|
Absorb
|
20 |
100% |
20 |
Leeches 50% damage. |
|
Aerial Ace
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Amnesia
|
- |
- |
20 |
Boosts SpD 2 stages. |
|
AncientPower
|
60 |
100% |
5 |
10% chance to boost all stats 1 stage. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Bind
|
15 |
75% |
20 |
Traps and damages over multiple turns. |
|
Block
|
- |
- |
5 |
The target cannot switch out. |
|
Body Slam
|
85 |
100% |
15 |
30% chance to paralyze. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Bullet Seed
|
10 |
100% |
30 |
Hits 2-5 times in one turn. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Confusion
|
50 |
100% |
25 |
10% chance to confuse. |
|
Constrict
|
10 |
100% |
35 |
10% chance to lower Spe. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
Double-Edge
|
120 |
100% |
15 |
Has 1/3 recoil. |
|
Earthquake
|
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
|
Endeavor
|
- |
100% |
5 |
Lowers the target's HP to the user's HP. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Energy Ball
|
80 |
100% |
0 |
10% chance to lower SpD 1 stage. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Flail
|
- |
100% |
15 |
Does more damage as HP decreases. |
|
Flash
|
- |
100% |
20 |
Lowers foe's accuracy 1 stage. |
|
Fling
|
- |
100% |
0 |
Throws the user's hold item at the foe; effect depends on the item. |
|
Focus Blast
|
120 |
70% |
0 |
10% chance to lower SpD 1 stage. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Drain
|
60 |
100% |
5 |
Leeches 50% damage. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Grass Knot
|
- |
100% |
0 |
Deals damage based on the foe's weight. |
|
Growth
|
- |
- |
40 |
Boosts SpA 1 stage. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Ingrain
|
- |
- |
20 |
Heals the user 1/16 its max HP each turn. Prevents the user from switching. |
|
Knock Off
|
20 |
100% |
20 |
Removes the target's item. |
|
Leaf Storm
|
140 |
90% |
0 |
Lowers SpA 2 stages. |
|
Leech Seed
|
- |
90% |
10 |
Leeches 1/8 of the target's HP each turn. |
|
Mega Drain
|
40 |
100% |
10 |
Leeches 50% damage. |
|
Mimic
|
- |
- |
10 |
Copies the last move used by the target. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Nature Power
|
- |
- |
20 |
Attack changes based on terrain. |
|
Payback
|
50 |
100% |
0 |
Base power doubles if the foe has taken its turn. |
|
Poison Jab
|
80 |
100% |
0 |
30% chance to poison. |
|
PoisonPowder
|
- |
75% |
35 |
Poisons the foe. |
|
Power Whip
|
120 |
85% |
0 |
No additional effect. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Copies the foe's stat changes. |
|
Reflect
|
- |
- |
20 |
Lowers damage from physical attacks for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Rock Slide
|
75 |
90% |
10 |
30% chance to flinch. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shock Wave
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Slam
|
80 |
75% |
20 |
No additional effect. |
|
Sleep Powder
|
- |
75% |
15 |
Puts the target to sleep. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
Snore
|
40 |
100% |
15 |
Can only be used while sleeping. 30% chance to flinch. |
|
SolarBeam
|
120 |
100% |
10 |
Charges up turn 1; attacks on turn 2. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Stun Spore
|
- |
75% |
30 |
Paralyzes the target. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swords Dance
|
- |
- |
30 |
Boosts Atk 2 stages. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Tickle
|
- |
100% |
20 |
Lowers Atk and Def 1 stage. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Vine Whip
|
35 |
100% |
10 |
No additional effect. |
|
Wring Out
|
- |
100% |
0 |
Base power depends on the foe's remaining HP. |