|
Aerial Ace
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Avalanche
|
60 |
100% |
0 |
Doubles in power if damaged. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Crush Grip
|
- |
100% |
0 |
Base power depends on the foe's remaining HP. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Drain Punch
|
60 |
100% |
0 |
Leeches 50% damage. |
|
Earthquake
|
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Fling
|
- |
100% |
0 |
Throws the user's hold item at the foe; effect depends on the item. |
|
Focus Blast
|
120 |
70% |
0 |
10% chance to lower SpD 1 stage. |
|
Focus Punch
|
150 |
100% |
20 |
Fails if the user is damaged. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze. |
|
Knock Off
|
20 |
100% |
20 |
Removes the target's item. |
|
Mega Punch
|
80 |
85% |
20 |
No additional effect. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Climb
|
90 |
85% |
0 |
20% chance to confuse. |
|
Rock Polish
|
- |
- |
0 |
Boosts Spe 2 stages. |
|
Rock Slide
|
75 |
90% |
10 |
30% chance to flinch. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Safeguard
|
- |
- |
25 |
Blocks status conditions for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Stomp
|
65 |
100% |
20 |
30% chance to flinch. |
|
Stone Edge
|
100 |
80% |
0 |
Has a high critical hit rate. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Superpower
|
120 |
100% |
5 |
Lowers the user's Atk and Def 1 stage. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Zen Headbutt
|
80 |
90% |
0 |
20% chance to flinch. |