Wigglytuff

Cute Charm
Can infatuate Pokémon of opposite gender when struck. Higher chance of encountering Pokémon of the opposite gender.
Type Tier
Normal UU
Statistics
Min- Min Max Max+
HP
140
- 421 484 -
Atk
70
158 176 239 262
Def
45
113 126 189 207
SpA
75
167 186 249 273
SpD
50
122 136 199 218
Spe
45
113 126 189 207
Name Power Accuracy PP Description
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Blizzard 120 70% 5 10% chance to freeze.
Body Slam 85 100% 15 30% chance to paralyze.
Brick Break 75 100% 15 Destroys Light Screen and Reflect, then hits.
Captivate - 100% 0 Lowers an opposite gender foe's SpA 2 stages.
Charge Beam 50 90% 0 70% chance to boost SpA 1 stage.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Copycat - - 0 Uses the last move used in the battle.
Counter - 100% 20 If hit by a physical attack, returns double the damage.
Covet 40 100% 40 Steals target's item.
Defense Curl - - 40 Boosts Def 1 stage.
Dig 80 100% 10 User is made invulnerable for one turn, then hits the next turn.
Disable - 80% 20 Prevents the last move used from being used again for 4-7 turns.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
Drain Punch 60 100% 0 Leeches 50% damage.
Dream Eater 100 100% 15 Leeches 50% damage. Only works on a sleeping Pokémon.
DynamicPunch 100 50% 5 Confuses the foe.
Endure - - 10 The user always survives with at least 1 HP.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Ignores accuracy modifiers.
Fake Tears - 100% 20 Lowers SpD 2 stages.
Fire Blast 120 85% 5 10% chance to burn.
Fire Punch 75 100% 15 10% chance to burn.
Flamethrower 95 100% 15 10% chance to burn.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Fling - 100% 0 Throws the user's hold item at the foe; effect depends on the item.
Focus Blast 120 70% 0 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Fails if the user is damaged.
Frustration - 100% 20 No additional effect.
Giga Impact 150 90% 0 User cannot move next turn.
Grass Knot - 100% 0 Deals damage based on the foe's weight.
Gravity - - 0 For 5 turns, prevents flying or jumping; also disables Ground immunities.
Gyro Ball - 100% 0 Does damage based on the foe's Speed and the user's Speed.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Hyper Beam 150 90% 5 User cannot move next turn.
Hyper Voice 90 100% 10 No additional effect.
Ice Beam 95 100% 10 10% chance to freeze.
Ice Punch 75 100% 15 10% chance to freeze.
Icy Wind 55 95% 15 Lowers foe's Spe 1 stage.
Last Resort 130 100% 0 Can only be used if all other moves have been used once.
Light Screen - - 30 Lowers damage from special attacks for 5 turns.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Mimic - - 10 Copies the last move used by the target.
Mud-Slap 20 100% 10 Lowers foe's accuracy 1 stage.
Natural Gift - 100% 0 Power and type depends on the user's held berry.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Pound 40 100% 35 No additional effect.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Psychic 90 100% 10 10% chance to lower SpD 1 stage.
Rain Dance - - 5 Summons Rain for 5 turns.
Recycle - - 10 Restores a used up item.
Reflect - - 20 Lowers damage from physical attacks for 5 turns.
Rest - - 10 The user goes to Sleep for two turns and restores all HP.
Return - 100% 20 No additional effect.
Rollout 30 90% 20 Doubles in power with each hit. Repeats for 5 turns.
Safeguard - - 25 Blocks status conditions for 5 turns.
Secret Power 70 100% 20 Effects vary with terrain.
Seismic Toss - 100% 20 Does damage equal to the user's level.
Shadow Ball 80 100% 15 20% chance to lower SpD 1 stage.
Shock Wave 60 - 20 Ignores Accuracy modifiers.
Sing - 55% 15 Puts the target to Sleep.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
Snatch - - 10 If certain moves are used, the user of Snatch uses the moves instead.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
SolarBeam 120 100% 10 Charges up turn 1; attacks on turn 2.
Stealth Rock - - 0 Damages foe's switch-ins.
Strength 80 100% 15 No additional effect.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 Summons Sun for 5 turns.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Sweet Kiss - 75% 10 Confuses the target.
Thunder 120 70% 10 30% chance to paralyze.
Thunder Wave - 100% 20 Paralyzes the foe.
Thunderbolt 95 100% 15 10% chance to paralyze.
ThunderPunch 75 100% 15 10% chance to paralyze.
Toxic - 85% 10 Inflicts intensifying poison on the target.
Wake-Up Slap 60 100% 0 Double power if used on a sleeping foe.
Water Pulse 60 100% 20 20% chance to Confuse.
Wish - - 10 Heals 50% max HP after 2 turns.