Suicune

Pressure
Enemy attacks lose one extra PP. Increases wild encounter rate.
Type Tier
Water OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 341 404 -
Atk
75
167 186 249 273
Def
115
239 266 329 361
SpA
90
194 216 279 306
SpD
115
239 266 329 361
Spe
85
185 206 269 295
Name Power Accuracy PP Target Description
Aurora Beam 65 100% 20 Single non-user 10% chance to lower opponent's Attack by 1 stage.
Avalanche 60 100% 10 Single non-user Doubles in power if damaged by the target.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Brine 65 100% 10 Single non-user Base Power doubles if foe's HP is 50% or less.
BubbleBeam 65 100% 20 Single non-user 10% chance to lower Spe.
Calm Mind - - 20 User Boosts SpA and SpD 1 stage.
Cut 50 95% 30 Single non-user No additional effect.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Endure - - 10 User The user always survives with at least 1 HP.
Extrasensory 80 100% 30 Single non-user 10% chance to flinch.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Gust 40 100% 35 Single non-user Hits Pokémon using Bounce or Fly for double Base Power.
Hail - - 10 All Summons hail for 5 turns.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Ice Fang 65 95% 15 Single non-user 10% chance to flinch. 10% chance to freeze.
Iron Head 80 100% 15 Single non-user 30% chance to flinch.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Leer - 100% 30 All enemies Lowers target's Def 1 stage.
Mirror Coat - 100% 20 None If hit by a special attack, returns double the damage.
Mist - - 30 User party Prevents moves that lower stats from working for 5 turns.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Ominous Wind 60 100% 5 Single non-user 10% chance to boost all stats 1 stage.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Rain Dance - - 5 All Summons rain for five turns.
Reflect - - 20 User party Lowers damage from physical attacks for 5 turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokémon.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Sandstorm - - 10 All Summons a sandstorm for 5 turns.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Signal Beam 75 100% 15 Single non-user 10% chance to confuse.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Surf 95 100% 15 All others Hits Pokémon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tailwind - - 30 User party Doubles Spe for 3 turns.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
Waterfall 80 100% 15 Single non-user 20% chance to flinch.
Whirlpool 15 70% 15 Single non-user Traps and damages over multiple turns.