Solrock

Levitate
This Pokémon is immune to Ground-type moves.
Type Tier
Rock / Psychic NU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 145 177 -
Atk
95
103 115 147 161
Def
85
94 105 137 150
SpA
55
67 75 107 117
SpD
65
76 85 117 128
Spe
70
81 90 122 134
Name Power Accuracy PP Target Description
AncientPower 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost SpA 1 stage.
Confusion 50 100% 25 Single non-user 10% chance to confuse.
Cosmic Power - - 20 User Boosts Def and SpD 1 stage.
Double Team - - 15 User Boosts evasion 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Earth Power 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Endure - - 10 User The user always survives with at least 1 HP.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Fire Spin 15 70% 15 Single non-user Traps and damages over multiple turns.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Flash - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot - 100% 20 Single non-user Deals damage based on the foe's weight.
Gravity - - 5 All For 5 turns, prevents flying or jumping; also disables Ground immunities.
Gyro Ball - 100% 5 Single non-user Does damage based on the foe's Speed and the user's Speed.
Harden - - 30 User Boosts Def 1 stage.
Heal Block - 100% 15 All enemies Prevents the foes from using healing moves for 5 turns.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Iron Defense - - 15 User Boosts Def 2 stages.
Iron Head 80 100% 15 Single non-user 30% chance to flinch.
Light Screen - - 30 User party Lowers damage from special attacks for 5 turns.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Overheat 140 90% 5 Single non-user Lowers user's SpA 2 stages.
Pain Split - - 20 Single non-user Averages both Pokémon's HP.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Psywave - 80% 15 Single non-user Damage is .5x to 1.5x the user's level.
Recycle - - 10 User Restores a used item.
Reflect - - 20 User party Lowers damage from physical attacks for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Rock Polish - - 20 User Boosts Spe 2 stages.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Throw 50 90% 15 Single non-user No additional effect.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Role Play - - 10 Single non-user Copies the foe's ability and overwrites the user's ability.
Safeguard - - 25 User party Blocks status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for 5 turns.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Selfdestruct 200 100% 5 All others Faints the user.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Skill Swap - - 10 Single non-user The user and the target trade abilities.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Stealth Rock - - 20 Enemy field Damages foe's switch-ins.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 Single non-user No additional effect.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trick Room - - 5 All Slower Pokémon move first for 5 turns.
Will-O-Wisp - 75% 15 Single non-user Burns the foe.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch.