Meowth

Pickup
Adds a chance of finding an item after each in-game battle.
Technician
Moves with 60 Base Power or less do 50% more damage.
Type Tier
Normal LC
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
40
- 221 284 -
Atk
45
113 126 189 207
Def
35
95 106 169 185
SpA
40
104 116 179 196
SpD
40
104 116 179 196
Spe
90
194 216 279 306
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Assist - - 20 None Uses a random move from the user's team.
Assurance 50 100% 10 Single non-user Base Power doubles if the foe takes damage in the same turn, before the attack hits.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Single non-user Lowers target's Atk 2 stages.
Cut 50 95% 30 Single non-user No additional effect.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Feint 50 100% 10 Single non-user Only works if the foe uses Detect or Protect; nullifies effects of those moves.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flash - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Frustration - 100% 20 Single non-user No additional effect.
Fury Swipes 18 80% 15 Single non-user Hits 2-5 times in one turn.
Growl - 100% 40 All enemies Lowers target's Atk 1 stage.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hypnosis - 60% 20 Single non-user Puts the target to sleep.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Night Slash 70 100% 15 Single non-user Has a high critical hit rate.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Odor Sleuth - - 40 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Pay Day 40 100% 20 Single non-user No additional effect.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Petal Dance 90 100% 20 Random enemy Repeats for 2-3 turns. Confuses the user at the end.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Punishment - 100% 5 Single non-user Does more damage to foes with stat boosts.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Scratch 40 100% 35 Single non-user No additional effect.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Sing - 55% 15 Single non-user Puts the target to sleep.
Slash 70 100% 20 Single non-user Has a high critical hit rate.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tail Whip - 100% 30 All enemies Lowers target's Def 1 stage.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
U-turn 70 100% 20 Single non-user Attacks, then switches.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.