|
Astonish
|
30 |
100% |
15 |
30% chance to flinch. |
|
Confuse Ray
|
- |
100% |
10 |
Confuses the target. |
|
Destiny Bond
|
- |
- |
5 |
If the user faints, the foe faints. |
|
Grudge
|
- |
- |
5 |
If the user faints, the foe's attack loses all of its PP. |
|
Lick
|
20 |
100% |
30 |
30% chance to paralyze. |
|
Night Shade
|
- |
100% |
15 |
Does damage equal to the user's level. |
|
Nightmare
|
- |
100% |
15 |
Does 1/4 of the target's max HP per turn to a Sleeping target. |
|
Ominous Wind
|
60 |
100% |
5 |
10% chance to boost all stats 1 stage. |
|
Shadow Ball
|
80 |
100% |
15 |
20% chance to lower SpD 1 stage. |
|
Shadow Claw
|
70 |
100% |
15 |
Has a high critical hit rate. |
|
Shadow Force
|
120 |
100% |
5 |
User becomes invulnerable, then attacks the next turn. Cannot be stopped by Detect or Protect. |
|
Shadow Punch
|
60 |
- |
20 |
Ignores Accuracy modifiers. |
|
Shadow Sneak
|
40 |
100% |
30 |
The user always attacks first. |
|
Spite
|
- |
100% |
10 |
Lowers the PP of the move used last by 4. |