Vaporeon

Water Absorb
Heals 25% HP when hit by a Water attack.
Type Tier
Water OU
Statistics
Min- Min Max Max+
HP
130
- 401 464 -
Atk
65
149 166 229 251
Def
60
140 156 219 240
SpA
110
230 256 319 350
SpD
95
203 226 289 317
Spe
65
149 166 229 251
Name Power Accuracy PP Description
Acid Armor - - 40 Boosts Def 2 stages.
Aqua Ring - - 0 User recovers 1/16th max HP each turn.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Aurora Beam 65 100% 20 10% chance to lower Atk.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Bite 60 100% 25 30% chance to flinch.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Brine 65 100% 0 Base power doubles if foe's HP is 50% or less.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Covet 40 100% 40 Steals target's item.
Curse - - 10 Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Dive 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fake Tears - 100% 20 Lowers SpD 2 stages.
Flail - 100% 15 Does more damage as HP decreases.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Hail - - 10 Summons Hail for 5 turns.
Haze - - 30 Eliminates all stat changes.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hydro Pump 120 80% 5 No additional effect.
Hyper Beam 150 90% 5 User cannot move next turn.
Ice Beam 95 100% 10 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Iron Tail 100 75% 15 30% chance to lower Def 1 stage.
Last Resort 130 100% 0 Can only be used if all other moves have been used once.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Protect - - 10 Prevents most moves from working on the user that turn.
Quick Attack 40 100% 30 Users attacks first.
Rain Dance - - 5 Summons Rain for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Smash 40 100% 15 50% chance to lower Def 1 stage.
Sand-Attack - 100% 15 Lowers accuracy 1 stage.
Secret Power 70 100% 20 Effects vary with terrain.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Surf 95 100% 15 Hits Pokémon using Dive with double base power.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Tickle - 100% 20 Lowers Atk and Def 1 stage.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Trump Card - - 0 Power increases as PP decreases.
Water Gun 40 100% 25 No additional effect.
Water Pulse 60 100% 20 20% chance to Confuse.
Waterfall 80 100% 15 20% chance to flinch.
Wish - - 10 Heals 50% max HP after 2 turns.
Yawn - - 10 Puts the target to sleep after 2 turns.