Spiritomb

Pressure
Enemy attacks lose 1 extra PP. Increases wild encounter rate.
Type Tier
Ghost / Dark BL
Statistics
Min- Min Max Max+
HP
50
- 241 304 -
Atk
92
198 220 283 311
Def
108
226 252 315 346
SpA
92
198 220 283 311
SpD
108
226 252 315 346
Spe
35
95 106 169 185
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Calm Mind - - 20 Boosts SpA and SpD 1 stage.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Confuse Ray - 100% 10 Confuses the target.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Dark Pulse 80 100% 0 20% chance to flinch.
Destiny Bond - - 5 If the user faints, the foe faints.
Double Team - - 15 Boosts evasion 1 stage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Embargo - 100% 0 Item use is prevented for 5 turns.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Grudge - - 5 If the user faints, the foe's attack loses all of its PP.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Hypnosis - 70% 20 Puts the foe to sleep.
Imprison - - 10 No foe can use any of the user's moves.
Memento - - 10 User faints. Lowers foe's Atk and SpA 2 stages.
Nasty Plot - - 0 Boosts SpA 2 stages.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Ominous Wind 60 100% 0 10% chance to boost all stats 1 stage.
Pain Split - - 20 Averages both Pokémon's HP.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Pursuit 40 100% 20 Doubles in power if the target switches, and hits them before they can escape.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shadow Sneak 40 100% 0 The user always attacks first.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Silver Wind 60 100% 5 10% chance to boost all stats 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Spite - 100% 10 Lowers the PP of the move used last by 4.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 0 The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Taunt - 100% 20 Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Gives the user the foe's item.
Torment - 100% 15 Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 20% chance to Confuse.
Will-O-Wisp - 75% 15 Burns the foe.