Flash Fire
Grants immunity to Fire-type moves and increases the power of Fire-type moves by 50% when hit by a Fire-type move.
Type Tier
Fire LC
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 113 145 -
54 61 93 102
54 60 92 101
63 70 102 112
76 85 117 128
76 85 117 128
  • Little Cup


Vulpix is quite an underrated threat in Little Cup. It can reach a maximum of 17 Speed, outpacing a good portion of the metagame. While Vulpix often faces fierce competition with its Fire-type brethren for team positions, it does possess some notable advantages, such as having access to Energy Ball and Hypnosis. Play with Vulpix's key points to their peak and you will surely have a frightening fox in your hands.

Name Item Nature

Choice Scarf

Choice Scarf Timid
Moveset EVs
~ Fire Blast / Overheat
~ Energy Ball
~ Hypnosis
~ Hidden Power Ground / Hidden Power Ice
52 HP / 200 SpA / 236 Spe

Choice Scarf Vulpix is an unexpected and powerful Pokemon. With a Choice Scarf, Vulpix reaches 25 Speed, outspeeding dangerous Pokemon such as Jolly Choice Scarf Cranidos and Machop. On the first moveslot, Fire Blast is the main option since it is powerful and at least somewhat reliable, but Overheat can be used instead to deal even more damage at the cost of -2 Special Attack, which is great for hit-and-run tactics. Energy Ball complements Vulpix's Fire-type STAB well, hitting Water-types that would otherwise wall this set super effectively. Hypnosis sets Vulpix apart from its Fire-type rivals, allowing it to sleep otherwise threatening Pokemon. Hidden Power Ground is the best option for the last moveslot, as it allows Vulpix to take out opposing Fire-types. However, Hidden Power Ice is a good alternative that can be used to deal with Dragon-types.

Team Options & Additional Comments >>>
Name Item Nature


Life Orb / Wide Lens Timid
Moveset EVs
~ Substitute
~ Fire Blast
~ Energy Ball
~ Hypnosis / Will-O-Wisp
52 HP / 196 SpA / 236 Spe

With this set, Vulpix can take advantage of the switches it causes with Substitute and deals massive damage. Switch in on a Pokemon that does not threaten it, such as a weak Fire- or Grass-type, Substitute as the opponent switches, and proceed to either hit the switch-in hard or inflict status. Hypnosis is again used because it allows Vulpix to incapacitate its counters. Will-O-Wisp is a good alternative if you don’t like Hypnosis's shaky accuracy, and helps a lot against physical sweepers. Behind a Substitute, Vulpix will usually get two shots at using Hypnosis, so it can usually put a Pokemon to sleep, and then do damage with Energy Ball or STAB Fire Blast.

Team Options & Additional Comments >>>

Other Options

Quick Attack is an option to pick off weakened Pokemon. Hidden Power Electric and Hidden Power Rock can be used to hit Mantyke. Hidden Power Rock has the added bonus of hitting other Fire-types, but Hidden Power Electric hurts Mantyke much more. Pain Split can be used on the Substitute set to make it easier to beat walls, but you lose out on valuable coverage or a status-inflicting move. Choice Specs can be used instead of Choice Scarf to obtain more power, notably gaining a higher chance of OHKOing 0 HP / 0 SpD Chinchou at full health with Energy Ball.

Checks and Counters

Munchlax is a great counter to Vulpix, being able to take four Fire Blasts from the Life Orb set and hit back hard with Earthquake or STAB Return. Mantyke is a big problem unless Vulpix carries Hidden Power Electric or Hidden Power Rock, due to its high Special Defense stat. Gligar cannot come in directly on Vulpix, but can switch in after a teammate faints, and either U-turn to scout the switch, or outspeed Vulpix and use Earthquake to OHKO. Opposing Fire-types and Dragon-types counter Vulpix if it does not carry the appropriate Hidden Power. Dratini gets a special mention because it not only resists both Fire Blast and Energy Ball, but also has Shed Skin to heal itself from Hypnosis and Will-O-Wisp.