|
Acid Armor
|
- |
- |
40 |
Boosts Def 2 stages. |
|
Amnesia
|
- |
- |
20 |
Boosts SpD 2 stages. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Bullet Seed
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Counter
|
- |
100% |
20 |
If hit by a physical attack, returns double the damage. |
|
Curse
|
- |
- |
10 |
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Defense Curl
|
- |
- |
40 |
Boosts Def 1 stage. |
|
Destiny Bond
|
- |
- |
5 |
If the user faints, the foe faints. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Dream Eater
|
100 |
100% |
15 |
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
DynamicPunch
|
100 |
50% |
5 |
Confuses the foe. |
|
Earthquake
|
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
|
Encore
|
- |
100% |
5 |
Causes the target to repeat the move 4-8 turns. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Explosion
|
250 |
100% |
5 |
Faints the user. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Fire Punch
|
75 |
100% |
15 |
10% chance to burn. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Gastro Acid
|
- |
100% |
0 |
Nullifies the foe's ability. |
|
Giga Drain
|
60 |
100% |
5 |
Leeches 50% damage. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Gunk Shot
|
120 |
70% |
0 |
30% chance to poison. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Ice Beam
|
95 |
100% |
10 |
10% chance to freeze. |
|
Ice Punch
|
75 |
100% |
15 |
10% chance to freeze. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers foe's accuracy 1 stage. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Pain Split
|
- |
- |
20 |
Averages both Pokémon's HP. |
|
Poison Gas
|
- |
55% |
40 |
Poisons the foe. |
|
Pound
|
40 |
100% |
35 |
No additional effect. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rollout
|
30 |
90% |
20 |
Doubles in power with each hit. Repeats for 5 turns. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Sludge
|
65 |
100% |
20 |
30% chance to poison. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
Smog
|
20 |
70% |
20 |
40% chance to Poison. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
Spit Up
|
- |
100% |
10 |
Varies in power depending on the number of uses of Stockpile. |
|
Stockpile
|
- |
- |
10 |
Boosts the user's Def and SpD 1 stage. Sets the user up to use Spit Up and Swallow. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swallow
|
- |
- |
10 |
Healing varies based on the number of uses of Stockpile. |
|
ThunderPunch
|
75 |
100% |
15 |
10% chance to paralyze. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Water Pulse
|
60 |
100% |
20 |
20% chance to Confuse. |
|
Wring Out
|
- |
100% |
0 |
Base power depends on the foe's remaining HP. |
|
Yawn
|
- |
- |
10 |
Puts the target to sleep after 2 turns. |