Metagross

Clear Body
Stops the enemy from lowering this Pokémon's stats.
Type Tier
Steel / Psychic OU
Statistics
Min- Min Max Max+
HP
80
- 301 364 -
Atk
135
275 306 369 405
Def
130
266 296 359 394
SpA
95
203 226 289 317
SpD
90
194 216 279 306
Spe
70
158 176 239 262
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bullet Punch 40 100% 0 The user always attacks first.
Confusion 50 100% 25 10% chance to confuse.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Flash Cannon 80 100% 0 10% chance to lower SpD 1 stage.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each hit.
Giga Impact 150 90% 0 User cannot move next turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
Gyro Ball - 100% 0 Does damage based on the foe's Speed and the user's Speed.
Hammer Arm 100 90% 0 Lowers the user's Spe 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Iron Defense - - 15 Boosts Def 2 stages.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Magnet Rise - - 0 User becomes immune to Ground moves for 5 turns.
Metal Claw 50 95% 35 10% chance to boost Atk 1 stage.
Meteor Mash 100 85% 10 20% chance to raise Atk 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 Summons Rain for 5 turns.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Polish - - 0 Boosts Spe 2 stages.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Sandstorm - - 10 Summons a Sandstorm for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Stealth Rock - - 0 Damages foe's switch-ins.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Take Down 90 85% 20 Has 1/4 recoil.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Zen Headbutt 80 90% 0 20% chance to flinch.