Togekiss

Serene Grace
This Pokémon's secondary effect chances are doubled.
Hustle
Physical moves do 50% more damage at the cost of 20% Accuracy. Increases wild encounter rate with higher level Pokémon.
Type Tier
Normal / Flying OU
Statistics
Min- Min Max Max+
HP
85
- 311 374 -
Atk
50
122 136 199 218
Def
95
203 226 289 317
SpA
120
248 276 339 372
SpD
115
239 266 329 361
Spe
80
176 196 259 284
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Air Slash 75 95% 0 30% chance to flinch.
AncientPower 60 100% 5 10% chance to boost all stats 1 stage.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Aura Sphere 90 - 0 Ignores accuracy modifiers.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Defense Curl - - 40 Boosts Def 1 stage.
Defog - - 0 Lowers foe's Evasion 1 stage. Removes various field effects.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Drain Punch 60 100% 0 Leeches 50% damage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endure - - 10 The user always survives with at least 1 HP.
ExtremeSpeed 80 100% 5 The user always attacks first.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Fly 90 95% 15 User is made invulnerable for one turn, then hits the next turn.
Focus Punch 150 100% 20 Fails if the user is damaged.
Follow Me - - 20 All moves target the user.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Future Sight 80 90% 15 Deals damage at the end of the turn after three turns.
Giga Impact 150 90% 0 User cannot move next turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Last Resort 130 100% 0 Can only be used if all other moves have been used once.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Lucky Chant - - 0 Blocks Critical Hits for 5 turns.
Magical Leaf 60 - 20 Ignores Accuracy modifiers.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Mimic - - 10 Copies the last move used by the target.
Mirror Move - - 20 Uses the last move targeted at the user.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Nasty Plot - - 0 Boosts SpA 2 stages.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Peck 35 100% 35 No additional effect.
Pluck 60 100% 0 Uses foe's Berry.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Psycho Shift - 90% 0 Shifts the user's status effect to the foe.
Rain Dance - - 5 Summons Rain for 5 turns.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Roost - - 0 Heals 50% HP. Temporarily removes the user's Flying type.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Silver Wind 60 100% 5 10% chance to boost all stats 1 stage.
Sky Attack 140 90% 5 Hits the turn after being used. 30% chance to flinch.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Softboiled - - 10 Heals 50% max HP.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Steel Wing 70 90% 25 10% chance to raise the user's Def 1 stage.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Kiss - 75% 10 Confuses the target.
Swift 60 - 20 Ignores Accuracy modifiers.
Thunder Wave - 100% 20 Paralyzes the foe.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 20% chance to Confuse.
Wish - - 10 Heals 50% max HP after 2 turns.
Yawn - - 10 Puts the target to sleep after 2 turns.