Increases wild encounter rate (no effect in battles).
Boosts power of Bug-type moves 50% when at 1/3 HP or less.
Type Tier
Bug NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 271 334 -
163 182 245 269
131 146 209 229
117 130 193 212
167 186 249 273
185 206 269 295
  • Underused


At a glance, Volbeat is the epitome of many things you would expect of the average Bug-type; poor stats and a mediocre movepool alongside insubstantial abilities are just some of the things that he has in common with fellow Pokemon of his type. However, this little firefly does possess a few interesting qualities that set him apart from his brethren. Notably, he has access to the rare combination of a +2 Special Attack-boosting move and Baton Pass, and though he's outclassed by other users of the combination, such as Plusle and Minun for the most part, he can be a decent user of it. Furthermore, he is the only Bug-type bar Shedinja who can use Trick, which gives him a unique niche as a Bug-type Choice item user. Overall, don't expect Volbeat to be amazing; he is almost always outclassed in whatever role he plays, but can be an interesting and useful team member when used correctly.

Name Item Ability Nature

Baton Pass

Leftovers Swarm Timid
Moveset EVs
~ Baton Pass
~ Tail Glow
~ Encore
~ Substitute / Bug Buzz
248 HP / 8 SpD / 252 Spe

The ability to Baton Pass +2 Special Attack is a rare and coveted ability, and Volbeat is undeniably blessed to have it. While Volbeat is easily a lesser choice for this role, being outclassed by other users of the combination, such as Plusle and Minun, he is nonetheless a respectable option. However, it is hard to deny that Volbeat has a harder time fitting on teams than his fellow Baton Pass users, having poor defenses and a slew of common weaknesses. Volbeat's only real advantages lie in his resistances to Grass-, Ground-, and Fighting-type attacks and his access to Encore. Fortunately, Encore does give Volbeat a means to circumvent his poor defenses, as with the ability to lock an offensively inept Pokemon such as Registeel into a support move, Volbeat gains a slew of new opportunities to set up. Substitute is also fairly helpful in this regard; not only does it prevent Volbeat from being struck by status and provide a cushion for Volbeat, it can also be Baton Passed to another teammate. Bug Buzz can be used if you fear Taunt, but it will typically do pitiful damage against most foes due to Volbeat's pathetic Special Attack.

Team Options & Additional Comments >>>
Name Item Ability Nature


Choice Scarf / Choice Band Swarm Adamant / Jolly
Moveset EVs
~ U-turn
~ Trick
~ Brick Break
~ Zen Headbutt
252 Atk / 4 SpD / 252 Spe

While Volbeat's offenses, physical movepool, and Speed are decidedly mediocre, he has one saving grace in his access to Trick, which gives him a slight niche as a Bug-type Choice item user. This, in tandem with U-turn's ability to scout the opposing team, can make Volbeat tricky to play around, since defensive Pokemon will be crippled by Trick, and offensive Pokemon will take a chunk of damage from U-turn. Furthermore, U-turn will help keep momentum in your favor, as well as doing somewhat respectable damage, despite Volbeat's poor Attack stat, and it's Volbeat's strongest STAB option. Brick Break nails Steel-types such as Registeel and Aggron, and with a Choice Scarf, Volbeat can outspeed +2 Adamant Aggron and do hefty damage to it. Zen Headbutt complements Brick Break and U-turn's coverage by hitting Poison-types who resist them for super effective damage, as well as offering neutral coverage on Ghost-types who take minute damage from U-turn and are immune to Brick Break. Alternatively, Ice Punch and ThunderPunch are options to hit other specific foes – Flying-types, in particular – for super effective damage, though they don't hit as many important foes as Zen Headbutt does. Quick Attack is also usable as a form of priority, but it is pitifully weak.

Team Options & Additional Comments >>>

Other Options

Volbeat's movepool is marginally larger than other Bug-types, though this isn't really saying much. For offensive options, Volbeat's special movepool consists of useful and interesting moves such as Thunderbolt, Giga Drain, Shadow Ball, Water Pulse, Charge Beam, and Hidden Power, which can be used alongside Tail Glow, though they'll still be depressingly weak even after a boost. Physically, Volbeat's movepool is barren, with only Double-Edge and Focus Punch as noteworthy options. While both of these attacks have their merits; the former in having an attack that has great neutral coverage, and the latter in hitting Steel-types extremely hard, both typically aren't worth using. In the support department, Volbeat has a few useful options such as Confuse Ray and Thunder Wave, which can be utilized to form the irritating ParaFusion strategy, Roost, which can heal Volbeat, as well as Rain Dance and Sunny Day for weather support. However, due to Volbeat's poor defenses, these options are usually better used by another Pokemon.

Checks and Counters

Poor defenses, a barely above-average Speed, weak offensive stats, and a truckload of weaknesses all combine to make Volbeat an easy Pokemon to defeat. Most Pokemon that can outspeed Volbeat will typically be able to KO or at least severely damage him; notable examples include Swellow, Scyther, and Moltres, and they can also take most of Volbeat's attacks with ease. Bulky Pokemon also do well due to Volbeat's mediocre offenses. Rhyperior, Aggron, and Donphan are superb choices, possessing the ability to smash Volbeat's lights out with ridiculously strong attacks. Milotic is a fine choice as well, and her access to Haze allows her to be a surefire counter against any Volbeat set. Finally, Stealth Rock is a huge thorn in this firefly's side, as Volbeat is simply too frail to switch into any attack after Stealth Rock has chipped 25% of its health away.