Plusle

Plus
If allied with a Pokémon with Minus, its Special Attack increases 50%.
Type Tier
Electric NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 261 324 -
Atk
50
122 136 199 218
Def
40
104 116 179 196
SpA
85
185 206 269 295
SpD
75
167 186 249 273
Spe
95
203 226 289 317
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts user's Speed by 2 stages.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charge - - 20 User Doubles power of an Electric-type move used next turn. Boosts SpD 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Copycat - - 20 None Uses the last move used in the battle.
Discharge 80 100% 15 All others 30% chance to paralyze.
Double Team - - 15 User Boosts evasion 1 stage.
Encore - 100% 5 Single non-user Causes the target to repeat its last move for 4-8 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fake Tears - 100% 20 Single non-user Lowers target's SpD 2 stages.
Flash - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Frustration - 100% 20 Single non-user No additional effect.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Growl - 100% 40 All enemies Lowers target's Atk 1 stage.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Light Screen - - 30 User party Lowers damage from special attacks for 5 turns.
Magnet Rise - - 10 User User becomes immune to Ground moves for 5 turns.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Protect - - 10 User Prevents most moves from working on the user that turn.
Quick Attack 40 100% 30 Single non-user User attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Sing - 55% 15 Single non-user Puts the target to sleep.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Spark 65 100% 20 Single non-user 30% chance to paralyze.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Sweet Kiss - 75% 10 Single non-user Confuses the target.
Swift 60 - 20 All enemies Ignores accuracy modifiers.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Sport - - 15 All Fire-type attacks do 50% less damage.
Wish - - 10 User Heals 50% max HP after 2 turns.