Seadra

Poison Point
Enemies' contact moves have a 30% chance of poisoning them.
Sniper
Critical hits do 3x damage instead of 2x.
Type Tier
Water NFE
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
55
- 251 314 -
Atk
65
149 166 229 251
Def
95
203 226 289 317
SpA
95
203 226 289 317
SpD
45
113 126 189 207
Spe
85
185 206 269 295
Name Power Accuracy PP Target Description
Agility - - 30 User Boosts user's Speed by 2 stages.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Aurora Beam 65 100% 20 Single non-user 10% chance to lower opponent's Attack by 1 stage.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Bounce 85 85% 5 Single non-user User is made invulnerable for one turn, then hits the next turn. 30% chance to paralyze.
Brine 65 100% 10 Single non-user Base Power doubles if foe's HP is 50% or less.
Bubble 20 100% 30 All enemies 10% chance to lower Spe.
BubbleBeam 65 100% 20 Single non-user 10% chance to lower Spe.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Disable - 80% 20 Single non-user Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 User Boosts evasion 1 stage.
Dragon Dance - - 20 User Boosts Atk and Spe 1 stage.
Dragon Pulse 90 100% 10 Single non-user No additional effect.
Dragon Rage - 100% 10 Single non-user Does 40 damage.
DragonBreath 60 100% 20 Single non-user 30% chance to paralyze.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flash Cannon 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Focus Energy - - 30 User Boosts critical hit rate two stages.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Leer - 100% 30 All enemies Lowers target's Def 1 stage.
Muddy Water 95 85% 10 All enemies 30% chance to lower accuracy 1 stage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Octazooka 65 85% 10 Single non-user 50% chance to lower accuracy 1 stage.
Outrage 120 100% 15 Random enemy Repeats for 2-3 turns. Confuses at the end.
Protect - - 10 User Prevents most moves from working on the user that turn.
Rain Dance - - 5 All Summons rain for five turns.
Razor Wind 80 100% 10 All enemies Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
SmokeScreen - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Splash - - 40 User No effect whatsoever.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Surf 95 100% 15 All others Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Twister 40 100% 20 All enemies 20% chance to flinch.
Water Gun 40 100% 25 Single non-user No additional effect.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Waterfall 80 100% 15 Single non-user 20% chance to flinch.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.