|
Assurance
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe takes damage in the same turn, before the attack hits. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Targets of the opposite gender are infatuated and have a 50% chance to do nothing. |
|
Baton Pass
|
- |
- |
40 |
User
|
User switches, but passes on all stat changes and some special conditions. |
|
Bite
|
60 |
100% |
25 |
Single non-user
|
30% chance to flinch. |
|
Captivate
|
- |
100% |
20 |
All enemies
|
Lowers an opposite gender foe's SpA 2 stages. |
|
Charm
|
- |
100% |
20 |
Single non-user
|
Lowers target's Atk 2 stages. |
|
Confuse Ray
|
- |
100% |
10 |
Single non-user
|
Confuses the target. |
|
Covet
|
40 |
100% |
40 |
Single non-user
|
Steals target's item. |
|
Curse
|
- |
- |
10 |
Single non-user
|
Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise. |
|
Cut
|
50 |
95% |
30 |
Single non-user
|
No additional effect. |
|
Dark Pulse
|
80 |
100% |
15 |
Single non-user
|
20% chance to flinch. |
|
Detect
|
- |
- |
5 |
User
|
Prevents most moves from working on the user that turn. |
|
Dig
|
80 |
100% |
10 |
Single non-user
|
User is made invulnerable for one turn, then hits the next turn. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Single non-user
|
Leeches 50% damage. Only works on a sleeping Pokémon. |
|
Endure
|
- |
- |
10 |
User
|
The user always survives with at least 1 HP. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when burned, paralyzed, or poisoned. |
|
Faint Attack
|
60 |
- |
20 |
Single non-user
|
Ignores accuracy modifiers. |
|
Fake Tears
|
- |
100% |
20 |
Single non-user
|
Lowers target's SpD 2 stages. |
|
Flail
|
- |
100% |
15 |
Single non-user
|
Does more damage as HP decreases. |
|
Flash
|
- |
100% |
20 |
Single non-user
|
Lowers target's accuracy 1 stage. |
|
Frustration
|
- |
100% |
20 |
Single non-user
|
No additional effect. |
|
Giga Impact
|
150 |
90% |
5 |
Single non-user
|
User cannot move next turn. |
|
Growl
|
- |
100% |
40 |
All enemies
|
Lowers target's Atk 1 stage. |
|
Guard Swap
|
- |
- |
10 |
Single non-user
|
Swaps Def and SpD boosts and drops. |
|
Headbutt
|
70 |
100% |
15 |
Single non-user
|
30% chance to flinch. |
|
Heal Bell
|
- |
- |
5 |
User party
|
Cures status on the user's team. |
|
Helping Hand
|
- |
- |
20 |
Partner
|
Increases Base Power of ally's moves 50%. |
|
Hidden Power
|
- |
100% |
15 |
Single non-user
|
Has 30-70 power and can be any type but Normal, based on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
Single non-user
|
User cannot move next turn. |
|
Iron Tail
|
100 |
75% |
15 |
Single non-user
|
30% chance to lower Def 1 stage. |
|
Last Resort
|
130 |
100% |
5 |
Single non-user
|
Can only be used if all other moves have been used once. |
|
Mean Look
|
- |
- |
5 |
Single non-user
|
The target cannot switch out. |
|
Moonlight
|
- |
- |
5 |
User
|
Heals variably depending on the weather. |
|
Natural Gift
|
- |
100% |
15 |
Single non-user
|
Power and type depends on the user's held Berry. |
|
Nightmare
|
- |
100% |
15 |
Single non-user
|
Does 1/4 of the target's max HP per turn to a sleeping target. |
|
Payback
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe has taken its turn. |
|
Protect
|
- |
- |
10 |
User
|
Prevents most moves from working on the user that turn. |
|
Psych Up
|
- |
- |
10 |
Single non-user
|
Copies the foe's stat changes. |
|
Psychic
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower SpD 1 stage. |
|
Pursuit
|
40 |
100% |
20 |
Single non-user
|
Doubles in power if the target switches, and hits them before they can escape. |
|
Quick Attack
|
40 |
100% |
30 |
Single non-user
|
User attacks first. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
- |
100% |
20 |
Single non-user
|
No additional effect. |
|
Sand-Attack
|
- |
100% |
15 |
Single non-user
|
Lowers target's accuracy 1 stage. |
|
Screech
|
- |
85% |
40 |
Single non-user
|
Lowers target's Def two stages. |
|
Secret Power
|
70 |
100% |
20 |
Single non-user
|
Effects vary with terrain. |
|
Shadow Ball
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower SpD 1 stage. |
|
Sleep Talk
|
- |
- |
10 |
None
|
Picks one of the user's moves at random. Can only be used while sleeping. |
|
Snatch
|
- |
- |
10 |
None
|
If certain moves are used, the user of Snatch uses the moves instead. |
|
Spite
|
- |
100% |
10 |
Single non-user
|
Lowers the PP of the move used last by 4. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sucker Punch
|
80 |
100% |
5 |
Single non-user
|
The user always moves first. Will only work if the foe attacked. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for 5 turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target. Boosts its Atk 2 stages. |
|
Tackle
|
35 |
95% |
35 |
Single non-user
|
No additional effect. |
|
Tail Whip
|
- |
100% |
30 |
All enemies
|
Lowers target's Def 1 stage. |
|
Take Down
|
90 |
85% |
20 |
Single non-user
|
Has 1/4 recoil. |
|
Taunt
|
- |
100% |
20 |
Single non-user
|
Forces the foe to use damaging moves for 3-5 turns. |
|
Tickle
|
- |
100% |
20 |
Single non-user
|
Lowers target's Atk and Def 1 stage. |
|
Torment
|
- |
100% |
15 |
Single non-user
|
Prevents the target from using the same move twice in a row. |
|
Toxic
|
- |
85% |
10 |
Single non-user
|
Inflicts intensifying poison on the target. |
|
Trump Card
|
- |
- |
5 |
Single non-user
|
Power increases as PP decreases. |
|
Wish
|
- |
- |
10 |
User
|
Heals 50% max HP after 2 turns. |
|
Yawn
|
- |
- |
10 |
Single non-user
|
Puts the target to sleep after 2 turns. |