Octillery

Suction Cups
Cannot be forced to switch. Increases chance of encountering Pokémon while fishing.
Sniper
Critical Hits do 3x damage instead of 2x.
Type Tier
Water UU
Statistics
Min- Min Max Max+
HP
75
- 291 354 -
Atk
105
221 246 309 339
Def
75
167 186 249 273
SpA
105
221 246 309 339
SpD
75
167 186 249 273
Spe
45
113 126 189 207
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Aurora Beam 65 100% 20 10% chance to lower Atk.
Blizzard 120 70% 5 10% chance to freeze.
Brine 65 100% 0 Base power doubles if foe's HP is 50% or less.
BubbleBeam 65 100% 20 10% chance to lower Spe.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 0 70% chance to boost SpA 1 stage.
Constrict 10 100% 35 10% chance to lower Spe.
Defense Curl - - 40 Boosts Def 1 stage.
Dive 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Energy Ball 80 100% 0 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 10% chance to burn.
Flail - 100% 15 Does more damage as HP decreases.
Flamethrower 95 100% 15 10% chance to burn.
Flash Cannon 80 100% 0 10% chance to lower SpD 1 stage.
Focus Energy - - 30 Boosts critical hit rate 2 stages.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Gunk Shot 120 70% 0 30% chance to poison.
Haze - - 30 Eliminates all stat changes.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Lock-On - - 5 The next move used will always hit.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Octazooka 65 85% 10 50% chance to lower accuracy 1 stage.
Payback 50 100% 0 Base power doubles if the foe has taken its turn.
Protect - - 10 Prevents most moves from working on the user that turn.
Psybeam 65 100% 20 10% chance to confuse.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Blast 25 80% 10 Hits 2-5 times in one turn.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Signal Beam 75 100% 15 10% chance to confuse.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Supersonic - 55% 20 Confuses the foe.
Surf 95 100% 15 Hits Pokémon using Dive with double base power.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Thief 40 100% 10 Gives the user the foe's item.
Thunder Wave - 100% 20 Paralyzes the foe.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Gun 40 100% 25 No additional effect.
Water Pulse 60 100% 20 20% chance to Confuse.
Waterfall 80 100% 15 20% chance to flinch.
Wring Out - 100% 0 Base power depends on the foe's remaining HP.