful for sapping the opponent's health while restoring Meganium's own health; it can also help your switch-in regenerate some health should your opponent stay in. Toxic can be used over Leech Seed in order for Meganium to cripple Pokemon whom it would not normally threaten, such as Tangrowth, Arcanine, and Moltres.

Team Options & Additional Comments >>>
Name Item Nature

Dual Screens

Light Clay Bold / Impish
Moveset EVs
~ Light Screen
~ Reflect
~ Energy Ball / Seed Bomb
~ Synthesis / Aromatherapy
252 HP / 252 Def / 4 Spe

Meganium's sturdy defenses make it a great dual screens user, and once it has the right screen up, it will be taking minimal damage from most attacks, even super effective ones. Energy Ball is a reliable STAB move to attack with, and also makes sure that Meganium is not completely shut down by Taunt. Seed Bomb is an option to hit specially bulky Pokemon for more damage. If Seed Bomb is the chosen option, an Impish nature should be used. Synthesis allows Meganium to preserve its HP throughout the match and have more chances to set up dual screens. Aromatherapy is also a good option to heal your team of status; however, Meganium's longevity is greatly affected since it will be running neither Leftovers nor Synthesis.

Team Options & Additional Comments >>>
Name Item Nature

Swords Dance

Leftovers Adamant
Moveset EVs
~ Swords Dance
~ Synthesis / Substitute
~ Seed Bomb
~ Earthquake / Return
252 HP / 160 Atk / 96 Spe

With this set, Meganium's goal is to switch into an attack it resists, set up a Swords Dance, and smash through the opposition. However, this set plays more like a stallbreaker, as the lackluster investment in Speed will only allow Meganium to outpace slow walls. Swords Dance is the main focus of this set, boosting Meganium's 264 Attack to a more reasonable 528. Synthesis gives Meganium a form of instant recovery, which allows it more chances to set up Swords Dances. If you feel that Synthesis is unnecessary, then Substitute can be a valuable replacement so that Meganium can block status, which gives it more opportunities to set up Swords Dance. The choice between Earthquake and Return is a tough one. Earthquake allows Meganium to hit most of its most common counters such as Steel- and Fire-type Pokemon for super effective damage, while Return gives it greater overall type coverage, hitting almost all Pokemon in UU for neutral damage.

Team Options & Additional Comments >>>

Other Options

Meganium could use an SubSeed set, but since Meganium has no reliable way of attacking enemy Grass-type attacks outside of Hidden Power, the idea is moot. There are several Hidden Powers that can be useful. Hidden Power Ice can be used to dent opposing Grass-types and Altaria; Hidden Power Fire can burn Bug-, Grass-, and Steel-types; and Hidden Power Rock can smash Bug-, Flying-, and Fire-types. Meganium could also use a Flail set, though with all the priority attacks in the tier, it will be very easy to take Meganium out. Counter is also usable, because Meganium has a high Defense stat as well as access to Synthesis to take repeated hits and heal the damage off.

Checks and Counters

Fire-type Pokemon such as Blaziken, Houndoom, and Arcanine are great counters to Meganium. If you are using Houndoom for countering Meganium, beware of Earthquake because it will always OHKO after Stealth Rock. You also can use Poison- and Steel-type Pokemon to counter it due to their resistance to Grass-type moves. Good examples include Toxicroak, Weezing, and Registeel. Venusaur is one of the best counters to Meganium due to its immunity to both Leech Seed and Toxic, while also quad-resisting Meganium’s STAB attack. Other Grass-type Pokemon such as Leafeon and Tangrowth do well thanks to their high Defense stat; Leafeon can freely set up Swords Dances and then fire off deadly Double-Edges while Tangrowth can put Meganium to sleep with Sleep Powder. Flying-type Pokemon such as Scyther, Swellow, Moltres, and Altaria can all defeat Meganium easily as well thanks to their resistance to Grass-type moves.