Rotom-H

Levitate
This Pokémon is immune to Ground-type moves.
Type Tier
Electric / Ghost OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 241 304 -
Atk
65
149 166 229 251
Def
107
225 250 313 344
SpA
105
221 246 309 339
SpD
107
225 250 313 344
Spe
86
187 208 271 298
  • Overused

Overview

Perhaps Platinum's biggest contribution to the OU metagame outside of granting Scizor access to Bullet Punch, Rotom-A quickly rose to prominence as OU's premier spinblocker and one of the most versatile Pokemon in the metagame. Boasting a unique typing that gives it solid dual STAB, as well as an excellent stat spread that gives it the ability to fill nearly any role that it wants, Rotom-A is easy to fit into any team. It also boasts five unique "formes," each with an extra move that can either expand its coverage or spook opponents into thinking you're carrying a specific move that can threaten them. Between its durable defensive set, its powerful choice sets, and a multitude of other offensive sets, Rotom-A has definitely earned its place among the top OU threats.

Name Item Nature

Choice

Choice Scarf / Choice Specs Timid / Modest
Moveset EVs
~ Thunderbolt
~ Shadow Ball
~ Trick
~ Hydro Pump / Overheat / Hidden Power Ice
252 SpA / 4 SpD / 252 Spe

A simple, yet effective set, and easily Rotom-A's best. 86 base Speed goes a long way after a Choice Scarf boost, making Rotom-A a powerful revenge killer against top threats like Gyarados, Starmie, and many others, depending on the choice of final move. Alternatively, Choice Specs can be used to turn Rotom-A into a hard-hitting attacker with a powerful dual STAB resisted only by a select few Pokemon, few of which see use in OU. On top of that, Trick can be used to cripple many common switch-ins to Rotom-A, such as Blissey and most Ground-types looking to absorb Thunderbolts.

The last slot is used to provide important coverage for Rotom-A. As Rotom-W, it gains Hydro Pump, which not only gives outstanding neutral coverage and power, but also deals massive damage to Tyranitar, especially on the Choice Specs set. Rotom-H's Overheat, on the other hand, does incredible damage to Metagross, Scizor, and other Steel-types that Rotom-A checks. However, its typing and Special Attack-lowering attributed make Rotom-H extremely susceptible to Tyranitar. Finally, Hidden Power Ice can be used on any form to deal with Dragonite and Flygon, two Pokemon that take the other moves on this set fairly well.

Team Options & Additional Comments >>>
Name Item Nature

RestTalk

Leftovers Bold
Moveset EVs
~ Rest
~ Sleep Talk
~ Thunderbolt / Discharge / Shadow Ball
~ Will-O-Wisp / Hydro Pump / Hidden Power Ice
252 HP / 252 Def / 4 SpA

This set is a more defensive take on Rotom-A's abilities. With the combination of Rest and Sleep Talk, Rotom-A can wall a number of physical attackers extremely effectively. Scizor, Metagross, and Bronzong can find it nearly impossible to break through Rotom-A's defenses, and are easily worn down by either burn or Rotom-A's attacks. Rest and Sleep Talk form a potent healing combination, making Rotom-A resistant to status and keeping it alive throughout the match. The third slot is used for Rotom-A's STAB move. Thunderbolt is Rotom-A's strongest attack, but Discharge gives a potent 30% chance to inflict Paralysis. Finally, Shadow Ball provides Ghost STAB should you prefer it over Electric STAB.

The final slot is reserved for general utility moves. Will-O-Wisp can cripple Tyranitar and other physical attackers as they switch in, and it also helps wear down opponents while Rotom-A is asleep. Hydro Pump can be used with Rotom-W to provide powerful coverage, hitting Ground-types looking to abuse their immunity to Electric. Finally, Hidden Power Ice can allow Rotom to check Dragon-types more effectively, since Dragonite and Flygon are both primarily physical attackers. Discharge is best paired with one of the two offensive moves on the set, as its paralysis chance can interfere with Will-O-Wisp's burn.

Team Options & Additional Comments >>>
Name Item Nature

SubSplit

Life Orb Timid
Moveset EVs
~ Thunderbolt
~ Shadow Ball / Hydro Pump
~ Substitute
~ Pain Split
16 HP / 240 SpA / 252 Spe

This set forgoes additional coverage in exchange for longevity and increased effectiveness against stall teams. Using Rotom-A's 50 Base HP to its advantage, this set uses Pain Split to heal off the HP lost through use of Life Orb and Substitute. This increases its effectiveness against Pokemon like Blissey, which is already normally unable to break Rotom-A's Substitutes due to its Ghost typing. Furthermore, Pain Split's 32 PP allows Rotom-A to easily outstall nearly any other recovery move, since all other recovery moves have a mere 16 PP or less.

Thunderbolt and Shadow Ball are the main attacking options on this set, and provide Rotom-A with solid coverage in the form of its two STABs. However, Rotom-W's Hydro Pump can be used as an alternative. An unSTAB Hydro Pump has as much power as a STAB Shadow Ball, and hits most Ground-types that would absorb Thunderbolts more effectively, especially Hippowdon. However, its 80% accuracy can sometimes be off-putting, and it only has 1/3 of the PP of Shadow Ball, which can cause issues given the nature of the set.

Team Options & Additional Comments >>>
Name Item Nature

SubCharge

Leftovers Timid
Moveset EVs
~ Substitute
~ Charge Beam
~ Shadow Ball
~ Thunderbolt / Hidden Power Fighting
64 HP / 228 SpA / 216 Spe

While Rotom-A lacks access to traditional boosting moves such as Nasty Plot or Calm Mind, it can still make excellent use of its STAB Charge Beam, which gives it a semi-reliable way to boost its more than capable Special Attack. Using Substitute, Rotom-A is able to scout switches as well as set up on Blissey, one of its most notable counters. With 64 EVs in HP, Blissey is unable to break Rotom-A's Substitutes with either Ice Beam or Flamethrower, and if Blissey doesn't run a special attack, it's completely unable to touch Rotom-A. Once Rotom-A has a boost or two, it can start pounding opponents with powerful boosted STABs. Alternately, Shadow Ball and Hidden Power Fighting provide unresisted neutral coverage, and Hidden Power Fighting hits Tyranitar hard. However, Thunderbolt provides a powerful attack against Scizor, which can threaten versions of this set with Hidden Power Fighting.

Team Options & Additional Comments >>>
Name Item Nature

Defensive

Leftovers Bold
Moveset EVs
~ Thunderbolt / Discharge
~ Shadow Ball
~ Will-O-Wisp
~ Overheat / Hydro Pump / Leaf Storm
252 HP / 208 Def / 48 Spe

This is the classic Rotom-A set, straight out of early Platinum. Rotom-A's fantastic Electric/Ghost typing gives it a huge pile of resistances, which can abuse to the fullest with a defensive set. Furthermore, this set allows Rotom-A to make the most of its 4 moveslots instead of limiting it with RestTalk, Pain Split, or other moves. As a result, this set has the most general purpose coverage, and is a solid set for patching up holes in a team. Thunderbolt is the strongest move on the set, and does solid damage to anything that doesn't resist it. Discharge, on the other hand, can be useful for spreading paralysis, though its secondary effect can sometimes get in the way of Will-O-Wisp and can prove a liability if something like Choice Band Tyranitar comes in and is paralyzed by it. Shadow Ball gives solid neutral coverage and secondary STAB, and Will-O-Wisp lets Rotom-A whittle down opponents and cripple physical attackers.

The final moveslot is used for one of Rotom-A's forme moves. Overheat provides solid tertiary coverage, and also does plenty of damage to Steel-types like Jirachi, Metagross, and Scizor, which Rotom-A is extremely effective against. It also wards off Grass-types like Shaymin and Celebi, which would otherwise be fine switching into Thunderbolt or Will-O-Wisp and threatening out Rotom-A. Hydro Pump is the most reliable attack against Tyranitar, which severely threatens Rotom-A, and also provides excellent neutral and super effective coverage alongside Rotom-A's STABs. Finally, Leaf Storm can ward off Swampert, especially mono-attacking Curse variants which can shrug off any of Rotom-A's other attacks.

Team Options & Additional Comments >>>
Name Item Nature

Dual Screen

Light Clay Bold
Moveset EVs
~ Thunderbolt / Discharge
~ Shadow Ball / Overheat / Hydro Pump
~ Light Screen
~ Reflect
252 HP / 208 Def / 48 Spe

Rotom-A also has access to both Light Screen and Reflect, and as such, it's more than capable of abusing its excellent typing to switch in and support teams with dual screens. This allows it to lend support to offensive teams, as it's much easier for a setup sweeper to get its boosting moves off when it's taking half damage. The remaining moves are used to put some teeth on Rotom-A while it's supporting. Thunderbolt is Rotom-A's strongest STAB, but Discharge has a 30% chance of paralysis, which can cripple opposing Pokemon as they switch in. Shadow Ball is optimal in the second slot due to STAB and good coverage, but Overheat can be effective against the Steel-types that Rotom-A can easily switch into. Finally, Hydro Pump gives excellent neutral coverage alongside Thunderbolt, and is also the most effective attack against Tyranitar.

Team Options & Additional Comments >>>
Name Item Nature

Washing in the Rain (Rotom-W)

Damp Rock / Life Orb / Leftovers Modest / Timid
Moveset EVs
~ Rain Dance
~ Thunder
~ Hydro Pump
~ Shadow Ball / Hidden Power Ice
252 SpA / 4 SpD / 252 Spe

This set is the only one that specifically requires a forme, and for obvious reasons. Rotom-W makes an excellent support for rain teams for a number of reasons. First, Rain Dance gives it a ton of benefit. Thunder is ~27% stronger than Thunderbolt, and has a 30% paralysis rate, making it much harder to switch into as a standard STAB. Second, Rain Dance gives Rotom-W pseudo-STAB on its Hydro Pump, which can make all the difference when Rotom-W finds itself up against Swampert and other Pokemon who resist Electric and are neutral to Water. Finally, Rotom-W makes an excellent switch-in to common foes for rain teams. Shadow Ball does plenty of damage to Celebi, and Rotom-W's low weight allows it to basically ignore Grass Knot. Meanwhile, STAB Thunder allows it to ward off opposing Water-types with ease.

Team Options & Additional Comments >>>

Other Options

There's pretty much nothing Rotom-A has that hasn't already been mentioned in the above sets. It can run a gimmicky parafusion set with Confuse Ray, Thunder Wave, and even Air Slash from Rotom-S, but that still remains weak against Ground-types, and depends a lot on luck to finish opponents off. Rotom-F works extremely well on hail teams, as it gains 100% accurate Blizzard and provides a crucial immunity to Fighting, which tends to be a shared weakness among teammates on hail teams.

Checks and Counters

If there's anything that absolutely terrifies Rotom-A, it's Tyranitar. This beast can come into nearly any variant of Rotom-A and put an end to its shenanigans with Pursuit, and is especially good against the Scarf version. Choice Scarf Tyranitar can even absorb Trick and guarantee that Rotom-A will be KOed without dealing any damage. Hippowdon is also fairly effective, especially versions with plenty of Special Defense, as it can shrug off Shadow Balls, absorb Thunderbolts, and generally not be afraid of anything except Hydro Pump, Leaf Storm, and Will-O-Wisp (and not even the last one with cleric support).

Swampert is also excellent against Rotom-A, especially specially defensive versions with Curse and Rest. If Swampert packs some Special Defense investment and Rest, it can switch into essentially anything except Trick and start setting up for free on any form except Rotom-C (which may not even be carrying Leaf Storm). Curse Snorlax with Rest is even better, as it doesn't even pay any mind to any of Rotom-A's non-Trick moves.

Aside from some of the more dedicated counters, it's not very hard to beat Rotom-A once its set has been revealed. Blissey destroys most sets other than SubCharge and SubSplit (and still performs admirably against the latter), though it needs a special attack to actually do damage to Rotom-A. Most Ground-types perform especially well against Rotom-A, as its Electric attacks are its strongest and therefore its most often preferred attacks. As such, Flygon can do well against Rotom-A, as it can absorb Thunderbolts and threaten back with Outrage or scout with U-turn. Heatran is also extremely good, as without Hydro Pump it's hard for Rotom-A to damage it, and Heatran can even get a Flash Fire boost from Will-O-Wisp, a move that causes problems for most other Rotom-A checks.