Snorlax

Immunity
This Pokémon cannot be poisoned.
Thick Fat
Fire- and Ice-type damage reduced 1/2.
Type Tier
Normal OU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
160
- 235 267 -
Atk
110
117 130 162 178
Def
65
76 85 117 128
SpA
65
76 85 117 128
SpD
110
117 130 162 178
Spe
30
45 50 82 90
Name Power Accuracy PP Target Description
Amnesia - - 20 User Boosts user's Special Defense by 2 stages.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Belly Drum - - 10 User User loses 50% max HP. Maximizes Attack.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Block - - 5 Single non-user The target cannot switch out.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Single non-user Lowers target's Atk 2 stages.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Curse - - 10 Single non-user Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Defense Curl - - 40 User Boosts Defense 1 stage.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Fissure - 30% 5 Single non-user Will OHKO the target.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Gunk Shot 120 70% 5 Single non-user 30% chance to poison.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Iron Head 80 100% 15 Single non-user 30% chance to flinch.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Lick 20 100% 30 Single non-user 30% chance to paralyze.
Metronome - - 10 None Picks a random move.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Odor Sleuth - - 40 Single non-user Blocks evasion modifiers. Allows Fighting- and Normal-type moves to hit Ghosts.
Outrage 120 100% 15 Random enemy Repeats for 2-3 turns. Confuses at the end.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 All Summons rain for five turns.
Recycle - - 10 User Restores a used item.
Refresh - - 20 User Removes status.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Sandstorm - - 10 All Summons a sandstorm for 5 turns.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Seed Bomb 80 100% 15 Single non-user No additional effect.
Selfdestruct 200 100% 5 All others Faints the user.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snore 40 100% 15 Single non-user Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Stockpile - - 20 User Boosts the user's Def and SpD 1 stage. Sets the user up to use Spit Up and Swallow.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Superpower 120 100% 5 Single non-user Lowers user's Atk and Def 1 stage.
Surf 95 100% 15 All others Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Tackle 35 95% 35 Single non-user No additional effect.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Uproar 50 100% 10 Random enemy Repeats for 2-5 turns. No Pokémon can sleep during these turns.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.
Whirlwind - 100% 20 Single non-user Forces the target to switch to a random Pokémon.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.