Useful for Baton Pass chains because it keeps everything from being Roared / Whirlwinded. He makes a good lead for it, so you might want to put Salac on there so you can actually make the pass. If you lack Umbreon, Spider Web is very important to prevent Haze from killing you, as well. It can go over Spore or Substitute, as Ingrain and Baton Pass are required.
The ultimate instant Baton Passer setup. This thing works marvels. It's useful to have Electrode, Exploud, Mr. Mime, Octillery, or Cradily on your team, but not required. This works simply: Send out Smeargle against something slow, use Substitute. If they switched to a Pokémon that doesn't have Roar / Whirlwind, Haze or multi-hit moves, use Belly Drum, otherwise, Spore. Next turn, Baton Pass or Spore if you just Belly Drummed, Belly Drum if you just Spored. Sweep with Medicham, Aerodactyl, Cradily, Gyarados, Lucario, or whatever. Medicham is the best if you can guarantee the pass, as it OHKOs every single Pokémon in OU, with only Groudon even having a minor chance of surviving in Ubers (with max HP and Defense, Impish). Cradily, however, has the benefit of being immune to Roar and Whirlwind, making it easier to pass to. Aerodactyl and Gyarados are easier to get in and have Taunt for stuff they can't OHKO. Feel free to alter the HP EVs to what you feel is best, but do make your HP divisible by 4 so that the Salac Berry will activate after 1 Substitute and a Belly Drum. The bonus of having 25% health after a Sub and Belly Drum is the ability to live through Sandstorm while you set up with Smeargle.
Guaranteed one kill in a match if your opponent does not have a Ghost or Sand Stream. Endure a hit from just about any Pokémon, Spore it, and if you aren't facing a Sleep Talker, Endeavor. This will bring them to 1 HP, so your other attack should OHKO them (Seismic Toss always will, but a few Rock or Steel Pokémon can survive ExtremeSpeed if you have Leftovers). If they stay in, attack them with your last move. It's more likely that they switch, in which case you can Endeavor that Pokémon, too, thanks to the Speed boost from Salac. Now you will have put one opponent to Sleep at 1 HP, and another Pokémon that's awake at 1 HP. Beware of Reversal and Flail though. Some opponents are so shocked by this they make odd switches, and every switch to a new Pokémon means another Pokémon screwed by Endeavor. Where this set really shines, however, is in 2v2 Stadium Mode. Lead with this guy and a Pokémon that knows the move Explosion or Selfdestruct—the higher Attack and Speed they have, the better. Use ExtremeSpeed in this mode of play, as you have an ally to KO anything that would survive it. Use your Self-KO move on your ally and Endure with Smeargle, then send in a Pokémon that has Fake Out (Jynx is preferred, but Persian works, as well). If one enemy is faster than Jynx / Persian, Spore that one and Fake Out the other, otherwise, Spore the Pokémon least likely to be carrying a Lum Berry. Next turn, Endeavor the Pokémon that is awake, and Ice Beam it with Jynx. Since you Spored the Pokémon that is faster, the Pokémon awake should be slower. Endeavor brings them down to 1 HP, and Ice Beam finishes them off, killing them before they do anything, leaving them with a sleeping Pokémon on the field. Repeat on every awake Pokémon, finally finishing off the sleeping Pokémon.
Set this Smeargle to level 1, and pair it up with Tyranitar's Sand Stream. It is nearly impossible to get in, but if you manage to pull it off and there are no Ghosts on the opposing side you WILL screw up at least one opponent. Substitute or Spore when you can to buy a little more time, and Endeavor anything that moves. Because of Smeargle's extremely low HP you will put them straight into Sandstorm's KO range, unless they are Ground-, Rock- or Steel-typed (or Cacturne, Golduck or Rayquaza). The last move is to finish those, or anything really if Sand Stream isn't up. Your EVs and hold item will likely not matter, but if they do kick in, they'll grant you another kill. Don't give Smeargle HP EVs when running this set—you'll reduce Endeavor's damage. To get it in, one of your best options is a Pokémon with a trapping move and a sleeping move. Mean Look / Lovely Kiss Jynx, Block / Yawn Snorlax and Mean Look / Hypnosis Gengar are good options. Smeargle essentially needs one turn to get in and one to set up Spore or Substitute. If you ever encounter something that cannot really touch him, like a Pokémon with no attacking moves or only Ghost-typed (or one locked into a Ghost move with a Choice Band, Choice Specs, or a Choice Scarf) moves, use that to come in more than once. This set is extremely deadly, especially if your opponent doesn't catch the whole L1 thing and switches into something to take the Spore, not realizing everything is faster and powerful enough to kill him.
Because OHKOs are banned, this is the next best thing to using Lock On and Sheer Cold. This will only work if you can predict a switch. Use Spider Web on the switch, Spore them, Substitute, and Perish Song. Spam Substitute and Spore while you are waiting, in case they wake up before dying. This set has trouble with Sleep Talkers like Heracross.
A STAB ExtremeSpeed or Explosion after a Belly Drum from this dude can hurt like hell. It's not as common as the "Belly passer" or the Endeavor set, but you can still find it in a few places tearing stuff up. It OHKOs Skarmory after Belly Drum with Explosion, so imagine it on other Pokémon with not nearly the same Defense as him. The 4 HP EVs allow you to Belly Drum twice if you ever manage to get that in without dying to Sand Stream.
The strategy here is to use Trick the first turn when they're going to switch. Now hopefully, they switch to something that has Leftovers or the like. If you held Choice Scarf, you'll want to switch out now, because they are guaranteed to be faster than you, unless they went to something incredibly slow like Snorlax. If you have Choice Band, for instance, a great Pokémon to Trick is actually Choice Specs Pokémon. You lock them into one move without giving them any useful boosts, and you can come back and Trickspecs another Pokémon. Choice Scarf has the advantage of letting you Spore most anything in emergencies (or Explode on most anything, if you go that route). Next, you'll want to use Spore to put whatever they have out to Sleep, so you can use Transform in peace. You'll now be Transformed against either a Sleeping Pokémon a new Pokémon they just brought out. If it's a new Pokémon, then you have a roughly even match up, but if it's the Sleeping Pokémon, you have it made. Remember that Transform copies their stat boosts, so if you Spore a Cursing Snorlax, and then Transform into it, you will keep your 314 HP yes, but you will copy their Curses and you'll be awake, a rather large advantage. When you're done, you can just use Explosion. Other OptionsIt can Baton Pass Nasty Plot / Tail Glow. If you pull that off and pass to Raikou, Zapdos or any powerful and fast Special sweeper, you can give your opponent a hard time. Besides that, anything in the game really, but nothing useful that isn't mentioned already. Smeargle doesn't have the stats to pull anything off besides what's already listed. Baton Passers can try to abuse Taunt to block Haze, Roar, and Whirlwind. EVs252 Speed, Jolly, rest in HP and a defense for Baton Passers, rest in Attack if you are using the attacker or the Endeavor version with ExtremeSpeed. OpinionSmeargle is the reason why it isn't so simple to just Roar / Whirlwind the hell out of Baton Pass chains. Smeargle can cause your loss right away, even outside of the chain, because Baton Passing a Belly Drum and a Salac boost to something like Medicham is just plain "good game". Beware of Smeargle, despite its frailty. CountersGhosts counter the Endeavor set and the sweeper set 100%, except Spore (so Banette is a true counter). Quick Attackers, ExtremeSpeeders, and anyone else with a first-strike move can just hit Smeargle before it does anything. Additionally, Pokémon that attain 410 Speed or higher (most likely though use of a Choice Scarf) will finish Smeargle off right away. Pokémon with multi-hit moves like Bonemerang can hit Smeargle through its Substitute to do some severe damage, as well. Skarmory, Suicune and Steelix (and any other phazer) scare Smeargle by default, since it won't get off a Baton Pass unless it has Ingrain or Taunt. Vaporeon and Weezing can similarly use Haze to put an end to Smeargle's Baton Passing dreams. Pokémon with Taunt shut down non-attacking Smeargle sets easily. Sleep Talk can spell Smeargle's demise, as well as Pokémon like Hypno, Primeape, and Banette, as you cannot Spore those. |
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