Slowking

Oblivious
Grants immunity to infatuation and Captivate.
Own Tempo
Prevents confusion.
Type Tier
Water / Psychic NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
95
- 331 394 -
Atk
75
167 186 249 273
Def
80
176 196 259 284
SpA
100
212 236 299 328
SpD
110
230 256 319 350
Spe
30
86 96 159 174
  • Underused

Overview

Despite facing stiff competition from its cousin Slowbro, Slowking stands strong thanks to its excellent special bulk. Plus, its access to Nasty Plot allows it to quickly go on the offensive. Instant recovery in the form of Slack Off only adds to Slowking's credentials as a top-tier UU bulky Water-type, and despite its poor Speed stat, it can play various roles effectively. However, weaknesses to Electric, Grass, Bug, Ghost, and Dark are not very appealing, and that’s the main reason why Slowking usually gets the shaft in favor of other special walls like Chansey. Nevertheless, Slowking's Special Attack is higher than Chansey's, and its array of special attacks is much wider, making it capable of hitting its counters harder. If your team is ever in need of an all-purpose wall that is capable of attacking back, then Slowking is just right for you.

Name Item Ability Nature

Bulky Water

Leftovers Own Tempo Calm
Moveset EVs
~ Surf
~ Psychic / Ice Beam
~ Slack Off
~ Toxic / Thunder Wave
252 HP / 144 Def / 112 SpD

With access to instant-recovery in the form of Slack Off, useful resistances to Fire, Water, Ice, Fighting, and Psychic, and solid overall bulk, Slowking can become a sturdy wall that is capable of blocking many of UU's largest threats, such as Azumarill and Hitmonlee. Slowking also has the additional benefit of always being able to take on Blaziken, something that other bulky Waters cannot always claim.

This set allows Slowking to alternate between replenishing its health and attacking, or inflicting status on an opposing Pokemon and stalling. Surf from Slowking's base 100 Special Attack stat provides a solid STAB attack that hits the majority of the metagame neutrally, and Psychic provides good coverage alongside it, as well as dealing with Fighting- and Poison-types. Ice Beam is a valuable alternative over Psychic for super effectively hitting Grass- and Flying-types. Psychic, however, is the better choice if one is concerned about Venusaur. Slack Off makes sure that Slowking can keep switching in throughout the game. Finally on the last slot, Toxic is usually the preferred choice, as it allows Slowking to slowly weaken other bulky Pokemon such as Milotic and Blastoise, though Thunder Wave does have its merit against hyper-offensive teams by crippling fast switch-ins such as Mismagius, Scyther, and Sceptile. Thunder Wave also allows your sweepers to have an easier time plowing through the opponent's crippled team.

Team Options & Additional Comments >>>
Name Item Ability Nature

Defensive Trick Room

Leftovers Own Tempo Sassy
Moveset IVs
~ Trick Room
~ Surf
~ Psychic
~ Slack Off
0 Spe
EVs
252 HP / 144 Def / 112 SpD

Slowking and Slowbro share a lot of things in common, and one of these is the ability to set up Trick Room. When opting for one of them on a Trick Room team, it is important to choose the right one for your team's needs, as both do have their advantages. Despite Slowbro being chosen more often over its sibling, mostly due to its higher physical bulk being better suited for the metagame, Slowking does possess the ability to come in on special attackers more easily.

Surf and Psychic have perfect coverage in the UU metagame, outside of Shiftry, Cacturne, Exeggutor, Shedinja, Slowbro, Sharpedo, Crawdaunt, and opposing Slowking. Slack Off allows Slowking to come in and use Trick Room multiple times, which is a great asset to have in a Trick Room supporter since the field effect lasts for only five turns. The way this set works is simple: switch into a Pokemon that cannot severly hurt Slowking, such as a bulky Water-type, and set up Trick Room. Afterward, switch in a Trick Room sweeper resistant to the opponent's attacks and thrash the opponent. A Sassy nature is beneficial to this set as it lowers Slowking's already poor Speed, and combined with a reduction of its IVs to 0, Slowking will outspeed almost every Pokemon in the metagame after Trick Room is set up.

Team Options & Additional Comments >>>
Name Item Ability Nature

Offensive Trick Room

Life Orb Own Tempo Quiet
Moveset EVs
~ Trick Room
~ Nasty Plot
~ Psychic
~ Surf
252 HP / 4 Def / 252 SpA

Due to Slowking's bulk on both sides, ability to set up Trick Room, and high Special Attack, it is a prime candidate for an offensive Trick Room set. Unlike its counterpart, Slowbro, Slowking is able to quickly boost its Special Attack with Nasty Plot, distinguishing itself. Slowking's bulk allows it to come in on a wide array of Pokemon and set up Trick Room for its teammates, while also potentially allowing Slowking itself to sweep. Slowking's base 30 Speed enables it to "outspeed" almost every Pokemon in UU when under Trick Room, which makes sweeping easier. After a single Nasty Plot, Slowking reaches a beastly 658 Special Attack, making it more than capable of tearing through teams that lack Chansey. Psychic and Surf are STAB moves that provide excellent coverage in UU. Life Orb is equipped since Slowking appreciates the extra power to turn 2HKOs into OHKOs. In addition, Slowking actually has a chance to 2HKO Chansey with a +2 Surf after Stealth Rock damage, which is an impressive feat.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Specs

Choice Specs Own Tempo Modest
Moveset EVs
~ Trick
~ Surf
~ Psychic
~ Slack Off
252 HP / 4 Def / 252 SpA

Although a bit of a novelty, Slowking sports the devastating Trick, which has the potential to cripple one of the most common Slowking switch-ins, Chansey, allowing it to viably run a Choice Specs set. Additionally, this set has the power to 2HKO Clefable, and Slowking's considerable bulk makes up for its lacking Speed, making it a very practical slow and powerful Choice Specs user.

Surf and Psychic are staples on any Slowking set, as they provide great coverage in the UU metagame, which is an excellent quality for any Specs user to have since it makes prediction much less of an issue when you can just choose between Slowking's powerful STAB attacks and catch the switch-in. Choice Specs Psychic has the ability to OHKO Support Venusaur after Stealth Rock damage, as well as all Weezing variants. Trick is self-explanatory and is the real reason why this set is viable in UU, although it is not advisable to use it before scouting the opponent's team, as Slowking may end up giving Choice Specs to Pokemon such as Venusaur or Mismagius. Slowking also runs the risk of receiving an unfavorable item in return, such as a Choice Band from Spiritomb; afterward, Spiritomb can trap and remove Slowking with Pursuit as it switches out. Slack Off keeps Slowking alive for a longer period of time once it has Tricked an opposing Pokemon.

Team Options & Additional Comments >>>

Other Options

Slowking has a rather large special movepool, although most of it isn't suitable for UU play. The most interesting special attacks include Flamethrower, Fire Blast, Grass Knot, and Focus Blast. Sadly, Flamethrower and Fire Blast are the only valuable moves as they can hit Registeel for more damage than Surf, but are essentially useless besides that. Registeel cannot do much back to Slowking anyway, other than use Toxic, Thunder Wave, or Explosion, meaning that it is often a wasted moveslot. Grass Knot can give a world of hurt to Omastar, Quagsire, and Kabutops that would usually try and set up on Slowking, although outside of that it does not have many uses as it fails to do significant damage to other Water-types. Focus Blast is a shaky option simply because of its unwelcoming accuracy and the poor coverage it provides with Slowking's STAB moves. Yawn is an interesting option for Slowking because it can cause an unsuspecting opponent to switch and reveal other members of the opponent's team.

Support-wise, Slowking gets a few noteworthy moves. Light Screen can be used to further increase Slowking's large Special Defense and can provide overall team support. Psych Up is an interesting option to steal boosts from a stat booster like Calm Mind Slowbro. Curse can be utilized pretty effectively thanks to Slowking's relatively high base Special Defense and the fact that Curse will boost its average Defense stat. Although Slowking has a rather pitiful base 75 Attack stat, a few Curses can make Slowking a rather terrifying sweeper. However, due to the absence of Waterfall from Slowking's movepool, it must rely on the shaky accuracy of Aqua Tail. The lack of a reliable way to cure itself of status is another reason why Slowking is rarely seen carrying Curse.

Checks and Counters

Generally, the best counter to Slowking is Toxic. The likelihood of Slowking running Rest is extremely low, meaning that Toxic can slowly deplete Slowking's health. Chansey comes out as the number one counter to Slowking, as it is able to take any attack easily and cripple Slowking with Toxic, although it should watch out for Trick. Grass-types are usually a safe bet to defeat Slowking, specifically Exeggutor. Exeggutor resists both Surf and Psychic, and can retaliate with a powerful Power Whip or Leaf Storm. Although it takes quite some damage from Psychic, Venusaur can switch in on Surf and Toxic with ease, and either render Slowking useless with Sleep Powder or smack it with Power Whip or Leaf Storm. Dark-types such as Absol and Drapion can switch in on a predicted Psychic, and threaten with Dark-type attacks. Clefable falls in the same category as Chansey, as it has the special bulk to take repeated hits well enough, although it should steer clear of Nasty Plot variants. It also has access to Encore, allowing it to lock Slowking into a single move and switch to an appropriate counter or begin setting up. Basically, any Pokemon that can hit hard with a super effective move and outspeed Slowking can easily deal with it as long as they avoid being afflicted with status.