Zangoose

Immunity
This Pokémon cannot be poisoned.
Type Tier
Normal NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
73
- 287 350 -
Atk
115
239 266 329 361
Def
60
140 156 219 240
SpA
60
140 156 219 240
SpD
60
140 156 219 240
Spe
90
194 216 279 306
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores accuracy modifiers.
Attract - 100% 15 Single non-user Targets of the opposite gender are infatuated and have a 50% chance to do nothing.
Blizzard 120 70% 5 All enemies 10% chance to freeze.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits.
Captivate - 100% 20 All enemies Lowers an opposite gender foe's SpA 2 stages.
Close Combat 120 100% 5 Single non-user Lowers user's Def and SpD 1 stage.
Counter - 100% 20 None If hit by a physical attack, returns double the damage.
Crush Claw 75 95% 10 Single non-user 50% chance to lower Def 1 stage.
Curse - - 10 Single non-user Does 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost. Boosts Atk and Def and lowers Spe 1 stage otherwise.
Detect - - 5 User Prevents most moves from working on the user that turn.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Disable - 80% 20 Single non-user Prevents the last move used from being used again for 4-7 turns.
Double Hit 35 90% 10 Single non-user Hits 2 times in one turn.
Double Kick 30 100% 30 Single non-user Hits 2 times in one turn.
Double Team - - 15 User Boosts evasion 1 stage.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Endeavor - 100% 5 Single non-user Lowers target's HP to the user's HP.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when burned, paralyzed, or poisoned.
False Swipe 40 100% 40 Single non-user Always leaves the foe with at least 1 HP.
Fire Blast 120 85% 5 Single non-user 10% chance to burn.
Flail - 100% 15 Single non-user Does more damage as HP decreases.
Flamethrower 95 100% 15 Single non-user 10% chance to burn.
Fling - 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower SpD 1 stage.
Focus Punch 150 100% 20 Single non-user Fails if the user takes damage before it hits.
Frustration - 100% 20 Single non-user No additional effect.
Fury Cutter 10 95% 20 Single non-user Power doubles with each hit.
Fury Swipes 18 80% 15 Single non-user Hits 2-5 times in one turn.
Giga Drain 60 100% 10 Single non-user Leeches 50% damage.
Headbutt 70 100% 15 Single non-user 30% chance to flinch.
Hidden Power - 100% 15 Single non-user Has 30-70 power and can be any type but Normal, based on the user's IVs.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze.
Iron Tail 100 75% 15 Single non-user 30% chance to lower Def 1 stage.
Knock Off 20 100% 20 Single non-user Removes the target's item.
Last Resort 130 100% 5 Single non-user Can only be used if all other moves have been used once.
Leer - 100% 30 All enemies Lowers target's Def 1 stage.
Low Kick - 100% 20 Single non-user Deals damage based on the foe's weight.
Metal Claw 50 95% 35 Single non-user 10% chance to boost Atk 1 stage.
Natural Gift - 100% 15 Single non-user Power and type depends on the user's held Berry.
Night Slash 70 100% 15 Single non-user Has a high critical hit rate.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison.
Protect - - 10 User Prevents most moves from working on the user that turn.
Pursuit 40 100% 20 Single non-user Doubles in power if the target switches, and hits them before they can escape.
Quick Attack 40 100% 30 Single non-user User attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Razor Wind 80 100% 10 All enemies Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Refresh - - 20 User Removes status.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return - 100% 20 Single non-user No additional effect.
Roar - 100% 20 Single non-user Forces the target to switch to a random Pokémon.
Rock Climb 90 85% 20 Single non-user 20% chance to confuse.
Rock Slide 75 90% 10 All enemies 30% chance to flinch.
Rock Smash 40 100% 15 Single non-user 50% chance to lower Def 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Spe 1 stage.
Scratch 40 100% 35 Single non-user No additional effect.
Secret Power 70 100% 20 Single non-user Effects vary with terrain.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower SpD 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Shock Wave 60 - 20 Single non-user Ignores accuracy modifiers.
Slash 70 100% 20 Single non-user Has a high critical hit rate.
Sleep Talk - - 10 None Picks one of the user's moves at random. Can only be used while sleeping.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for 5 turns.
Swagger - 90% 15 Single non-user Confuses the target. Boosts its Atk 2 stages.
Swords Dance - - 30 User Boosts Atk 2 stages.
Taunt - 100% 20 Single non-user Forces the foe to use damaging moves for 3-5 turns.
Thief 40 100% 10 Single non-user Steals target's item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze.
Toxic - 85% 10 Single non-user Inflicts intensifying poison on the target.
Water Pulse 60 100% 20 Single non-user 20% chance to Confuse.
X-Scissor 80 100% 15 Single non-user No additional effect.