Mew

Synchronize
When statused, the enemy is also statused. Can pass nature to wild Pokémon.
Type Tier
Psychic Uber
Statistics
Min- Min Max Max+
HP
100
- 341 404 -
Atk
100
212 236 299 328
Def
100
212 236 299 328
SpA
100
212 236 299 328
SpD
100
212 236 299 328
Spe
100
212 236 299 328
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Air Cutter 55 95% 25 All enemies High critical hit rate.
Amnesia - - 20 User Boosts SpD 2 stages.
AncientPower 60 100% 5 Single non-user 10% chance to boost all stats 1 stage.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Aura Sphere 90 - 20 Single non-user Ignores accuracy modifiers.
Avalanche 60 100% 10 Single non-user Doubles in power if damaged.
Barrier - - 30 User Boosts Def 2 stages.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Block - - 5 Single non-user The target cannot switch out.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Bounce 85 85% 5 Single non-user User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Brine 65 100% 10 Single non-user Base power doubles if foe's HP is 50% or less.
Bug Bite 60 100% 20 Single non-user Uses foe's berry.
Bulk Up - - 20 User Boosts Atk and Def 1 stage.
Bullet Seed 10 100% 30 Single non-user Hits 2-5 times in one turn.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Cut 50 95% 30 Single non-user No additional effect.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch.
Defense Curl - - 40 User Boosts Def 1 stage.
Defog - - 15 Single non-user Lowers foe's evasion 1 stage. Removes various field effects.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Dragon Claw 80 100% 15 Single non-user No additional effect.
Dragon Pulse 90 100% 10 Single non-user No additional effect.
Drain Punch 60 100% 5 Single non-user Leeches 50% damage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Single non-user Confuses the foe.
Earth Power 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double base power.
Embargo - 100% 15 Single non-user Item use is prevented for 5 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Energy Ball 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
False Swipe 40 100% 40 Single non-user Always leaves the foe with at least 1 HP.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Fire Punch 75 100% 15 Single non-user 10% chance to burn.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Flash - 100% 20 Single non-user Lowers foe's accuracy 1 stage.
Flash Cannon 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe; effect depends on the item.
Fly 90 95% 15 Single non-user User is made invulnerable for one turn, then hits the next turn.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Fury Cutter 10 95% 20 Single non-user Power doubles with each hit.
Gastro Acid - 100% 10 Single non-user Nullifies the foe's ability.
Giga Drain 60 100% 10 Single non-user Leeches 50% damage.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Gravity - - 5 All For 5 turns, prevents flying or jumping; also disables Ground immunities.
Gyro Ball - 100% 5 Single non-user Does damage based on the foe's Speed and the user's Speed.
Hail - - 10 All Summons hail for 5 turns.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Heal Bell - - 5 User party Cures status on the user's team.
Heat Wave 100 90% 10 All enemies 10% chance to burn.
Helping Hand - - 20 Partner Increases power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Hypnosis - 60% 20 Single non-user Puts the foe to sleep.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze.
Icy Wind 55 95% 15 All enemies Lowers foe's Spe 1 stage.
Iron Defense - - 15 User Boosts Def 2 stages.
Iron Head 80 100% 15 Single non-user 30% chance to flinch.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Light Screen - - 30 User party Lowers damage from special attacks for 5 turns.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Magic Coat - - 15 None Bounces back certain non-damaging moves.
Magnet Rise - - 10 User User becomes immune to Ground moves for 5 turns.
Me First - - 20 Single enemy Uses the foe's attack at 1.5x power. Must be faster to work.
Mega Kick 120 75% 5 Single non-user No additional effect.
Mega Punch 80 85% 20 Single non-user No additional effect.
Metronome - - 10 None Picks a random move.
Mimic - - 10 Single non-user Copies the last move used by the target.
Mud-Slap 20 100% 10 Single non-user Lowers foe's accuracy 1 stage.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held berry.
Night Shade - 100% 15 Single non-user Does damage equal to the user's level.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Ominous Wind 60 100% 5 Single non-user 10% chance to boost all stats 1 stage.
Outrage 120 100% 15 Random enemy Repeats for 2-3 turns. Confuses at the end.
Overheat 140 90% 5 Single non-user Lowers SpA 2 stages.
Pain Split - - 20 Single non-user Averages both Pokémon's HP.
Payback 50 100% 10 Single non-user Base power doubles if the foe has taken its turn.
Pluck 60 100% 20 Single non-user Uses foe's Berry.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Pound 40 100% 35 Single non-user No additional effect.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Rain Dance - - 5 All Summons rain for 5 turns.
Recycle - - 10 User Restores a used item.
Reflect - - 20 User party Lowers damage from physical attacks for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Roar - 100% 20 Single non-user Forces a switch to a random Pokémon.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Polish - - 20 User Boosts Spe 2 stages.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers Spe 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for 5 turns.
Roost - - 10 User Heals 50% HP. Temporarily removes the user's Flying-type.
Safeguard - - 25 User party Blocks status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for 5 turns.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Seismic Toss - 100% 20 Single non-user Does damage equal to the user's level.
Selfdestruct 200 100% 5 All others Faints the user.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Silver Wind 60 100% 5 Single non-user 10% chance to boost all stats 1 stage.
Skill Swap - - 10 Single non-user The user and the target trade abilities.
Sky Attack 140 90% 5 Single non-user Hits the turn after being used. 30% chance to flinch.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
Softboiled - - 10 User Heals 50% max HP.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Stealth Rock - - 20 Enemy field Damages foe's switch-ins.
Steel Wing 70 90% 25 Single non-user 10% chance to raise the user's Def 1 stage.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
String Shot - 95% 40 All enemies Lowers Spe 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Super Fang - 90% 10 Single non-user Does damage equal to half the foe's current HP.
Superpower 120 100% 5 Single non-user Lowers the user's Atk and Def 1 stage.
Surf 95 100% 15 All others Hits Pokémon using Dive with double base power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Swords Dance - - 30 User Boosts Atk 2 stages.
Synthesis - - 5 User Heals variably depending on the weather.
Tailwind - - 30 User party Doubles Spe for 3 turns.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Teleport - - 20 User Has no effect.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the foe.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Transform - - 10 Single non-user Transforms into the foe.
Trick - 100% 10 Single non-user Switches items with the foe.
Trick Room - - 5 All Slower Pokémon move first for 5 turns.
Twister 40 100% 20 All enemies 20% chance to flinch.
U-turn 70 100% 20 Single non-user Attacks, then switches.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Vacuum Wave 40 100% 30 Single non-user The user always attacks first.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Waterfall 80 100% 15 Single non-user 20% chance to flinch.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.
Will-O-Wisp - 75% 15 Single non-user Burns the foe.
Worry Seed - 100% 10 Single non-user Changes the foe's ability to Insomnia.
X-Scissor 80 100% 15 Single non-user No additional effect.
Zap Cannon 120 50% 5 Single non-user Paralyzes the foe.