Sceptile

Overgrow
Raises the power of Grass moves 50% when at 1/3 HP or less.
Type Tier
Grass BL
Statistics
Min- Min Max Max+
HP
70
- 281 344 -
Atk
85
185 206 269 295
Def
65
149 166 229 251
SpA
105
221 246 309 339
SpD
85
185 206 269 295
Spe
120
248 276 339 372
Name Power Accuracy PP Description
Absorb 20 100% 20 Leeches 50% damage.
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Crunch 80 100% 15 20% chance to lower Def 1 stage.
Crush Claw 75 95% 10 50% chance to lower Def 1 stage.
Cut 50 95% 30 No additional effect.
Detect - - 5 Prevents most moves from working on the user that turn.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Kick 30 100% 30 Hits twice in 1 turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Dragon Claw 80 100% 15 No additional effect.
Dragon Pulse 90 100% 0 No additional effect.
DragonBreath 60 100% 20 30% chance to paralyze.
Drain Punch 60 100% 0 Leeches 50% damage.
DynamicPunch 100 50% 5 Confuses the foe.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Energy Ball 80 100% 0 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Fails if the user is damaged.
Frenzy Plant 150 90% 5 User cannot move next turn.
Frustration - 100% 20 No additional effect.
Fury Cutter 10 95% 20 Power doubles with each hit.
Giga Drain 60 100% 5 Leeches 50% damage.
Giga Impact 150 90% 0 User cannot move next turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
GrassWhistle - 55% 15 Puts the foe to sleep.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Leaf Blade 90 100% 15 High critical hit rate.
Leaf Storm 140 90% 0 Lowers SpA 2 stages.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Leer - 100% 30 Lowers foe's Def 1 stage.
Magical Leaf 60 - 20 Ignores Accuracy modifiers.
Mega Drain 40 100% 10 Leeches 50% damage.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mud Sport - - 15 Electric attacks do 50% damage.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Night Slash 70 100% 0 Has a high critical hit rate.
Pound 40 100% 35 No additional effect.
Protect - - 10 Prevents most moves from working on the user that turn.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 Users attacks first.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Climb 90 85% 0 20% chance to confuse.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Safeguard - - 25 Blocks status conditions for 5 turns.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Slam 80 75% 20 No additional effect.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Synthesis - - 5 Heals variably depending on the weather.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Worry Seed - 100% 0 Changes the foe's ability to Insomnia.
X-Scissor 80 100% 0 No additional effect.