|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Attract
|
- |
100% |
15 |
Targets of the opposite gender have a 50% chance to do nothing. |
|
Brick Break
|
75 |
100% |
15 |
Destroys Light Screen and Reflect, then hits. |
|
Bulk Up
|
- |
- |
20 |
Boosts Atk and Def 1 stage. |
|
Bullet Punch
|
40 |
100% |
0 |
The user always attacks first. |
|
Captivate
|
- |
100% |
0 |
Lowers an opposite gender foe's SpA 2 stages. |
|
Cross Chop
|
100 |
80% |
5 |
High critical hit rate. |
|
Cut
|
50 |
95% |
30 |
No additional effect. |
|
Dark Pulse
|
80 |
100% |
0 |
20% chance to flinch. |
|
Dig
|
80 |
100% |
10 |
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
Boosts evasion 1 stage. |
|
DynamicPunch
|
100 |
50% |
5 |
Confuses the foe. |
|
Earthquake
|
100 |
100% |
10 |
Hits Pokémon using Dig with double base power. |
|
Embargo
|
- |
100% |
0 |
Item use is prevented for 5 turns. |
|
Endure
|
- |
- |
10 |
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Has 140 power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Ignores accuracy modifiers. |
|
Fake Out
|
40 |
100% |
10 |
The user always attacks first, and flinches the foe. Can only be used on the first turn out. |
|
Feint
|
50 |
100% |
0 |
Only works if the foe uses Detect or Protect; nullifies effects of those moves. |
|
Flatter
|
- |
100% |
15 |
Confuses the foe. Boosts the foe's SpA 1 stage. |
|
Fling
|
- |
100% |
0 |
Throws the user's hold item at the foe; effect depends on the item. |
|
Focus Blast
|
120 |
70% |
0 |
10% chance to lower SpD 1 stage. |
|
Focus Punch
|
150 |
100% |
20 |
Fails if the user is damaged. |
|
Frustration
|
- |
100% |
20 |
No additional effect. |
|
Giga Impact
|
150 |
90% |
0 |
User cannot move next turn. |
|
Headbutt
|
70 |
100% |
15 |
30% chance to flinch. |
|
Hidden Power
|
- |
100% |
15 |
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
User cannot move next turn. |
|
Me First
|
- |
- |
0 |
Uses the foe's attack at 1.5x power. Must be faster to work. |
|
Meditate
|
- |
- |
40 |
Boosts Atk 1 stage. |
|
Mud Bomb
|
65 |
85% |
0 |
30% chance to lower Accuracy 1 stage. |
|
Mud-Slap
|
20 |
100% |
10 |
Lowers foe's accuracy 1 stage. |
|
Nasty Plot
|
- |
- |
0 |
Boosts SpA 2 stages. |
|
Natural Gift
|
- |
100% |
0 |
Power and type depends on the user's held berry. |
|
Payback
|
50 |
100% |
0 |
Base power doubles if the foe has taken its turn. |
|
Poison Jab
|
80 |
100% |
0 |
30% chance to poison. |
|
Poison Sting
|
15 |
100% |
35 |
30% chance to poison. |
|
Protect
|
- |
- |
10 |
Prevents most moves from working on the user that turn. |
|
Pursuit
|
40 |
100% |
20 |
Doubles in power if the target switches, and hits them before they can escape. |
|
Rain Dance
|
- |
- |
5 |
Summons Rain for 5 turns. |
|
Rest
|
- |
- |
10 |
The user goes to Sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
No additional effect. |
|
Revenge
|
60 |
100% |
10 |
Doubles in power if damaged. |
|
Rock Climb
|
90 |
85% |
0 |
20% chance to confuse. |
|
Rock Slide
|
75 |
90% |
10 |
30% chance to flinch. |
|
Rock Smash
|
40 |
100% |
15 |
50% chance to lower Def 1 stage. |
|
Rock Tomb
|
50 |
80% |
10 |
Lowers Spe 1 stage. |
|
Secret Power
|
70 |
100% |
20 |
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Sleep Talk
|
- |
- |
10 |
Picks one of the user's moves at random. Can only be used while Sleeping. |
|
Sludge Bomb
|
90 |
100% |
10 |
30% chance to poison. |
|
SmellingSalt
|
60 |
100% |
10 |
Has 120 power on a paralyzed target, but cures it of paralysis. |
|
Snatch
|
- |
- |
10 |
If certain moves are used, the user of Snatch uses the moves instead. |
|
Stone Edge
|
100 |
80% |
0 |
Has a high critical hit rate. |
|
Strength
|
80 |
100% |
15 |
No additional effect. |
|
Substitute
|
- |
- |
10 |
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sucker Punch
|
80 |
100% |
0 |
The user always moves first. Will only work if the foe attacked. |
|
Sunny Day
|
- |
- |
5 |
Summons Sun for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Confuses the target. Boosts its Atk 2 stages. |
|
Swords Dance
|
- |
- |
30 |
Boosts Atk 2 stages. |
|
Taunt
|
- |
100% |
20 |
Forces the foe to use damaging moves for 3-5 turns. |
|
Thief
|
40 |
100% |
10 |
Gives the user the foe's item. |
|
Torment
|
- |
100% |
15 |
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Inflicts intensifying poison on the target. |
|
Vacuum Wave
|
40 |
100% |
0 |
The user always attacks first. |
|
Wake-Up Slap
|
60 |
100% |
0 |
Double power if used on a sleeping foe. |
|
X-Scissor
|
80 |
100% |
0 |
No additional effect. |