Venomoth

Shield Dust
Secondary effects won't occur.
Tinted Lens
Doubles damage on resisted hits.
Type Tier
Bug / Poison UU
Statistics
Min- Min Max Max+
HP
70
- 281 344 -
Atk
65
149 166 229 251
Def
60
140 156 219 240
SpA
90
194 216 279 306
SpD
75
167 186 249 273
Spe
90
194 216 279 306
Name Power Accuracy PP Description
Aerial Ace 60 - 20 Ignores accuracy modifiers.
Agility - - 30 Boosts Spe 2 stages.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Bug Bite 60 100% 0 Uses foe's berry.
Bug Buzz 90 100% 0 10% chance to lower SpD 1 stage.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Confusion 50 100% 25 10% chance to confuse.
Defog - - 0 Lowers foe's Evasion 1 stage. Removes various field effects.
Disable - 80% 20 Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
Endure - - 10 The user always survives with at least 1 HP.
Energy Ball 80 100% 0 10% chance to lower SpD 1 stage.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Foresight - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Giga Drain 60 100% 5 Leeches 50% damage.
Giga Impact 150 90% 0 User cannot move next turn.
Gust 40 100% 35 Hits Bouncers and Fliers for twice base power.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Leech Life 20 100% 15 Leeches 50% damage.
Mimic - - 10 Copies the last move used by the target.
Morning Sun - - 5 Heals variably depending on the weather.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Poison Fang 50 100% 15 30% chance to inflict toxic poison.
PoisonPowder - 75% 35 Poisons the foe.
Protect - - 10 Prevents most moves from working on the user that turn.
Psybeam 65 100% 20 10% chance to confuse.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Roost - - 0 Heals 50% HP. Temporarily removes the user's Flying type.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Signal Beam 75 100% 15 10% chance to confuse.
Silver Wind 60 100% 5 10% chance to boost all stats 1 stage.
Skill Swap - - 10 The user and the target trade abilities.
Sleep Powder - 75% 15 Puts the target to sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Sludge Bomb 90 100% 10 30% chance to poison.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Stun Spore - 75% 30 Paralyzes the target.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swift 60 - 20 Ignores Accuracy modifiers.
Tackle 35 95% 35 No additional effect.
Thief 40 100% 10 Gives the user the foe's item.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Toxic Spikes - - 0 Poisons switch-ins.
U-turn 70 100% 0 Attacks, then switches.
Zen Headbutt 80 90% 0 20% chance to flinch.