Quagsire

Damp
Prevents the use of Selfdestruct or Explosion.
Water Absorb
Heals 25% HP when hit by a Water attack.
Type Tier
Water / Ground UU
Statistics
Min- Min Max Max+
HP
95
- 331 394 -
Atk
85
185 206 269 295
Def
85
185 206 269 295
SpA
65
149 166 229 251
SpD
65
149 166 229 251
Spe
35
95 106 169 185
Name Item Ability Nature

Bulky Water

Leftovers Water Absorb Relaxed / Impish
Moveset EVs
~ Earthquake
~ Ice Beam / Stone Edge
~ Toxic / Yawn
~ Protect
252 HP / 96 Atk / 160 Def

Standard UU Bulky Water and Bulky Ground type in one. Quagsire takes hits with its good defense and HP, then strikes back on anything it can get a super effective hit on.

Ice Beam provides the best coverage alongside Earthquake, especially as it hits the Grass types that plague Quagsire. Although most of them in UU are quite bulky (Meganium and Vileplume, for example), so you may prefer Stone Edge, as it offers more power against most Flying types. Stone Edge is highly recommended if you wish to use Quagsire in OU battles, as it makes a fine Gyarados counter.

As Quagsire's offensive "power" is rather lackluster you can use Toxic to help him wear down enemies. Some of Quagsire's common switch-ins are Grass/Poison types so you may want to opt for Yawn, which also makes a safer choice should a Pokémon with Guts or Quick Feet switch in.

Protect works nicely alongside both Toxic and Yawn. It helps with compounding poison damage from Toxic or avoids taking a hit if you just Yawned at your opponent. It is also helpful for providing a little healing from Leftovers and scouting your opponent.

Surf or Waterfall can also be used in either of the last two slots. Surf is the more useful option of the two as it makes it easier to take out other Ground types, such as Sandslash.

Name Item Ability Nature

Counter

Leftovers Water Absorb Impish / Relaxed
Moveset EVs
~ Counter
~ Earthquake
~ Stone Edge / Ice Beam
~ Yawn / Encore
252 HP / 96 Atk / 160 Def

Quagsire survives all manner of physical assaults, so he can easily grab a surprise KO with Counter. Yawn and Encore can prove very useful in the last slot. If you give away the Counter surprise too early, opponents may try to set up. Either put them to sleep or force them to repeat their setup move, letting a counter get in safely.

Name Item Ability Nature

Rest Talk

Leftovers Water Absorb Relaxed / Impish
Moveset EVs
~ Earthquake
~ Ice Beam / Stone Edge
~ Rest
~ Sleep Talk
252 HP / 96 Atk / 160 Def

If you don't want to rely solely on Leftovers and Water Absorb for healing, Rest and Sleep Talk help to keep Quagsire alive, increasing his tanking ability. The problems with using Quagsire to absorb sleep is how badly he is screwed by Grass types, who are common sleep inducers. Still, this is a good switch in on Milotic.

Name Item Nature

Curse

Leftovers / Chesto Berry Impish
Moveset EVs
~ Curse
~ Earthquake
~ Ice Punch / Stone Edge
~ Yawn / Rest
252 HP / 64 Atk / 192 SpD

Curse up and attack. Yawn can help Quagsire set up, by giving him the chance to Curse against a sleeping or switching enemy. Rest and Chesto Berry heal him after a couple of Curses.

Other Options

You can use Body Slam as another status option, which can go in the third slot of the Bulky Water set. Waterfall can hit a few Levitating enemies harder than Ice Beam, Ice Punch or Stone Edge. Safeguard is a decent support option, which protects Quagsire's team mates from the status attacks that the inevitable Grass types switch-ins like to throw around. Quagsire is a rather average user of Haze, so you will only get any kind of use out of it against something like Suicune.

EVs

You'll want lots of HP and Defense so Quagsire can take physical hits, which is his main role. Some Attack and Special Defense is often helpful too, especially on the Curse set.

Opinion

"The UU Swampert" comes back for another round, albeit with unique competition from Gastrodon, who sports Recover. Still, Quagsire's Water Absorb and more effectively placed stats make it perfectly useful.

Counters

Like Swampert, Quagsire tends to dislike anything it can't hit for super effective damage. Also like Swampert, Quagsire really hates Grass attacks. As such, Meganium and Vileplume make excellent counters. Most other Grass types can take him, since his Ice attacks lack the power to KO the majority of them. Mantine will shrug off everything except Stone Edge, and almost always carries Toxic itself, which is an issue for any Quagsire set that lacks Rest.