Steelix

Sturdy
OHKO moves will fail.
Rock Head
Recoil moves deal no recoil damage.
Type Tier
Steel / Ground UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
85
185 206 269 295
Def
200
392 436 499 548
SpA
55
131 146 209 229
SpD
65
149 166 229 251
Spe
30
86 96 159 174
Name Power Accuracy PP Target Description
AncientPower 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Aqua Tail 90 90% 10 Single non-user No additional effect.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Bind 15 75% 20 Single non-user Traps and damages over multiple turns.
Block - - 5 Single non-user The target cannot switch out.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Crunch 80 100% 15 Single non-user 20% chance to lower Def 1 stage.
Curse - - 10 Single non-user Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 Single non-user No additional effect.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch.
Defense Curl - - 40 User Boosts Defense 1 stage.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Dragon Pulse 90 100% 10 Single non-user No additional effect.
DragonBreath 60 100% 20 Single non-user 30% chance to paralyze.
Earth Power 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Earthquake 100 100% 10 All others Hits Pokémon using Dig with double Base Power.
Endure - - 10 User The user always survives with at least 1 HP.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Fire Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to burn.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flash Cannon 80 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Gyro Ball - 100% 5 Single non-user Does damage based on the foe's Speed and the user's Speed.
Harden - - 30 User Boosts Def 1 stage.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to freeze.
Iron Head 80 100% 15 Single non-user 30% chance to flinch.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Magnet Rise - - 10 User User becomes immune to Ground moves for 5 turns.
Mud Sport - - 15 All Electric-type attacks do 50% less damage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Rage 20 100% 20 Single non-user Boosts Atk 1 stage if hit.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokémon.
Rock Blast 25 80% 10 Single non-user Hits 2-5 times in one turn.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Polish - - 20 User Boosts Spe 2 stages.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Throw 50 90% 15 Single non-user No additional effect.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Sand Tomb 15 70% 15 Single non-user Traps and damages over multiple turns.
Sandstorm - - 10 All Summons a sandstorm for 5 turns.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Selfdestruct 200 100% 5 All others Faints the user.
Slam 80 75% 20 Single non-user No additional effect.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Stealth Rock - - 20 Enemy field Damages foe's switch-ins.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 Single non-user No additional effect.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thunder Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to paralyze.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Twister 40 100% 20 All enemies 20% chance to flinch.