Sableye

Keen Eye
Pokémon's accuracy cannot be lowered.
Stall
This Pokémon moves last.
Type Tier
Dark / Ghost NU
Statistics
Min- Min Max Max+
HP
50
- 241 304 -
Atk
75
167 186 249 273
Def
75
167 186 249 273
SpA
65
149 166 229 251
SpD
65
149 166 229 251
Spe
50
122 136 199 218
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Astonish 30 100% 15 Single non-user 30% chance to flinch.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Cut 50 95% 30 Single non-user No additional effect.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch.
Detect - - 5 User Prevents most moves from working on the user that turn.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Single non-user Confuses the foe.
Embargo - 100% 15 Single non-user Item use is prevented for 5 turns.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Feint 50 100% 10 Single non-user Only works if the foe uses Detect or Protect; nullifies effects of those moves.
Fire Punch 75 100% 15 Single non-user 10% chance to burn.
Flash - 100% 20 Single non-user Lowers foe's accuracy 1 stage.
Flatter - 100% 15 Single non-user Confuses the foe. Boosts the foe's SpA 1 stage.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe; effect depends on the item.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Foresight - - 5 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Frustration - 100% 20 Single non-user No additional effect.
Fury Cutter 10 95% 20 Single non-user Power doubles with each hit.
Fury Swipes 18 80% 15 Single non-user Hits 2-5 times in one turn.
Gravity - - 5 All For 5 turns, prevents flying or jumping; also disables Ground immunities.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Helping Hand - - 20 Partner Increases power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Punch 75 100% 15 Single non-user 10% chance to freeze.
Icy Wind 55 95% 15 All enemies Lowers foe's Spe 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Leer - 100% 30 All enemies Lowers foe's Def 1 stage.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Mean Look - - 5 Single non-user The target cannot switch out.
Mega Kick 120 75% 5 Single non-user No additional effect.
Mega Punch 80 85% 20 Single non-user No additional effect.
Metronome - - 10 None Picks a random move.
Mimic - - 10 Single non-user Copies the last move used by the target.
Moonlight - - 5 User Heals variably depending on the weather.
Mud-Slap 20 100% 10 Single non-user Lowers foe's accuracy 1 stage.
Nasty Plot - - 20 User Boosts SpA 2 stages.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held berry.
Night Shade - 100% 15 Single non-user Does damage equal to the user's level.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Ominous Wind 60 100% 5 Single non-user 10% chance to boost all stats 1 stage.
Pain Split - - 20 Single non-user Averages both Pokémon's HP.
Payback 50 100% 10 Single non-user Base power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Power Gem 70 100% 20 Single non-user No additional effect.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Punishment - 100% 5 Single non-user Does more damage to foes with stat boosts.
Rain Dance - - 5 All Summons rain for 5 turns.
Recover - - 10 User Heals 50% max HP.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers Spe 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Scratch 40 100% 35 Single non-user No additional effect.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seismic Toss - 100% 20 Single non-user Does damage equal to the user's level.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shadow Sneak 40 100% 30 Single non-user The user always attacks first.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
ThunderPunch 75 100% 15 Single non-user 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trick - 100% 10 Single non-user Switches items with the foe.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Will-O-Wisp - 75% 15 Single non-user Burns the foe.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.