Tangrowth

Chlorophyll
Speed doubles in sun.
Leaf Guard
Prevents status effects in sun.
Type Tier
Grass BL
Statistics
Min- Min Max Max+
HP
100
- 341 404 -
Atk
100
212 236 299 328
Def
125
257 286 349 383
SpA
110
230 256 319 350
SpD
50
122 136 199 218
Spe
50
122 136 199 218
Name Power Accuracy PP Description
Absorb 20 100% 20 Leeches 50% damage.
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Amnesia - - 20 Boosts SpD 2 stages.
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Bind 15 75% 20 Traps and damages over multiple turns.
Block - - 5 The target cannot switch out.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Bullet Seed 10 100% 30 Hits 2-5 times in one turn.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Confusion 50 100% 25 10% chance to confuse.
Constrict 10 100% 35 10% chance to lower Spe.
Cut 50 95% 30 No additional effect.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Earthquake 100 100% 10 Hits Pokémon using Dig with double base power.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Energy Ball 80 100% 0 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Giga Impact 150 90% 0 User cannot move next turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
Growth - - 40 Boosts SpA 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Ingrain - - 20 Heals the user 1/16 its max HP each turn. Prevents the user from switching.
Knock Off 20 100% 20 Removes the target's item.
Leaf Storm 140 90% 0 Lowers SpA 2 stages.
Leech Seed - 90% 10 Leeches 1/8 of the target's HP each turn.
Mega Drain 40 100% 10 Leeches 50% damage.
Mimic - - 10 Copies the last move used by the target.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Nature Power - - 20 Attack changes based on terrain.
Payback 50 100% 0 Base power doubles if the foe has taken its turn.
Poison Jab 80 100% 0 30% chance to poison.
PoisonPowder - 75% 35 Poisons the foe.
Power Whip 120 85% 0 No additional effect.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Slide 75 90% 10 30% chance to flinch.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Lowers Spe 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Slam 80 75% 20 No additional effect.
Sleep Powder - 75% 15 Puts the target to sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 No additional effect.
Stun Spore - 75% 30 Paralyzes the target.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swords Dance - - 30 Boosts Atk 2 stages.
Thief 40 100% 10 Gives the user the foe's item.
Tickle - 100% 20 Lowers Atk and Def 1 stage.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Vine Whip 35 100% 10 No additional effect.
Wring Out - 100% 0 Base power depends on the foe's remaining HP.