|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Charge
|
- |
- |
20 |
Doubles power of an Electric move used next turn. Boosts SpD 1 stage. |
|
Charge Beam
|
50 |
90% |
0 |
70% chance to boost SpA 1 stage. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Dark Pulse
|
80 |
100% |
0 |
20% chance to flinch. |
|
Discharge
|
80 |
100% |
0 |
30% chance to paralyze. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Light Screen
|
- |
- |
30 |
Lowers damage from special attacks for 5 turns. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Ominous Wind
|
60 |
100% |
0 |
10% chance to boost all stats 1 stage. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Reflect
|
- |
- |
20 |
Lowers damage from physical attacks for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Thunder
|
120 |
70% |
10 |
30% chance to paralyze. |
|
Thunder Wave
|
- |
100% |
20 |
Paralyzes the foe. |
|
Thunderbolt
|
95 |
100% |
15 |
10% chance to paralyze. |
|
ThunderShock
|
40 |
100% |
30 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Trick
|
- |
100% |
10 |
Switches items with the foe. |
|
Uproar
|
50 |
100% |
10 |
Repeats for 2-5 turns. No Pokémon can Sleep during these turns. |
|
Will-O-Wisp
|
- |
75% |
15 |
Burns the foe. |