Registeel

Clear Body
Stops the enemy from lowering this Pokémon's stats.
Type Tier
Steel BL
Statistics
Min- Min Max Max+
HP
80
- 301 364 -
Atk
75
167 186 249 273
Def
150
302 336 399 438
SpA
75
167 186 249 273
SpD
150
302 336 399 438
Spe
50
122 136 199 218
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Amnesia - - 20 Boosts SpD 2 stages.
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Charge Beam 50 90% 0 70% chance to boost SpA 1 stage.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 Boosts Def 1 stage.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Flash Cannon 80 100% 0 10% chance to lower SpD 1 stage.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Fails if the user is damaged.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Hammer Arm 100 90% 0 Lowers the user's Spe 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Punch 75 100% 15 10% chance to freeze.
Iron Defense - - 15 Boosts Def 2 stages.
Iron Head 80 100% 0 30% chance to flinch.
Lock-On - - 5 The next move used will always hit.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metal Claw 50 95% 35 10% chance to boost Atk 1 stage.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Climb 90 85% 0 20% chance to confuse.
Rock Polish - - 0 Boosts Spe 2 stages.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Safeguard - - 25 Blocks status conditions for 5 turns.
Sandstorm - - 10 Summons a Sandstorm for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Claw 70 100% 0 Has a high critical hit rate.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Stealth Rock - - 0 Damages foe's switch-ins.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Superpower 120 100% 5 Lowers the user's Atk and Def 1 stage.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Thunder 120 70% 10 30% chance to paralyze.
Thunder Wave - 100% 20 Paralyzes the foe.
Thunderbolt 95 100% 15 10% chance to paralyze.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Zap Cannon 120 50% 5 Paralyzes the foe.