|
Aerial Ace
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Calm Mind
|
- |
- |
20 |
Boosts SpA and SpD 1 stage. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Charge Beam
|
50 |
90% |
0 |
70% chance to boost SpA 1 stage. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Dark Pulse
|
80 |
100% |
0 |
20% chance to flinch. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Destiny Bond
|
- |
- |
5 |
If the user faints, the foe faints. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Embargo
|
- |
100% |
0 |
Item use is prevented for 5 turns. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Energy Ball
|
80 |
100% |
0 |
10% chance to lower SpD 1 stage. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Growl
|
- |
100% |
40 |
Lowers foe's Atk 1 stage. |
|
Grudge
|
- |
- |
5 |
If the user faints, the foe's attack loses all of its PP. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Imprison
|
- |
- |
10 |
No foe can use any of the user's moves. |
|
Lucky Chant
|
- |
- |
0 |
Blocks Critical Hits for 5 turns. |
|
Magical Leaf
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Mean Look
|
- |
- |
5 |
The target cannot switch out. |
|
Memento
|
- |
- |
10 |
User faints. Lowers foe's Atk and SpA 2 stages. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Ominous Wind
|
60 |
100% |
0 |
10% chance to boost all stats 1 stage. |
|
Pain Split
|
- |
- |
20 |
Averages both Pokémon's HP. |
|
Payback
|
50 |
100% |
0 |
Base power doubles if the foe has taken its turn. |
|
Perish Song
|
- |
- |
5 |
All active Pokémon faint after 3 turns. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psybeam
|
65 |
100% |
20 |
10% chance to confuse. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Psychic
|
90 |
100% |
10 |
10% chance to lower SpD 1 stage. |
|
Psywave
|
- |
80% |
15 |
Damage is .5x to 1.5x the user's level. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Screech
|
- |
85% |
40 |
Lowers Def two stages. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shadow Sneak
|
40 |
100% |
0 |
The user always attacks first. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Skill Swap
|
- |
- |
10 |
The user and the target trade abilities. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
Spite
|
- |
100% |
10 |
Lowers the PP of the move used last by 4. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sucker Punch
|
80 |
100% |
0 |
The user always moves first. Will only work if the foe attacked. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swift
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 3-5 turns. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Trick Room
|
- |
- |
0 |
Slower Pokémon move first for 5 turns. |
|
Will-O-Wisp
|
- |
75% |
15 |
Burns the foe. |