Umbreon

Synchronize
When statused, the enemy is also statused. Can pass nature to wild Pokémon.
Type Tier
Dark OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
95
- 331 394 -
Atk
65
149 166 229 251
Def
110
230 256 319 350
SpA
60
140 156 219 240
SpD
130
266 296 359 394
Spe
65
149 166 229 251
Name Power Accuracy PP Target Description
Assurance 50 100% 10 Single non-user Base Power doubles if the foe takes damage in the same turn, before the attack hits.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bite 60 100% 25 Single non-user 30% chance to flinch.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Single non-user Lowers target's Atk 2 stages.
Confuse Ray - 100% 10 Single non-user Confuses the target.
Covet 40 100% 40 Single non-user Steals target's item.
Curse - - 10 Single non-user Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Cut 50 95% 30 Single non-user No additional effect.
Dark Pulse 80 100% 15 Single non-user 20% chance to flinch.
Detect - - 5 User Prevents most moves from working on the user that turn.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% damage. Only works on a sleeping Pokémon.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores accuracy modifiers.
Fake Tears - 100% 20 Single non-user Lowers target's SpD 2 stages.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flash - 100% 20 Single non-user Lowers target's accuracy 1 stage.
Frustration - 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Growl - 100% 40 All enemies Lowers target's Atk 1 stage.
Guard Swap - - 10 Single non-user Swaps Def and SpD boosts and drops.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Heal Bell - - 5 User party Cures status on the user's team.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 Single non-user User cannot move next turn.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Mean Look - - 5 Single non-user The target cannot switch out.
Moonlight - - 5 User Heals variably depending on the weather.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Nightmare - 100% 15 Single non-user Does 1/4 of the target's max HP per turn to a sleeping target.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Protect - - 10 User Prevents most moves from working on the user that turn.
Psych Up - - 10 Single non-user Copies the foe's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower SpD 1 stage.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 Single non-user User attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Sand-Attack - 100% 15 Single non-user Lowers target's accuracy 1 stage.
Screech - 85% 40 Single non-user Lowers target's Def two stages.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
Snatch - - 10 None If certain moves are used, the user of Snatch uses the moves instead.
Spite - 100% 10 Single non-user Lowers the PP of the move used last by 4.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacked.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Tackle 35 95% 35 Single non-user No additional effect.
Tail Whip - 100% 30 All enemies Lowers target's Def 1 stage.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Tickle - 100% 20 Single non-user Lowers target's Atk and Def 1 stage.
Torment - 100% 15 Single non-user Prevents the target from using the same move twice in a row.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Trump Card - - 5 Single non-user Power increases as PP decreases.
Wish - - 10 User Heals 50% max HP after 2 turns.
Yawn - - 10 Single non-user Puts the target to sleep after 2 turns.