Uxie

Levitate
This Pokémon is immune to Ground-type moves.
Type Tier
Psychic UU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
75
167 186 249 273
Def
130
266 296 359 394
SpA
75
167 186 249 273
SpD
130
266 296 359 394
Spe
95
203 226 289 317

Overview

Uxie has become one of the most prominent Pokemon of the DPP UU metagame, and for good reason. Its massive defenses, combined with its enormous support movepool, which includes (but is certainly not limited to) Stealth Rock, Sunny Day, Rain Dance, Yawn, and U-turn, and high base Speed stat, have made it the quintessential support Pokemon. Not only that, but Uxie is also one of the most dangerous users of Calm Mind in the tier. The only things stopping this knowledgeable sprite from storming the upper tiers are its irritating Psychic typing, which leaves it weak to Pursuit and U-turn; its lackluster offenses, even with the boost provided by Calm Mind; and absence of reliable recovery outside of Rest. Have no fear though; if you're looking for a good lead, supporter, or late-game sweeper, your search has come to an end. Welcome the omniscient pixie into your team with arms wide open.

Name Item Nature

Support

Leftovers Bold
Moveset EVs
~ Psychic
~ Stealth Rock
~ Thunder Wave / Yawn
~ U-turn
252 HP / 252 Def / 4 SpD

Uxie has a considerable amount of bulk, which enables it to take hits from many opposing Pokemon, and this set is all about tanking those hits, crippling and softening up your opponent, and setting up the rest of your team for an eventual sweep. First, you should try to bring Uxie into a Pokemon who can't possibly penetrate its impregnable defenses and proceed to use Stealth Rock, Thunder Wave, or Yawn. After this mission has been accomplished, Uxie is free to U-turn as your opponent goes to their Uxie counter, and you can choose the appropriate Pokemon to switch in against it. The choice between Thunder Wave and Yawn is up to your preference. Uxie is one of the most reliable users of Thunder Wave and can cripple your opponent's faster walls and sweepers, allowing a slower sweeper, such as Rhyperior and Marowak, to come in late-game and plow through your opponent's team. Yawn works well to rack up residual damage and can potentially put a Pokemon to sleep, but, when compared to the possibility to cripple multiple Pokemon with Thunder Wave, is usually a lesser option. Psychic is Uxie's obligatory STAB move, and it helps damage the common Fighting-types in UU, especially Hitmontop, who will try to rain on Uxie's parade by spinning away Stealth Rock. Psychic also lets Uxie deal with the myriad of Poison-types in UU, such as Venusaur and Toxicroak.

Team Options & Additional Comments >>>
Name Item Nature

TrickScarf

Choice Scarf Timid
Moveset EVs
~ Trick
~ Stealth Rock
~ Psychic
~ U-turn
252 HP / 32 SpA / 224 Spe

When equipped with a Choice Scarf, Uxie is able to reinvent itself as a support Pokemon by checking a myriad of faster threats and, more importantly, make use of Trick in order to cripple an opposing Pokemon. Uxie's access to Trick frequently results either in the crippling of unsuspecting special walls, such as Chansey and Registeel, or in the complete shutdown of bulky stat boosters who commonly try to use Uxie as setup fodder, such as Houndoom and Drapion. Once it has Tricked its Choice Scarf away, Uxie can function perfectly well as a scout and defensive pivot, as even with no investment in Defense, it's still bulky enough to withstand assaults from strong Fighting-types such as Toxicroak and Hitmonlee.

Team Options & Additional Comments >>>
Name Item Nature

Weather Support

Damp Rock / Heat Rock Timid
Moveset EVs
~ Rain Dance / Sunny Day
~ Memento / U-turn / Heal Bell
~ Psychic
~ Stealth Rock
252 HP / 32 Def / 224 Spe

Uxie's outstanding defensive stats allow it to switch into many common attacks with relative ease, while its high Speed stat allows it to outpace opposing Pokemon and use Rain Dance or Sunny Day before taking a hit. Uxie can also use Memento to sacrifice itself to enable the team's Swift Swim or Chlorophyll sweeper to switch in without risk. With U-turn, however, Uxie can immediately switch to your sweepers while staying healthy, enabling it to set up weather later in the game. Heal Bell gives sweepers who are afflicted by status a second chance at wreaking havoc. Psychic is an important STAB to carry because it prevents Uxie from being complete Taunt bait, and stops Pokemon such as Mismagius, Rotom, and Rhyperior from setting up an easy Substitute. Even more importantly, it eliminates opposing Toxicroak who can easily put a stop to most Swift Swim sweepers' sweeps. Stealth Rock is put in the last slot, as it is good for additional team support and guarantees important KOs for your sweepers. Uxie can use either Rain Dance and Damp Rock, or Sunny Day and Heat Rock; the choice between the two depends on your team.

Team Options & Additional Comments >>>
Name Item Nature

Dual Screens

Light Clay Impish
Moveset EVs
~ Reflect
~ Light Screen
~ U-turn / Memento
~ Stealth Rock / Yawn / Thunder Wave
252 HP / 252 Def / 4 SpD

Uxie's sheer bulk allows it to easily set up any of the many options in its repertoire to support the entire team, and dual screens are no exception. What sets Uxie apart from the other bulky dual screens users out there, though, is Memento, which faints Uxie to harshly lower the current foe's attacking stats, and allows a teammate to come in scot-free. With dual screens up, and those stat drops on the opponent, even the frailest of stat-uppers can find enough room to set up, which is great news for Belly Drummers such as Linoone and Charizard, who are usually too frail to do so otherwise.

Dual screens are a given on this set, halving the damage your team will take from direct attacks. But the toss-up between U-turn and Memento in the third slot is a tough choice to make. While Memento's advantages should be well-known by now, U-turn is an equally useful tool, which shares most of the utility of Memento, but swaps stat drops on the opponent for not sacrificing Uxie, allowing it to further support the team with its bulk. In the final slot, choose what gaps your team needs filled in; Stealth Rock is great if you lack another Pokemon on your team to set it up, Yawn causes switches that can be taken advantage of, and Thunder Wave can cripple certain sweepers.

Team Options & Additional Comments >>>
Name Item Nature

Offensive Lead

Expert Belt / Lum Berry / Life Orb Timid
Moveset EVs
~ Psychic
~ Energy Ball
~ U-turn / Thunderbolt
~ Stealth Rock
32 HP / 252 SpA / 224 Spe

While Uxie is usually found in a supporting role, where it sports high amounts of HP and defensive EVs, this Uxie aims to surprise opponents by hitting many common leads hard, often OHKOing those who are weak to its moves. Pokemon such as Omastar, Rhyperior, Venusaur, and Cloyster will expect Uxie to U-turn out in fear of their entry hazards or sheer power, only to be KOed by one of Uxie's coverage moves. In addition, Uxie carries U-turn to help you quickly gain the upper hand after it has netted a kill. Uxie still performs its supporting duties by laying down Stealth Rock rather easily thanks to its base 95 Speed and massive bulk. Even with no defensive investment, Uxie can take plenty of unboosted and neutral hits, which allows it to function as a bulky check to quite a few Pokemon. Lastly, its attacking prowess prevents it from becoming setup fodder, unlike the defensive sets.

Psychic is the obligatory STAB move, and lets Uxie pound Venusaur and Nidoking leads. It also deals great damage to a majority of the other common leads, including Arcanine, Ambipom, and Electrode. Energy Ball is for getting the OHKO on Omastar, Rhyperior, Cloyster, and Kabutops leads. The third slot is a choice between U-turn and Thunderbolt. Uxie still has problems with Mismagius, Spiritomb, and Alakazam leads, so giving Uxie a quick escape route off the battlefield is recommended. However, Thunderbolt hits Moltres and Scyther for super effective damage, as well as giving Uxie near perfect neutral coverage alongside Psychic.

Team Options & Additional Comments >>>
Name Item Nature

Trick Room

Leftovers Relaxed
Moveset IVs
~ Trick Room
~ Yawn
~ U-turn
~ Psychic
0 Spe
EVs
252 HP / 252 Def / 4 SpD

Another interesting move you will find if you dig far enough down Uxie's supporting movepool (in alphabetical order, of course) is Trick Room, which Uxie can set up easily because of, once again, its great bulk and immunity to Ground-type attacks. It is also unique as a Trick Room supporter in that it actually has a high base Speed, which allows it to supply a sort of "slow" U-turn under Trick Room's effects, giving it a nice little niche. Yawn is great for forcing switches, and U-turn is great for capitalizing on these switches to bring a sweeper in for free. Finally, Psychic is placed in the last slot as a nice reliable STAB move, so that Uxie is not complete Taunt bait.

Team Options & Additional Comments >>>
Name Item Nature

Substitute + Calm Mind

Leftovers Timid
Moveset EVs
~ Substitute
~ Calm Mind
~ Psychic
~ Thunderbolt / Signal Beam
96 HP / 188 SpA / 224 Spe

With excellent bulk and good Speed, Uxie can effectively use a combination of Substitute and Calm Mind. Substitute blocks the "triple Ts", which are Thunder Wave, Toxic, and Trick, all three of which horribly cripple Uxie. It also allows Uxie to avoid Sucker Punch and critical hits, making it an excellent bulky set-up sweeper. With Calm Mind, Uxie can set up on many of UU's top threats, such as Milotic and Venusaur. After a Calm Mind, standard bulky Milotic's Surf will fail to break Uxie's Substitute. Psychic is Uxie's STAB of choice while Thunderbolt offers the best neutral coverage alongside it, allowing Uxie to defeat Haze Milotic one-on-one. With Thunderbolt, Uxie can set up Calm Mind and immediately slam Milotic with Thunderbolt while Milotic uses Haze to wipe away Uxie's Calm Mind boosts. Uxie can then use Calm Mind again while Milotic Recovers and repeat the process until Milotic runs out of PP for Recover or gets nailed by a critical hit and loses. Signal Beam is also an option should you wish to hit opposing Psychic-types harder.

Team Options & Additional Comments >>>
Name Item Nature

Offensive Calm Mind

Life Orb Timid
Moveset EVs
~ Calm Mind
~ Psychic
~ Grass Knot
~ Hidden Power Ground / Thunderbolt
4 HP / 252 SpA / 252 Spe

While Uxie has a rather average-looking Special Attack stat, its high Speed stat, along with excellent bulk, a good movepool, and access to Calm Mind, allows it to become a decent sweeper. On top of this, Uxie is immune to Spikes and Toxic Spikes and not weak to Stealth Rock, meaning it is difficult to take down in one shot. This set is especially dangerous to the offensive Fire / Water / Grass cores used in UU. The idea is to bring Uxie in on the many Pokemon who can't pose a threat to it and set up Calm Mind. Even at only +1, Uxie is strong enough to hurt many offensive teams. Psychic is used again as Uxie's STAB. Grass Knot allows Uxie to muscle through Milotic, easily 2HKOing it after a boost. It also allows Uxie to 3HKO Spiritomb; so with some prediction, Uxie may be able to set up on Sucker Punch and defeat Spiritomb.

Hidden Power Ground rounds out Uxie's coverage, allowing it to defeat Houndoom and other Dark-type Pokemon such as Skuntank and Drapion. It also allows Uxie to somewhat hurt Registeel. Thunderbolt can also be used as it offers better neutral coverage and is Uxie's strongest move against Absol, while also hitting Moltres and Articuno for super effective damage.

Team Options & Additional Comments >>>
Name Item Nature

RestTalk

Leftovers Bold
Moveset EVs
~ Calm Mind
~ Psychic
~ Rest
~ Sleep Talk
252 HP / 252 Def / 4 SpD

Once Uxie acquires enough Calm Minds, this set can be a dangerous sweeper. Thanks to its already-high defensive stats, Uxie will more than likely obtain plenty of Calm Minds over a long period of time. Additionally, immunity to Spikes and Toxic Spikes makes this set one of the best mono-attackers around, as Uxie can switch in at any point of the match without taking any major residual damage. The main idea when using this set is to switch in on a weak attack, set up Calm Minds until Uxie is at low health, and then use Rest. While Uxie is asleep, use Sleep Talk to allow Uxie the opportunity to garner even more Calm Mind boosts or possibly nail the opponent with Psychic.

Team Options & Additional Comments >>>

Other Options

For other boosting moves, Uxie is left with only Amnesia. While boosting Uxie's already awesome base Special Defense to impenetrable levels seems like a cool idea, Uxie is much better off utilizing Calm Mind which provides not only a Special Defense boost, but also a Special Attack boost. Toxic can be used on any of the sets listed above over one of Uxie's other supporting options; however, Uxie is much more adept at spreading paralysis, and without instant recovery, can't really stall long enough for Toxic to KO the opponent.

For alternative attacking options, Uxie has a plethora of choices. Signal Beam stands out as the most prominent choice for a super effective hit on fellow Psychic-types, Tangrowth, and Leafeon. Shadow Ball can be used in place of Thunderbolt or Grass Knot on the more offensive sets to nab a surprise hit on Mismagius, Rotom, and Dusclops, but that's the extent of its uses. Uxie can make use of Charge Beam as an in-between for Thunderbolt and Calm Mind; however, the accuracy is troublesome and Uxie appreciates the Special Defense boost that goes along with Calm Mind. Uxie can also utilize alternative Hidden Powers, specifically Hidden Power Ice, to get a nice hit on Altaria, but otherwise Uxie is better off using its other moves. Finally, if using a physically inclined Uxie, the elemental punches, most prominently ThunderPunch, are available as substitutes for Thunderbolt and Uxie's other moves.

Checks and Counters

The biggest and baddest counters to any Uxie set are Taunt users. Absol, Ambipom, and Spiritomb stand out as the most threatening as they can Taunt Uxie and proceed to either nail it with Pursuit before it can U-turn out or smack it with Payback or Shadow Ball should it stay in. If Uxie is left with only Psychic as its attacking move, a whole plethora of threats in UU can use the opportunity to switch into Uxie and proceed to set up or eliminate Uxie with ease. Dark-types such as Houndoom and Drapion can use Uxie to set up Nasty Plot and Swords Dance, respectively, and demolish Uxie with Dark Pulse or Crunch. Mismagius and Rotom have an easy time switching into any Uxie set and can either set up a Substitute before Uxie can paralyze them or eliminate it with Shadow Ball. Registeel, Chansey, and Clefable can stall any Substitute-less Uxie with a combination of Seismic Toss and Toxic. Rhyperior gets a special mention as an Uxie counter as it can switch into any Grass Knot-less Uxie, takes little damage from anything it can dish out, is immune to Thunder Wave, and can proceed to set up one of either Substitute, Swords Dance, or Rock Polish. In general, as Uxie is a supporter first and an attacker second, most Uxie will lack any kind of offensive power. So, any Pokemon with decent bulk can pound away at Uxie and eventually eliminate it thanks to its absence of recovery outside of Rest.