|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Crunch
|
80 |
100% |
15 |
20% chance to lower Def 1 stage. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Dark Pulse
|
80 |
100% |
0 |
20% chance to flinch. |
|
Defog
|
- |
- |
0 |
Lowers foe's Evasion 1 stage. Removes various field effects. |
|
Dig
|
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Explosion
|
250 |
100% |
5 |
Faints the user. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Fire Blast
|
120 |
85% |
5 |
10% chance to burn. |
|
Flamethrower
|
95 |
100% |
15 |
10% chance to burn. |
|
Focus Energy
|
- |
- |
30 |
Boosts critical hit rate 2 stages. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Fury Swipes
|
18 |
80% |
15 |
Hits 2-5 times in one turn. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Iron Tail
|
100 |
75% |
15 |
30% chance to lower Def 1 stage. |
|
Leer
|
- |
100% |
30 |
Lowers foe's Def 1 stage. |
|
Memento
|
- |
- |
10 |
User faints. Lowers foe's Atk and SpA 2 stages. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Night Slash
|
70 |
100% |
0 |
Has a high critical hit rate. |
|
Payback
|
50 |
100% |
0 |
Base power doubles if the foe has taken its turn. |
|
Poison Gas
|
- |
55% |
40 |
Poisons the foe. |
|
Poison Jab
|
80 |
100% |
0 |
30% chance to poison. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Punishment
|
- |
100% |
0 |
Does more damage to foes with stat boosts. |
|
Pursuit
|
40 |
100% |
20 |
Doubles in power if the target switches, and hits them before they can escape. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Roar
|
- |
100% |
20 |
Forces a switch to a random Pokémon. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Scary Face
|
- |
90% |
10 |
Lowers Spe 2 stages. |
|
Scratch
|
40 |
100% |
35 |
No additional effect. |
|
Screech
|
- |
85% |
40 |
Lowers Def two stages. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shadow Claw
|
70 |
100% |
0 |
Has a high critical hit rate. |
|
Slash
|
70 |
100% |
20 |
Has a high critical hit rate. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
Smog
|
20 |
70% |
20 |
40% chance to Poison. |
|
SmokeScreen
|
- |
100% |
20 |
Lowers accuracy 1 stage. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 3-5 turns. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |